Player Matchup

Ra
Ra
 
Ra
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
AnarchoArtHobo
Cupid
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 6L
1,122 Elo+
Party 1
Horus
Horus
ScarySugarSkull
Horus
Level 88
God Stats
2W - 1L
1,600 SR
Queue Stats
45W - 64L
1,459 Elo+
Party 1
Team Averages
Level 54
1,533 SR
1,360 Elo+

VS

Team Averages
Level 63
1,430 SR
1,403 Elo+
Cernunnos
Cernunnos
Dustor31
Cernunnos
Level 46
God Stats
0W - 1L
1,269 SR
Queue Stats
3W - 7L
1,359 Elo+
Party 2
Cthulhu
Cthulhu
NoNavelNate
Cthulhu
Level 81
God Stats
6W - 6L
1,592 SR
Queue Stats
46W - 49L
1,493 Elo+
Party 2
Kukulkan
Kukulkan
ba1to
Kukulkan
Level 62
God Stats
24W - 39L
1,430 SR
Queue Stats
142W - 225L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
2 / 2 / 5
10,238
683
12,306
11,712
5,790
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
4 / 2 / 4
10,470
698
10,488
13,269
6,226
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 1 / 5
10,067
671
7,268
17,884
16,563
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Dustor31
Cernunnos
16
3 / 4 / 2
10,038
669
15,484
13,554
8,034
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
NoNavelNate
Cthulhu
16
1 / 3 / 2
10,300
687
16,251
23,272
33,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Kukulkan
ba1to
Kukulkan
6
0 / 1 / 2
7,825
522
0
1,049
331
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
10
8
Kills
4
5
Deaths
8
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
2
2
5
2.25
W
4
2
4
3
L
Cernunnos
Dustor31
Cernunnos
3
4
2
1
L
Cthulhu
NoNavelNate
Cthulhu
1
3
2
0.67
W
2
1
5
4.5
L
Kukulkan
ba1to
Kukulkan
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,062
Damage
31,735
42,865
Taken
37,875
28,579
Mitigated
41,655
20,933
Healing
3,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
12,306
1,727
3,002
2,582
11,712
5,790
898
4,622
7,090
45,519
0
W
10,488
6,697
2,564
3,345
13,269
6,226
1,258
6,020
7,249
0
29,740
L
Cernunnos
Dustor31
Cernunnos
15,484
5,288
0
1,282
13,554
8,034
0
4,558
8,996
0
50,417
L
Cthulhu
NoNavelNate
Cthulhu
16,251
807
517
1,857
23,272
33,290
0
7,962
15,310
47,982
0
W
7,268
3,275
4,083
5,357
17,884
16,563
479
6,616
11,268
0
23,472
L
Kukulkan
ba1to
Kukulkan
0
0
0
0
1,049
331
0
0
1,049
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,775
Gold Earned
28,163
132
Minions Killed
116
3
Camps Cleared
5
812,248
Distance Traveled
488,514
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,238
683
57
4
0
263,543
0
W
Cupid
10,470
698
48
3
1
268,010
4
L
Cernunnos
10,038
669
75
5
4
227,304
0
L
Cthulhu
10,300
687
41
3
1
261,210
1
W
Horus
10,067
671
27
2
2
280,695
3
L
Kukulkan
7,825
522
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role