Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
BigDaddySimpGrim
Horus
Level 155
God Stats
1W - 0L
1,227 SR
Queue Stats
142W - 132L
1,469 Elo+
Party 2
Mercury
Mercury
BigDaddySimpNSGx
Mercury
Level 146
God Stats
1W - 0L
1,532 SR
Queue Stats
2W - 2L
1,388 Elo+
Party 2
Atlas
Atlas
KimJungStalin
Atlas
Level 43
God Stats
6W - 0L
1,846 SR
Queue Stats
73W - 60L
1,441 Elo+
Party 2
Charybdis
Charybdis
Pemdaschas
Charybdis
Level 29
God Stats
1W - 1L
1,252 SR
Queue Stats
2W - 4L
1,223 Elo+
Party 2
Team Averages
Level 85
1,471 SR
1,404 Elo+

VS

Team Averages
Level 65
1,689 SR
1,507 Elo+
Vulcan
Vulcan
Boolalaa
Vulcan
Level 85
God Stats
2W - 5L
1,700 SR
Queue Stats
20W - 29L
1,478 Elo+
Party 1
Xing Tian
Xing Tian
CaptainPantLeg
Xing Tian
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 21L
1,382 Elo+
Party 1
Rama
Rama
KingdomCam
Rama
Level 46
God Stats
1W - 2L
1,671 SR
Queue Stats
19W - 27L
1,563 Elo+
Party 1
Arachne
Arachne
OmegaWulf
Arachne
Level 79
God Stats
5W - 2L
1,849 SR
Queue Stats
15W - 21L
1,570 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Voldermolt
Ah Muzen Cab
Level 37
God Stats
1W - 1L
1,727 SR
Queue Stats
13W - 11L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
19
2 / 3 / 6
13,186
507
15,745
14,250
6,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
4 / 1 / 13
14,388
553
25,505
25,907
23,721
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
13 / 0 / 4
16,700
642
24,768
23,598
12,385
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
0 / 2 / 5
11,197
431
5,881
18,089
20,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charybdis
Pemdaschas
Charybdis
15
0 / 7 / 1
10,992
423
2,406
11,778
4,213
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Boolalaa
Vulcan
18
2 / 5 / 2
11,568
445
16,195
16,412
9,666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Xing Tian
CaptainPantLeg
Xing Tian
18
1 / 3 / 6
11,687
450
10,647
27,786
36,659
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
6 / 4 / 1
11,882
457
15,211
22,917
12,091
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arachne
OmegaWulf
Arachne
19
4 / 3 / 0
12,092
465
13,643
26,478
13,558
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ah Muzen Cab
Voldermolt
Ah Muzen Cab
9
0 / 4 / 1
8,548
329
6,786
11,961
4,033
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
23
19
Kills
13
13
Deaths
19
29
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
2
3
6
1.67
W
4
1
13
10.5
W
13
0
4
15
L
Vulcan
Boolalaa
Vulcan
2
5
2
0.6
L
Xing Tian
CaptainPantLeg
Xing Tian
1
3
6
1.33
W
0
2
5
1.25
L
6
4
1
1.63
L
Arachne
OmegaWulf
Arachne
4
3
0
1.33
W
Charybdis
Pemdaschas
Charybdis
0
7
1
0.07
L
Ah Muzen Cab
Voldermolt
Ah Muzen Cab
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,305
Damage
62,482
93,622
Taken
105,554
67,217
Mitigated
76,007
31,304
Healing
24,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
15,745
2,486
0
3,114
14,250
6,118
280
3,408
10,704
113,291
0
W
25,505
9,247
5,026
15,166
25,907
23,721
101
9,801
15,876
0
99,570
W
24,768
12,210
0
4,632
23,598
12,385
4,142
6,913
16,524
0
217,422
L
Vulcan
Boolalaa
Vulcan
16,195
2,845
0
649
16,412
9,666
0
5,142
10,796
109,127
0
L
Xing Tian
CaptainPantLeg
Xing Tian
10,647
938
0
4,974
27,786
36,659
0
5,431
21,691
67,637
0
W
5,881
1,899
0
2,910
18,089
20,780
490
4,991
13,016
41,223
0
L
15,211
11,770
0
10,286
22,917
12,091
972
4,672
17,684
0
108,941
L
Arachne
OmegaWulf
Arachne
13,643
9,109
0
5,771
26,478
13,558
0
3,418
22,380
0
129,970
W
Charybdis
Pemdaschas
Charybdis
2,406
1,317
0
456
11,778
4,213
431
2,987
8,791
0
48,366
L
Ah Muzen Cab
Voldermolt
Ah Muzen Cab
6,786
3,334
0
2,971
11,961
4,033
0
2,048
9,446
0
38,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,463
Gold Earned
55,777
720
Minions Killed
671
0
Camps Cleared
0
2,527,112
Distance Traveled
2,142,385
3
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
13,186
507
175
7
0
421,074
0
W
Horus
14,388
553
139
5
0
550,325
0
W
Mercury
16,700
642
264
10
0
677,326
3
L
Vulcan
11,568
445
178
7
0
463,579
3
L
Xing Tian
11,687
450
69
3
0
516,726
3
W
Atlas
11,197
431
48
2
0
488,336
0
L
Rama
11,882
457
162
6
0
431,457
4
L
Arachne
12,092
465
197
8
0
552,857
7
W
Charybdis
10,992
423
94
4
0
390,051
0
L
Ah Muzen Cab
8,548
329
65
3
0
177,766
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role