Player Matchup

Gilgamesh
Gilgamesh
AlissonChief
Gilgamesh
Level 122
God Stats
12W - 5L
1,551 SR
Queue Stats
511W - 552L
1,516 Elo+
Solo
Chaac
Chaac
IGiozl
Chaac
Level 65
God Stats
9W - 3L
1,507 SR
Queue Stats
340W - 330L
1,442 Elo+
Solo
Nu Wa
Nu Wa
Zeusadin
Nu Wa
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
134W - 124L
1,449 Elo+
Solo
Cthulhu
Cthulhu
kljhjhljl
Cthulhu
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,383 Elo+
Solo
Artemis
Artemis
lin_be_highAF
Artemis
Level 113
God Stats
3W - 0L
1,462 SR
Queue Stats
246W - 244L
1,506 Elo+
Solo
Team Averages
Level 102
1,504 SR
1,459 Elo+

VS

Team Averages
Level 123
1,419 SR
1,468 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
ANC1984
Athena
Level 133
God Stats
5W - 6L
1,347 SR
Queue Stats
321W - 321L
1,409 Elo+
Solo
Poseidon
Poseidon
KazeYoukai
Poseidon
Level 107
God Stats
2W - 5L
1,478 SR
Queue Stats
155W - 165L
1,535 Elo+
Solo
Agni
Agni
letmein1975
Agni
Level 106
God Stats
2W - 5L
1,271 SR
Queue Stats
187W - 204L
1,446 Elo+
Solo
Zhong Kui
Zhong Kui
mickal9090
Zhong Kui
Level 147
God Stats
3W - 2L
1,500 SR
Queue Stats
129W - 122L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AlissonChief
Gilgamesh
19
7 / 7 / 17
11,901
744
10,119
18,394
23,809
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chaac
IGiozl
Chaac
20
8 / 3 / 18
13,156
822
12,300
22,598
28,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nu Wa
Zeusadin
Nu Wa
20
8 / 4 / 17
12,634
790
18,117
11,346
6,439
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
kljhjhljl
Cthulhu
19
6 / 4 / 17
12,018
751
16,181
19,838
27,256
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
20
5 / 4 / 18
12,338
771
20,646
16,101
9,950
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
19
4 / 5 / 11
11,196
700
20,875
15,727
7,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
ANC1984
Athena
16
2 / 7 / 13
9,944
622
6,987
20,204
27,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Poseidon
KazeYoukai
Poseidon
19
6 / 7 / 7
11,437
715
14,617
15,035
6,956
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
7 / 8 / 7
11,752
735
13,091
14,817
6,748
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Zhong Kui
mickal9090
Zhong Kui
19
3 / 7 / 10
11,105
694
14,257
20,618
15,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
70
34
Kills
22
22
Deaths
34
87
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
4
5
11
1.9
L
Athena
ANC1984
Athena
2
7
13
1.21
W
Gilgamesh
AlissonChief
Gilgamesh
7
7
17
2.21
W
Chaac
IGiozl
Chaac
8
3
18
5.67
L
Poseidon
KazeYoukai
Poseidon
6
7
7
1.36
W
Nu Wa
Zeusadin
Nu Wa
8
4
17
4.13
W
Cthulhu
kljhjhljl
Cthulhu
6
4
17
3.63
L
7
8
7
1.31
W
Artemis
5
4
18
3.5
L
Zhong Kui
mickal9090
Zhong Kui
3
7
10
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,363
Damage
69,827
88,277
Taken
86,401
95,490
Mitigated
64,320
30,906
Healing
21,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
20,875
289
1,039
4,900
15,727
7,911
165
4,754
10,973
47,002
0
L
Athena
ANC1984
Athena
6,987
962
1,785
2,978
20,204
27,311
98
9,382
10,822
16,007
0
W
Gilgamesh
AlissonChief
Gilgamesh
10,119
1,899
1,455
1,646
18,394
23,809
436
12,164
6,230
0
15,837
W
Chaac
IGiozl
Chaac
12,300
1,614
723
8,033
22,598
28,036
1,616
16,863
5,735
0
36,245
L
Poseidon
KazeYoukai
Poseidon
14,617
2,432
462
644
15,035
6,956
88
5,367
9,668
35,311
0
W
Nu Wa
Zeusadin
Nu Wa
18,117
4,008
2,294
1,995
11,346
6,439
3,874
9,206
2,140
36,188
0
W
Cthulhu
kljhjhljl
Cthulhu
16,181
389
3,132
4,404
19,838
27,256
1,249
17,496
2,342
36,237
0
L
13,091
428
1,602
1,673
14,817
6,748
0
6,754
8,063
31,932
0
W
Artemis
20,646
8,669
2,150
5,074
16,101
9,950
2,090
14,098
2,003
0
38,904
L
Zhong Kui
mickal9090
Zhong Kui
14,257
325
1,020
5,453
20,618
15,394
180
8,041
12,577
31,458
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,047
Gold Earned
55,434
186
Minions Killed
189
0
Camps Cleared
0
1,392,352
Distance Traveled
1,216,515
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
11,196
700
53
3
0
266,228
1
L
Athena
9,944
622
15
1
0
279,366
1
W
Gilgamesh
11,901
744
15
1
0
236,020
0
W
Chaac
13,156
822
51
3
0
288,269
0
L
Poseidon
11,437
715
44
3
0
241,499
0
W
Nu Wa
12,634
790
35
2
0
251,875
1
W
Cthulhu
12,018
751
32
2
0
322,346
1
L
Agni
11,752
735
32
2
0
217,087
0
W
Artemis
12,338
771
53
3
0
293,842
1
L
Zhong Kui
11,105
694
45
3
0
212,335
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role