Player Matchup

Pele
Pele
FleshEatingDino
Pele
Level 80
God Stats
2W - 2L
1,473 SR
Queue Stats
258W - 277L
1,367 Elo+
Party 4
Ymir
Ymir
Sn34kysavage
Ymir
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 34L
1,307 Elo+
Party 2
Ullr
Ullr
Ty3355killer
Ullr
Level 17
God Stats
1W - 7L
1,500 SR
Queue Stats
6W - 22L
1,045 Elo+
Party 2
Kukulkan
Kukulkan
arkasia_kazuto
Kukulkan
Level 85
God Stats
34W - 28L
1,507 SR
Queue Stats
338W - 376L
1,331 Elo+
Party 4
Ravana
Ravana
oceanic-hades908
Ravana
Level 29
God Stats
3W - 4L
1,588 SR
Queue Stats
188W - 235L
1,341 Elo+
Party 4
Team Averages
Level 50
1,514 SR
1,278 Elo+

VS

Team Averages
Level 55
1,471 SR
1,389 Elo+
Susano
Susano
I-Onii-chan69-I
Susano
Level 60
God Stats
37W - 40L
1,378 SR
Queue Stats
217W - 210L
1,423 Elo+
Party 1
Ao Kuang
Ao Kuang
IcyJay10
Ao Kuang
Level 58
God Stats
5W - 2L
1,313 SR
Queue Stats
131W - 129L
1,367 Elo+
Party 3
Ra
Ra
Jlittleton_
Ra
Level 49
God Stats
3W - 0L
1,496 SR
Queue Stats
60W - 68L
1,309 Elo+
Party 3
Heimdallr
Heimdallr
ShinobuSenpaii
Heimdallr
Level 45
God Stats
2W - 6L
1,474 SR
Queue Stats
81W - 76L
1,464 Elo+
Party 1
Horus
Horus
nilbogmuc
Horus
Level 64
God Stats
2W - 2L
1,695 SR
Queue Stats
279W - 271L
1,382 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 5 / 4
12,419
478
17,610
26,328
13,411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
0 / 1 / 3
11,045
425
5,855
19,455
25,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
0 / 3 / 0
9,164
352
1,581
10,587
6,937
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Kukulkan
19
4 / 5 / 3
12,569
483
20,088
16,630
8,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

18
3 / 4 / 2
11,996
461
11,047
13,657
12,571
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 2 / 6
13,824
532
15,802
23,219
11,832
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ao Kuang
IcyJay10
Ao Kuang
20
8 / 2 / 3
13,640
525
12,897
29,618
15,241
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
4 / 2 / 4
13,429
517
13,394
14,595
7,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
ShinobuSenpaii
Heimdallr
18
3 / 2 / 5
11,391
438
13,164
14,370
8,223
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Horus
nilbogmuc
Horus
18
1 / 2 / 6
10,770
414
7,728
17,170
19,587
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
42
10
Kills
18
18
Deaths
10
12
Assists
24
Player
Kills
Deaths
Assists
KDA
L
3
5
4
1
W
2
2
6
2.5
W
Ao Kuang
IcyJay10
Ao Kuang
8
2
3
4.75
W
4
2
4
3
W
Heimdallr
ShinobuSenpaii
Heimdallr
3
2
5
2.75
L
0
1
3
1.5
L
0
3
0
0
L
Kukulkan
4
5
3
1.1
W
Horus
nilbogmuc
Horus
1
2
6
2
L
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,181
Damage
62,985
86,657
Taken
98,972
66,736
Mitigated
62,781
21,707
Healing
46,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,610
3,557
0
12,760
26,328
13,411
64
9,139
17,189
0
118,005
W
15,802
4,420
0
12,378
23,219
11,832
1,860
3,426
19,793
0
104,366
W
Ao Kuang
IcyJay10
Ao Kuang
12,897
3,757
0
14,269
29,618
15,241
888
5,339
24,279
133,695
0
W
13,394
435
1,616
6,599
14,595
7,898
0
7,384
7,211
132,272
0
W
Heimdallr
ShinobuSenpaii
Heimdallr
13,164
6,603
0
5,107
14,370
8,223
1,013
4,954
9,416
0
93,870
L
5,855
821
0
2,834
19,455
25,352
251
3,269
16,186
67,002
0
L
1,581
1,090
0
1,482
10,587
6,937
1,497
882
9,705
0
34,925
L
Kukulkan
20,088
1,272
145
2,117
16,630
8,465
816
7,440
9,190
118,364
0
W
Horus
nilbogmuc
Horus
7,728
3,763
2,216
4,561
17,170
19,587
368
4,840
12,330
0
69,404
L
11,047
3,470
0
2,369
13,657
12,571
1,128
5,561
8,096
0
66,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,193
Gold Earned
63,054
570
Minions Killed
759
0
Camps Cleared
0
2,561,097
Distance Traveled
2,445,945
15
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
12,419
478
162
6
0
545,813
1
W
Susano
13,824
532
193
7
0
554,155
4
W
Ao Kuang
13,640
525
168
6
0
509,273
2
W
Ra
13,429
517
190
7
0
509,931
4
W
Heimdallr
11,391
438
131
5
0
441,930
10
L
Ymir
11,045
425
71
3
0
555,463
7
L
Ullr
9,164
352
73
3
0
477,786
0
L
Kukulkan
12,569
483
171
7
0
499,694
7
W
Horus
10,770
414
77
3
0
430,656
4
L
Ravana
11,996
461
93
4
0
482,341
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role