Player Matchup

Hou Yi
Hou Yi
AllyOfBLM
Hou Yi
Level 6
God Stats
14W - 0L
1,978 SR
Queue Stats
21W - 2L
1,721 Elo+
Party 2
Hades
Hades
LT Muzz
Hades
Level 67
God Stats
15W - 12L
1,418 SR
Queue Stats
192W - 260L
1,337 Elo+
Solo
Kuzenbo
Kuzenbo
Sir African
Kuzenbo
Level 118
God Stats
1W - 0L
1,730 SR
Queue Stats
22W - 3L
1,721 Elo+
Party 2
Team Averages
Level 64
1,708 SR
1,593 Elo+

VS

Team Averages
Level 54
1,380 SR
1,185 Elo+
Sol
Sol
BrokeRodWave
Sol
Level 79
God Stats
2W - 5L
1,240 SR
Queue Stats
27W - 83L
1,148 Elo+
Party 1
Medusa
Medusa
Jay-Blendzz_
Medusa
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,261 Elo+
Party 1
Chaac
Chaac
SAM-XCVIII13
Chaac
Level 65
God Stats
11W - 12L
1,400 SR
Queue Stats
23W - 59L
1,145 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
AllyOfBLM
Hou Yi
18
15 / 3 / 7
12,107
865
20,990
10,852
5,619
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hades
LT Muzz
Hades
16
4 / 0 / 17
10,526
752
12,461
10,267
7,129
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
Sir African
Kuzenbo
15
3 / 3 / 16
10,710
765
9,687
17,983
31,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 9 / 2
8,037
574
9,888
16,283
6,419
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
11
1 / 8 / 3
8,241
589
8,551
16,498
6,805
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
4 / 5 / 1
9,446
675
6,001
15,457
10,935
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
12
22
Kills
6
6
Deaths
22
40
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
AllyOfBLM
Hou Yi
15
3
7
6.17
L
1
9
2
0.22
L
Medusa
1
8
3
0.31
W
Hades
LT Muzz
Hades
4
0
17
12.5
L
4
5
1
0.9
W
Kuzenbo
Sir African
Kuzenbo
3
3
16
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,138
Damage
24,440
39,102
Taken
48,238
44,240
Mitigated
24,159
13,232
Healing
8,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
AllyOfBLM
Hou Yi
20,990
10,168
0
2,497
10,852
5,619
1,217
3,290
7,465
0
66,267
L
9,888
4,117
163
2,725
16,283
6,419
0
7,154
9,129
20,762
2,575
L
Medusa
8,551
2,731
0
1,066
16,498
6,805
0
8,185
8,313
0
34,256
W
Hades
LT Muzz
Hades
12,461
439
1,669
5,924
10,267
7,129
897
2,305
7,396
37,422
0
L
6,001
1,331
0
4,268
15,457
10,935
0
6,872
8,585
0
17,633
W
Kuzenbo
Sir African
Kuzenbo
9,687
3,274
0
3,142
17,983
31,492
104
3,580
14,013
26,309
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,343
Gold Earned
25,724
171
Minions Killed
105
10
Camps Cleared
1
773,906
Distance Traveled
609,902
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
12,107
865
83
6
7
232,723
0
L
Sol
8,037
574
41
3
0
175,188
2
L
Medusa
8,241
589
35
3
1
195,981
4
W
Hades
10,526
752
73
5
1
287,751
2
L
Chaac
9,446
675
29
2
0
238,733
1
W
Kuzenbo
10,710
765
15
1
2
253,432
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role