Player Matchup

Sol
Sol
MarisaKurikitaka
Sol
Level 43
God Stats
1W - 3L
1,500 SR
Queue Stats
2W - 3L
1,749 Elo+
Party 1
Loki
Loki
MrSFleym
Loki
Level 141
God Stats
0W - 1L
1,892 SR
Queue Stats
22W - 32L
1,504 Elo+
Party 1
Shiva
Shiva
lordomba
Shiva
Level 157
God Stats
4W - 2L
1,619 SR
Queue Stats
17W - 32L
1,494 Elo+
Party 1
Team Averages
Level 114
1,670 SR
1,582 Elo+

VS

Team Averages
Level 90
1,621 SR
1,588 Elo+
Khepri
Khepri
AJewishSquid
Khepri
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 17L
1,676 Elo+
Party 2
Charybdis
Charybdis
flaimingtortilla
Charybdis
Level 104
God Stats
2W - 3L
1,757 SR
Queue Stats
49W - 37L
1,548 Elo+
Solo
Baron Samedi
Baron Samedi
zenosyaegalvus
Baron Samedi
Level 134
God Stats
2W - 0L
1,607 SR
Queue Stats
11W - 11L
1,541 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 3
6,249
625
4,859
10,572
3,652
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Loki
11
2 / 5 / 1
6,849
685
7,154
11,565
4,518
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shiva
lordomba
Shiva
9
1 / 7 / 2
6,681
668
8,907
19,388
16,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
12
2 / 1 / 13
8,805
881
4,109
10,413
8,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Charybdis
14
7 / 2 / 7
8,669
867
18,157
10,879
4,630
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
zenosyaegalvus
Baron Samedi
13
6 / 0 / 8
8,395
840
14,592
8,791
4,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
43
3
Kills
15
15
Deaths
3
6
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Khepri
2
1
13
8.5
L
0
3
3
0.5
L
Loki
2
5
1
0.5
W
Charybdis
7
2
7
5.25
L
Shiva
lordomba
Shiva
1
7
2
0.29
W
Baron Samedi
zenosyaegalvus
Baron Samedi
6
0
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,920
Damage
36,858
41,525
Taken
30,083
24,717
Mitigated
18,130
7,890
Healing
13,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
4,109
804
0
2,496
10,413
8,678
168
1,910
8,503
8,095
0
L
4,859
1,861
0
2,905
10,572
3,652
0
6,021
4,551
12,899
0
L
Loki
7,154
1,590
0
803
11,565
4,518
0
5,630
5,935
0
25,505
W
Charybdis
18,157
14,119
0
3,104
10,879
4,630
1,009
1,020
9,859
0
54,579
L
Shiva
lordomba
Shiva
8,907
1,234
666
3,516
19,388
16,547
0
7,235
12,153
0
16,919
W
Baron Samedi
zenosyaegalvus
Baron Samedi
14,592
1,682
3,636
4,532
8,791
4,822
367
2,019
6,772
32,482
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,779
Gold Earned
25,869
80
Minions Killed
116
3
Camps Cleared
6
497,765
Distance Traveled
589,805
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
8,805
881
12
1
2
207,486
1
L
Sol
6,249
625
26
3
1
161,342
1
L
Loki
6,849
685
40
4
2
164,693
0
W
Charybdis
8,669
867
72
7
3
183,267
4
L
Shiva
6,681
668
14
1
0
171,730
3
W
Baron Samedi
8,395
840
32
3
1
199,052
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role