Player Matchup

Heimdallr
Heimdallr
DHG CND Bacon
Heimdallr
Level 124
God Stats
2W - 2L
1,482 SR
Queue Stats
185W - 196L
1,335 Elo+
Solo
Anubis
Anubis
Markpoo101
Anubis
Level 69
God Stats
7W - 14L
1,387 SR
Queue Stats
99W - 137L
1,324 Elo+
Solo
Gilgamesh
Gilgamesh
ProperPsycho_
Gilgamesh
Level 84
God Stats
5W - 5L
1,443 SR
Queue Stats
50W - 62L
1,362 Elo+
Party 1
Sun Wukong
Sun Wukong
ScareCape260067
Sun Wukong
Level 142
God Stats
177W - 213L
1,561 SR
Queue Stats
178W - 216L
1,509 Elo+
Solo
Sol
Sol
WorldMedic
Sol
Level 123
God Stats
3W - 2L
1,243 SR
Queue Stats
135W - 153L
1,317 Elo+
Party 1
Team Averages
Level 108
1,423 SR
1,369 Elo+

VS

Team Averages
Level 87
1,393 SR
1,400 Elo+
Ravana
Ravana
Gleakns
Ravana
Level 98
God Stats
9W - 13L
1,469 SR
Queue Stats
166W - 161L
1,516 Elo+
Party 2
Jing Wei
Jing Wei
Loneonx
Jing Wei
Level 76
God Stats
2W - 9L
1,284 SR
Queue Stats
59W - 58L
1,524 Elo+
Party 2
Vamana
Vamana
Ykwheri7228
Vamana
Level 61
God Stats
7W - 7L
1,157 SR
Queue Stats
131W - 160L
1,295 Elo+
Party 3
Lancelot
Lancelot
esokrtama
Lancelot
Level 114
God Stats
9W - 5L
1,545 SR
Queue Stats
610W - 661L
1,329 Elo+
Solo
Anubis
Anubis
vAquaxLOPie
Anubis
Level 84
God Stats
7W - 5L
1,509 SR
Queue Stats
312W - 344L
1,336 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DHG CND Bacon
Heimdallr
12
2 / 3 / 4
7,102
444
8,876
12,183
4,752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
Markpoo101
Anubis
15
3 / 2 / 2
8,764
548
10,501
13,392
6,492
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
ProperPsycho_
Gilgamesh
12
2 / 0 / 2
7,965
498
5,849
12,430
9,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sun Wukong
ScareCape260067
Sun Wukong
14
0 / 0 / 0
8,483
530
7,711
16,324
8,454
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 0 / 2
7,567
473
8,203
9,843
3,036
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Gleakns
Ravana
15
0 / 0 / 0
8,592
537
12,233
10,909
5,711
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jing Wei
Loneonx
Jing Wei
11
1 / 1 / 0
6,752
422
5,732
9,943
3,665
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
10
2 / 3 / 1
6,525
408
9,392
15,208
8,196
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Lancelot
esokrtama
Lancelot
10
0 / 2 / 0
6,256
391
5,251
10,875
5,325
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Anubis
14
2 / 3 / 0
8,448
528
9,812
11,996
6,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
6
9
Kills
5
5
Deaths
9
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
DHG CND Bacon
Heimdallr
2
3
4
1.33
L
Ravana
Gleakns
Ravana
0
0
0
0
L
Jing Wei
Loneonx
Jing Wei
1
1
0
1
W
Anubis
Markpoo101
Anubis
3
2
2
2
W
Gilgamesh
ProperPsycho_
Gilgamesh
2
0
2
3
W
Sun Wukong
ScareCape260067
Sun Wukong
0
0
0
0
W
2
0
2
3
L
Vamana
2
3
1
0.83
L
Lancelot
esokrtama
Lancelot
0
2
0
0
L
Anubis
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,140
Damage
42,420
64,172
Taken
58,931
31,997
Mitigated
29,300
28,909
Healing
24,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
DHG CND Bacon
Heimdallr
8,876
3,374
260
2,213
12,183
4,752
417
959
11,224
0
32,361
L
Ravana
Gleakns
Ravana
12,233
3,180
0
7,218
10,909
5,711
0
1,321
9,588
0
72,506
L
Jing Wei
Loneonx
Jing Wei
5,732
5,436
0
4,872
9,943
3,665
0
1,323
8,620
0
40,845
W
Anubis
Markpoo101
Anubis
10,501
195
370
7,095
13,392
6,492
347
8,151
5,241
68,977
0
W
Gilgamesh
ProperPsycho_
Gilgamesh
5,849
1,080
507
3,691
12,430
9,263
525
0
12,430
0
31,373
W
Sun Wukong
ScareCape260067
Sun Wukong
7,711
3,251
104
9,342
16,324
8,454
156
400
15,924
0
65,353
W
8,203
3,770
0
5,327
9,843
3,036
2,515
302
9,541
55,403
0
L
Vamana
9,392
4,249
0
5,010
15,208
8,196
0
3,274
11,934
0
38,879
L
Lancelot
esokrtama
Lancelot
5,251
647
0
2,169
10,875
5,325
0
3,480
7,395
0
41,845
L
Anubis
9,812
382
0
5,504
11,996
6,403
846
9,306
2,690
67,474
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,881
Gold Earned
36,573
440
Minions Killed
427
0
Camps Cleared
0
1,466,757
Distance Traveled
1,526,531
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
7,102
444
48
3
0
298,102
0
L
Ravana
8,592
537
129
8
0
290,323
2
L
Jing Wei
6,752
422
70
4
0
281,154
0
W
Anubis
8,764
548
130
8
0
248,002
0
W
Gilgamesh
7,965
498
30
2
0
320,942
0
W
Sun Wukong
8,483
530
136
9
0
301,677
0
W
Sol
7,567
473
96
6
0
298,034
1
L
Vamana
6,525
408
46
3
0
359,301
0
L
Lancelot
6,256
391
60
4
0
350,186
1
L
Anubis
8,448
528
122
8
0
245,567
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role