Player Matchup

Medusa
Medusa
ArEquinox
Medusa
Level 149
God Stats
1W - 3L
1,283 SR
Queue Stats
20W - 23L
1,490 Elo+
Party 3
Ymir
Ymir
Khujo_o
Ymir
Level 117
God Stats
10W - 4L
1,490 SR
Queue Stats
119W - 99L
1,481 Elo+
Party 1
Sun Wukong
Sun Wukong
KillerMunchkinn
Sun Wukong
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
174W - 153L
1,508 Elo+
Party 1
Merlin
Merlin
NavalJedi53
Merlin
Level 89
God Stats
7W - 5L
1,458 SR
Queue Stats
97W - 73L
1,516 Elo+
Party 1
Anubis
Anubis
Simply Gnashty7
Anubis
Level 123
God Stats
1W - 0L
1,211 SR
Queue Stats
9W - 8L
1,467 Elo+
Party 3
Team Averages
Level 120
1,388 SR
1,492 Elo+

VS

Team Averages
Level 104
1,534 SR
1,510 Elo+
Izanami
Izanami
 
Izanami
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
FCG Mcfly
Erlang Shen
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
305W - 304L
1,563 Elo+
Party 2
Nu Wa
Nu Wa
LaVolpeRiyo117
Nu Wa
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 60L
1,438 Elo+
Solo
Artemis
Artemis
TLOK44
Artemis
Level 128
God Stats
2W - 2L
1,672 SR
Queue Stats
9W - 7L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ArEquinox
Medusa
20
20 / 2 / 12
15,715
1,429
42,556
18,874
8,618
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
Khujo_o
Ymir
19
3 / 2 / 22
12,992
1,181
8,732
13,968
19,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Sun Wukong
KillerMunchkinn
Sun Wukong
19
5 / 1 / 20
12,708
1,155
11,514
14,310
13,408
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Bow

Short Bow

+15%
Attack Speed

Merlin
18
6 / 4 / 15
11,659
1,060
19,725
11,497
5,832
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
7 / 2 / 26
13,440
1,222
27,400
14,117
8,596
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

251

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
17
3 / 12 / 3
11,432
1,039
11,454
24,457
8,084
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
 
Bacchus
17
2 / 6 / 7
11,266
1,024
7,959
22,720
25,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Erlang Shen
FCG Mcfly
Erlang Shen
16
3 / 9 / 3
10,707
973
14,430
31,524
19,894
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mace

Mace

+10
Physical Power

16
1 / 4 / 6
11,126
1,011
18,671
14,977
5,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
TLOK44
Artemis
17
2 / 10 / 4
11,601
1,055
13,469
20,544
8,647
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
34
41
Kills
11
11
Deaths
41
95
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
3
12
3
0.38
L
Bacchus
 
Bacchus
2
6
7
0.92
W
Medusa
ArEquinox
Medusa
20
2
12
13
L
Erlang Shen
FCG Mcfly
Erlang Shen
3
9
3
0.5
W
Ymir
Khujo_o
Ymir
3
2
22
7
W
Sun Wukong
KillerMunchkinn
Sun Wukong
5
1
20
15
L
1
4
6
1
W
Merlin
6
4
15
3.38
W
7
2
26
10
L
Artemis
TLOK44
Artemis
2
10
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,927
Damage
65,983
72,766
Taken
114,222
56,392
Mitigated
67,816
21,520
Healing
6,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
11,454
6,701
0
0
24,457
8,084
0
11,586
12,871
0
28,708
L
Bacchus
 
Bacchus
7,959
972
0
253
22,720
25,466
0
9,523
13,197
16,327
0
W
Medusa
ArEquinox
Medusa
42,556
23,367
0
2,972
18,874
8,618
0
8,074
10,800
0
68,898
L
Erlang Shen
FCG Mcfly
Erlang Shen
14,430
7,373
0
3,738
31,524
19,894
0
19,345
12,179
0
20,506
W
Ymir
Khujo_o
Ymir
8,732
2,244
0
1,026
13,968
19,938
0
5,535
8,433
15,293
0
W
Sun Wukong
KillerMunchkinn
Sun Wukong
11,514
1,764
466
5,528
14,310
13,408
0
4,018
10,292
0
35,459
L
18,671
5,000
174
1,673
14,977
5,725
0
7,325
7,652
46,742
0
W
Merlin
19,725
1,865
0
1,048
11,497
5,832
0
3,502
7,995
40,295
0
W
27,400
1,579
1,166
9,314
14,117
8,596
0
5,501
8,616
61,353
0
L
Artemis
TLOK44
Artemis
13,469
5,517
0
640
20,544
8,647
0
8,078
12,466
0
33,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,514
Gold Earned
56,132
236
Minions Killed
180
8
Camps Cleared
7
983,141
Distance Traveled
976,659
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
11,432
1,039
53
5
0
154,816
0
L
Bacchus
11,266
1,024
11
1
1
211,864
0
W
Medusa
15,715
1,429
45
4
0
201,761
1
L
Erlang Shen
10,707
973
7
1
1
216,270
0
W
Ymir
12,992
1,181
20
2
1
189,299
0
W
Sun Wukong
12,708
1,155
45
4
4
230,868
1
L
Nu Wa
11,126
1,011
70
6
2
188,999
0
W
Merlin
11,659
1,060
45
4
2
169,558
1
W
Anubis
13,440
1,222
81
7
1
191,655
0
L
Artemis
11,601
1,055
39
4
3
204,710
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role