Player Matchup

Anubis
Anubis
Dexterem
Anubis
Level 82
God Stats
5W - 3L
1,393 SR
Queue Stats
118W - 121L
1,464 Elo+
Party 1
Sylvanus
Sylvanus
ninjacatcher
Sylvanus
Level 145
God Stats
8W - 15L
1,376 SR
Queue Stats
285W - 260L
1,380 Elo+
Party 1
Lancelot
Lancelot
reacko
Lancelot
Level 160
God Stats
32W - 52L
1,368 SR
Queue Stats
199W - 292L
1,278 Elo+
Solo
Team Averages
Level 129
1,379 SR
1,374 Elo+

VS

Team Averages
Level 79
1,415 SR
1,332 Elo+
Lancelot
Lancelot
Localzonly808
Lancelot
Level 33
God Stats
7W - 11L
1,474 SR
Queue Stats
30W - 40L
1,457 Elo+
Party 2
Anubis
Anubis
Wildwoodsfinest
Anubis
Level 44
God Stats
4W - 10L
1,241 SR
Queue Stats
76W - 151L
1,222 Elo+
Party 2
Izanami
Izanami
stillhere2016-62
Izanami
Level 160
God Stats
9W - 7L
1,531 SR
Queue Stats
273W - 396L
1,317 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Dexterem
Anubis
13
5 / 1 / 12
8,846
804
9,928
8,165
3,522
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
ninjacatcher
Sylvanus
15
5 / 0 / 11
9,399
854
14,788
12,761
7,135
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
reacko
Lancelot
14
8 / 1 / 6
9,261
842
4,207
7,747
3,405
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Localzonly808
Lancelot
10
0 / 5 / 2
6,900
627
6,242
10,063
3,419
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 8 / 1
7,321
666
4,841
12,782
4,789
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

11
1 / 5 / 1
7,786
708
8,341
10,999
3,529
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
6
18
Kills
2
2
Deaths
18
29
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Anubis
Dexterem
Anubis
5
1
12
11
L
Lancelot
Localzonly808
Lancelot
0
5
2
0.2
L
1
8
1
0.19
W
Sylvanus
ninjacatcher
Sylvanus
5
0
11
10.5
W
Lancelot
reacko
Lancelot
8
1
6
11
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,923
Damage
19,424
28,673
Taken
33,844
14,062
Mitigated
11,737
12,469
Healing
2,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Dexterem
Anubis
9,928
537
0
3,414
8,165
3,522
235
2,234
5,931
24,159
0
L
Lancelot
Localzonly808
Lancelot
6,242
1,238
0
79
10,063
3,419
0
6,961
3,102
0
18,605
L
4,841
941
30
1,173
12,782
4,789
0
8,443
4,339
15,835
0
W
Sylvanus
ninjacatcher
Sylvanus
14,788
4,851
1,187
5,193
12,761
7,135
978
1,796
10,965
36,297
6,247
W
Lancelot
reacko
Lancelot
4,207
1,189
269
2,406
7,747
3,405
0
1,618
6,129
0
29,225
L
8,341
5,235
151
947
10,999
3,529
0
7,478
3,521
0
24,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,506
Gold Earned
22,007
159
Minions Killed
99
9
Camps Cleared
2
617,969
Distance Traveled
530,144
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,846
804
28
3
1
189,989
3
L
Lancelot
6,900
627
30
3
0
190,963
1
L
Anubis
7,321
666
32
3
0
161,157
0
W
Sylvanus
9,399
854
76
7
1
184,475
1
W
Lancelot
9,261
842
55
5
7
243,505
0
L
Izanami
7,786
708
37
3
2
178,024
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role