Player Matchup

Discordia
Discordia
G-Kill92
Discordia
Level 137
God Stats
11W - 4L
1,709 SR
Queue Stats
424W - 490L
1,415 Elo+
Party 1
Terra
Terra
MissDipp
Terra
Level 108
God Stats
0W - 3L
1,293 SR
Queue Stats
432W - 455L
1,441 Elo+
Solo
Cerberus
Cerberus
Muushroom-_-
Cerberus
Level 84
God Stats
7W - 8L
1,753 SR
Queue Stats
173W - 236L
1,320 Elo+
Party 1
Bastet
Bastet
Patrick_H89
Bastet
Level 124
God Stats
2W - 4L
1,366 SR
Queue Stats
235W - 317L
1,315 Elo+
Party 1
Ymir
Ymir
Tacoman1158
Ymir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,250 Elo+
Solo
Team Averages
Level 94
1,524 SR
1,348 Elo+

VS

Team Averages
Level 113
1,461 SR
1,427 Elo+
Bacchus
Bacchus
 
Bacchus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ganesha
Ganesha
 
Ganesha
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Guan Yu
Guan Yu
EDMxFan
Guan Yu
Level 123
God Stats
3W - 5L
1,211 SR
Queue Stats
243W - 264L
1,354 Elo+
Party 2
Loki
Loki
Eric3000gt
Loki
Level 114
God Stats
7W - 6L
1,594 SR
Queue Stats
365W - 399L
1,377 Elo+
Solo
Kukulkan
Kukulkan
Mast3rCyclop
Kukulkan
Level 57
God Stats
3W - 0L
1,498 SR
Queue Stats
39W - 42L
1,403 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
G-Kill92
Discordia
20
12 / 3 / 7
11,998
800
38,063
14,370
6,892
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Terra
MissDipp
Terra
15
2 / 4 / 12
8,922
595
8,684
19,728
19,678
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cerberus
Muushroom-_-
Cerberus
17
1 / 4 / 17
10,567
704
9,030
24,353
25,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bastet
14
1 / 5 / 11
8,844
590
12,052
15,968
7,327
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
3 / 4 / 12
9,457
630
7,610
22,760
25,469
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
18
7 / 5 / 11
12,513
834
15,209
18,179
24,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
 
Ganesha
16
0 / 6 / 14
9,465
631
13,248
16,296
19,925
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Guan Yu
EDMxFan
Guan Yu
20
5 / 2 / 14
12,389
826
11,190
25,749
20,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
5 / 2 / 11
11,590
773
18,437
16,971
8,292
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
Mast3rCyclop
Kukulkan
18
3 / 4 / 9
10,737
716
21,929
13,669
6,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
79
19
Kills
20
20
Deaths
19
59
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
7
5
11
2.5
W
Ganesha
 
Ganesha
0
6
14
1.17
W
Guan Yu
EDMxFan
Guan Yu
5
2
14
6
W
5
2
11
5.25
L
Discordia
G-Kill92
Discordia
12
3
7
5.17
W
Kukulkan
Mast3rCyclop
Kukulkan
3
4
9
1.88
L
Terra
MissDipp
Terra
2
4
12
2
L
Cerberus
Muushroom-_-
Cerberus
1
4
17
2.38
L
Bastet
1
5
11
1.3
L
3
4
12
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,439
Damage
80,013
97,179
Taken
90,864
84,907
Mitigated
79,897
33,149
Healing
41,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
15,209
1,126
1,132
2,419
18,179
24,667
0
10,724
7,455
22,701
0
W
Ganesha
 
Ganesha
13,248
1,422
1,586
1,014
16,296
19,925
0
10,388
5,908
22,385
0
W
Guan Yu
EDMxFan
Guan Yu
11,190
929
8,528
14,595
25,749
20,748
556
18,466
7,283
0
16,486
W
18,437
2,295
2,363
6,941
16,971
8,292
2,226
11,154
5,817
0
38,970
L
Discordia
G-Kill92
Discordia
38,063
1,581
4,906
3,605
14,370
6,892
446
6,675
7,695
67,127
0
W
Kukulkan
Mast3rCyclop
Kukulkan
21,929
691
382
2,346
13,669
6,265
1,262
12,655
1,014
49,825
0
L
Terra
MissDipp
Terra
8,684
2,095
5,969
5,056
19,728
19,678
56
9,941
9,787
14,761
0
L
Cerberus
Muushroom-_-
Cerberus
9,030
794
2,541
5,226
24,353
25,541
33
13,989
10,364
19,850
0
L
Bastet
12,052
2,184
784
2,973
15,968
7,327
0
6,882
9,086
0
19,404
L
7,610
1,912
396
1,693
22,760
25,469
0
12,899
9,861
18,149
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,788
Gold Earned
56,694
140
Minions Killed
163
0
Camps Cleared
0
1,379,510
Distance Traveled
1,444,192
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
12,513
834
22
1
0
251,977
2
W
Ganesha
9,465
631
1
0
0
269,714
2
W
Guan Yu
12,389
826
19
1
0
316,578
1
W
Loki
11,590
773
54
4
0
302,110
0
L
Discordia
11,998
800
58
4
0
289,047
0
W
Kukulkan
10,737
716
67
4
0
303,813
1
L
Terra
8,922
595
10
1
0
264,088
3
L
Cerberus
10,567
704
36
2
0
285,212
0
L
Bastet
8,844
590
13
1
0
284,842
0
L
Ymir
9,457
630
23
2
0
256,321
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role