Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
BoomBiootch
Jormungandr
Level 103
God Stats
179W - 157L
1,618 SR
Queue Stats
245W - 220L
1,575 Elo+
Solo
Agni
Agni
DextrousMars29
Agni
Level 146
God Stats
2W - 1L
1,524 SR
Queue Stats
98W - 106L
1,535 Elo+
Solo
Baron Samedi
Baron Samedi
EhLiteCanadian
Baron Samedi
Level 89
God Stats
5W - 1L
1,928 SR
Queue Stats
208W - 163L
1,608 Elo+
Solo
Thor
Thor
Kylas
Thor
Level 145
God Stats
3W - 1L
1,611 SR
Queue Stats
93W - 88L
1,558 Elo+
Solo
Team Averages
Level 125
1,636 SR
1,555 Elo+

VS

Team Averages
Level 140
1,590 SR
1,599 Elo+
Ah Muzen Cab
Ah Muzen Cab
Buttkisses
Ah Muzen Cab
Level 128
God Stats
7W - 6L
1,673 SR
Queue Stats
97W - 78L
1,623 Elo+
Party 1
Agni
Agni
HardGamingOW
Agni
Level 154
God Stats
3W - 3L
1,401 SR
Queue Stats
183W - 164L
1,632 Elo+
Solo
Bakasura
Bakasura
NewbTub
Bakasura
Level 116
God Stats
13W - 17L
1,521 SR
Queue Stats
974W - 965L
1,598 Elo+
Solo
Yemoja
Yemoja
Sicknificance
Yemoja
Level 157
God Stats
1W - 1L
1,712 SR
Queue Stats
296W - 277L
1,575 Elo+
Party 1
Thor
Thor
drunkenbillygoat
Thor
Level 147
God Stats
4W - 4L
1,641 SR
Queue Stats
597W - 579L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
15
3 / 2 / 4
9,016
530
11,331
15,446
7,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
BoomBiootch
Jormungandr
15
2 / 1 / 6
9,930
584
8,772
9,412
8,179
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

13
2 / 3 / 12
8,557
503
11,057
13,443
5,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Baron Samedi
EhLiteCanadian
Baron Samedi
14
5 / 2 / 7
9,463
557
8,007
14,724
15,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thor
Kylas
Thor
15
4 / 0 / 6
9,129
537
7,843
12,487
5,207
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Buttkisses
Ah Muzen Cab
13
0 / 2 / 3
7,722
454
11,112
15,876
6,106
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
3 / 7 / 1
7,883
464
7,515
12,793
5,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
NewbTub
Bakasura
15
2 / 3 / 2
8,412
495
5,181
13,854
6,090
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 1 / 2
6,801
400
5,651
11,779
9,344
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
3 / 3 / 0
7,463
439
6,697
13,071
5,451
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
16
16
Kills
8
8
Deaths
16
35
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
3
2
4
2.5
W
Jormungandr
BoomBiootch
Jormungandr
2
1
6
5
L
Ah Muzen Cab
Buttkisses
Ah Muzen Cab
0
2
3
0.75
W
2
3
12
2.67
W
Baron Samedi
EhLiteCanadian
Baron Samedi
5
2
7
4.25
L
3
7
1
0.5
W
Thor
Kylas
Thor
4
0
6
7
L
Bakasura
NewbTub
Bakasura
2
3
2
1
L
0
1
2
1
L
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,010
Damage
36,156
65,512
Taken
67,373
41,391
Mitigated
32,183
24,419
Healing
21,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
11,331
5,210
0
5,172
15,446
7,269
728
3,573
11,809
0
79,346
W
Jormungandr
BoomBiootch
Jormungandr
8,772
2,847
0
2,120
9,412
8,179
2,285
767
8,611
89,092
0
L
Ah Muzen Cab
Buttkisses
Ah Muzen Cab
11,112
2,953
0
6,404
15,876
6,106
0
2,986
12,890
0
72,831
W
11,057
842
0
4,355
13,443
5,595
582
5,005
8,125
64,012
0
W
Baron Samedi
EhLiteCanadian
Baron Samedi
8,007
516
1,092
4,918
14,724
15,141
378
2,730
11,637
32,047
0
L
7,515
1,064
0
1,441
12,793
5,192
0
6,568
6,225
54,439
0
W
Thor
Kylas
Thor
7,843
1,007
0
6,762
12,487
5,207
0
897
11,446
0
69,362
L
Bakasura
NewbTub
Bakasura
5,181
4,140
0
3,595
13,854
6,090
513
6,882
6,972
0
52,868
L
5,651
1,532
3,347
3,833
11,779
9,344
0
5,005
6,765
19,523
0
L
6,697
1,890
0
3,371
13,071
5,451
0
6,561
6,510
0
56,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,095
Gold Earned
38,281
561
Minions Killed
456
0
Camps Cleared
0
1,605,709
Distance Traveled
1,725,741
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
9,016
530
132
8
0
297,158
2
W
Jormungandr
9,930
584
159
9
0
344,981
5
L
Ah Muzen Cab
7,722
454
130
8
0
382,592
1
W
Agni
8,557
503
104
6
0
318,335
1
W
Baron Samedi
9,463
557
46
3
0
292,548
5
L
Agni
7,883
464
103
6
0
269,274
1
W
Thor
9,129
537
120
7
0
352,687
2
L
Bakasura
8,412
495
120
7
0
377,654
0
L
Yemoja
6,801
400
9
1
0
370,355
7
L
Thor
7,463
439
94
6
0
325,866
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role