Player Matchup

Chiron
Chiron
Silver II
Fenndall
Chiron
Silver II
Level 158
God Stats
1W - 0L
1,731 SR
Queue Stats
2W - 0L
1,500 MMR
Party 2
Scylla
Scylla
Bronze III
MetalFluid
Scylla
Bronze III
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 MMR
Party 2
Cthulhu
Cthulhu
Bronze III
SuchProMuchKills
Cthulhu
Bronze III
Level 148
God Stats
1W - 0L
1,682 SR
Queue Stats
11W - 9L
1,500 MMR
Party 2
Team Averages
Bronze I
Bronze I
Average Tier
Level 116
1,638 SR
1,500 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 127
1,712 SR
1,329 MMR
Medusa
Medusa
Silver I
Gorizio
Medusa
Silver I
Level 146
God Stats
3W - 5L
1,599 SR
Queue Stats
13W - 15L
1,539 MMR
Party 1
Baron Samedi
Baron Samedi
Silver III
Pegasus81
Baron Samedi
Silver III
Level 147
God Stats
6W - 1L
2,019 SR
Queue Stats
57W - 64L
1,206 MMR
Party 1
Bakasura
Bakasura
Silver II
tonikole
Bakasura
Silver II
Level 88
God Stats
1W - 4L
1,519 SR
Queue Stats
136W - 198L
1,241 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Fenndall
Chiron
14
2 / 1 / 8
8,170
743
9,715
7,607
3,109
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
MetalFluid
Scylla
13
4 / 1 / 4
8,272
752
8,153
5,008
2,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
5 / 0 / 6
9,411
856
7,622
13,470
14,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
Yu HuangThothChronosAh Muzen CabYmir

VS

Bans
AresBacchusDiscordiaSobekAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Gorizio
Medusa
11
0 / 2 / 2
6,953
632
9,391
8,328
3,369
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

Baron Samedi
Pegasus81
Baron Samedi
12
1 / 4 / 1
7,398
673
7,629
8,151
3,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bakasura
tonikole
Bakasura
10
1 / 5 / 1
6,764
615
4,334
13,143
10,808
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
11
Kills
2
2
Deaths
11
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chiron
Fenndall
Chiron
2
1
8
6
L
Medusa
Gorizio
Medusa
0
2
2
0.5
W
Scylla
MetalFluid
Scylla
4
1
4
6
L
Baron Samedi
Pegasus81
Baron Samedi
1
4
1
0.38
W
5
0
6
8
L
Bakasura
tonikole
Bakasura
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,490
Damage
21,354
26,085
Taken
29,622
20,155
Mitigated
17,808
6,246
Healing
7,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
Fenndall
Chiron
9,715
4,591
1,371
1,914
7,607
3,109
790
2,407
4,917
0
30,318
L
Medusa
Gorizio
Medusa
9,391
4,107
0
1,244
8,328
3,369
168
5,703
2,495
0
31,929
W
Scylla
MetalFluid
Scylla
8,153
808
0
250
5,008
2,185
445
1,361
3,564
36,523
0
L
Baron Samedi
Pegasus81
Baron Samedi
7,629
612
1,076
1,677
8,151
3,631
0
4,033
3,982
18,436
0
W
7,622
445
286
2,425
13,470
14,861
0
4,175
8,682
17,213
0
L
Bakasura
tonikole
Bakasura
4,334
2,861
181
3,044
13,143
10,808
0
5,725
7,236
0
9,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,853
Gold Earned
21,115
148
Minions Killed
106
8
Camps Cleared
2
650,577
Distance Traveled
618,358
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
8,170
743
51
5
2
223,153
4
L
Medusa
6,953
632
54
5
0
209,143
5
W
Scylla
8,272
752
81
7
6
184,875
2
L
Baron Samedi
7,398
673
27
2
1
200,589
4
W
Cthulhu
9,411
856
16
1
0
242,549
1
L
Bakasura
6,764
615
25
2
1
208,626
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role