Player Matchup

Athena
Athena
Azuerah
Athena
Level 121
God Stats
1W - 1L
1,371 SR
Queue Stats
188W - 158L
1,518 Elo+
Party 2
Xbalanque
Xbalanque
Chu47
Xbalanque
Level 120
God Stats
4W - 6L
1,408 SR
Queue Stats
188W - 165L
1,595 Elo+
Solo
Sol
Sol
Manhack
Sol
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,603 Elo+
Solo
Kuzenbo
Kuzenbo
Skaarde
Kuzenbo
Level 127
God Stats
1W - 1L
1,715 SR
Queue Stats
169W - 132L
1,559 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Treque
Tsukuyomi
Level 105
God Stats
3W - 1L
1,936 SR
Queue Stats
117W - 87L
1,540 Elo+
Solo
Team Averages
Level 108
1,586 SR
1,563 Elo+

VS

Team Averages
Level 144
1,404 SR
1,508 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
EddieDi
Sobek
Level 160
God Stats
5W - 3L
1,270 SR
Queue Stats
430W - 334L
1,543 Elo+
Party 1
Izanami
Izanami
Herzhammer1
Izanami
Level 160
God Stats
2W - 2L
1,707 SR
Queue Stats
509W - 407L
1,480 Elo+
Party 1
Janus
Janus
Kondrat
Janus
Level 128
God Stats
5W - 5L
1,166 SR
Queue Stats
324W - 313L
1,468 Elo+
Solo
Heimdallr
Heimdallr
XPEEEH
Heimdallr
Level 147
God Stats
5W - 7L
1,379 SR
Queue Stats
562W - 551L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Azuerah
Athena
12
0 / 3 / 8
7,465
679
4,774
12,861
14,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Xbalanque
Chu47
Xbalanque
13
0 / 6 / 7
7,187
653
13,214
11,148
5,954
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sol
15
4 / 5 / 4
8,441
767
8,623
12,221
7,182
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
Skaarde
Kuzenbo
15
2 / 3 / 9
7,898
718
7,661
11,813
17,217
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
Treque
Tsukuyomi
15
7 / 3 / 3
8,657
787
14,601
11,591
6,550
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
14
1 / 3 / 17
8,421
766
6,394
12,578
8,221
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sobek
EddieDi
Sobek
16
3 / 1 / 15
9,761
887
6,643
15,686
19,340
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
Herzhammer1
Izanami
15
7 / 3 / 8
9,664
879
11,992
9,438
5,341
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Janus
Kondrat
Janus
18
4 / 2 / 13
10,296
936
18,977
8,141
4,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
XPEEEH
Heimdallr
16
5 / 4 / 12
9,626
875
11,014
11,640
7,160
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
85
13
Kills
20
20
Deaths
13
31
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
1
3
17
3.17
L
Athena
Azuerah
Athena
0
3
8
1.33
L
Xbalanque
Chu47
Xbalanque
0
6
7
0.58
W
Sobek
EddieDi
Sobek
3
1
15
10.5
W
Izanami
Herzhammer1
Izanami
7
3
8
3.67
W
Janus
Kondrat
Janus
4
2
13
5.25
L
Sol
4
5
4
1.2
L
Kuzenbo
Skaarde
Kuzenbo
2
3
9
2.17
L
Tsukuyomi
Treque
Tsukuyomi
7
3
3
2.83
W
Heimdallr
XPEEEH
Heimdallr
5
4
12
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,873
Damage
55,020
59,634
Taken
57,483
51,122
Mitigated
44,515
9,828
Healing
21,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
6,394
3,007
2,354
3,717
12,578
8,221
658
4,586
7,992
0
12,237
L
Athena
Azuerah
Athena
4,774
852
837
1,473
12,861
14,219
0
5,325
7,536
7,362
0
L
Xbalanque
Chu47
Xbalanque
13,214
2,861
420
487
11,148
5,954
28
5,413
5,735
0
20,254
W
Sobek
EddieDi
Sobek
6,643
467
2,860
6,130
15,686
19,340
179
6,005
9,681
13,380
0
W
Izanami
Herzhammer1
Izanami
11,992
8,078
1,266
1,681
9,438
5,341
3,188
2,420
7,018
0
25,830
W
Janus
Kondrat
Janus
18,977
1,409
1,148
396
8,141
4,453
1,118
3,320
4,821
36,782
0
L
Sol
8,623
4,149
0
2,427
12,221
7,182
0
6,111
6,110
25,640
0
L
Kuzenbo
Skaarde
Kuzenbo
7,661
2,664
499
513
11,813
17,217
0
4,347
7,466
14,910
0
L
Tsukuyomi
Treque
Tsukuyomi
14,601
4,319
508
2,664
11,591
6,550
0
4,424
7,167
0
23,326
W
Heimdallr
XPEEEH
Heimdallr
11,014
2,898
588
1,149
11,640
7,160
2,588
4,727
6,913
0
23,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,648
Gold Earned
47,768
90
Minions Killed
136
0
Camps Cleared
0
1,054,768
Distance Traveled
1,026,257
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
8,421
766
8
1
0
203,234
3
L
Athena
7,465
679
0
0
0
264,183
1
L
Xbalanque
7,187
653
22
2
0
182,614
0
W
Sobek
9,761
887
11
1
0
217,712
1
W
Izanami
9,664
879
46
4
0
189,710
0
W
Janus
10,296
936
35
3
0
205,754
0
L
Sol
8,441
767
36
3
0
196,544
0
L
Kuzenbo
7,898
718
17
2
0
193,215
1
L
Tsukuyomi
8,657
787
15
1
0
218,212
2
W
Heimdallr
9,626
875
36
3
0
209,847
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role