Player Matchup

Discordia
Discordia
Dlom
Discordia
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,326 Elo+
Solo
Artemis
Artemis
HollywoodDon
Artemis
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,598 Elo+
Solo
Tyr
Tyr
JuicyBoyYT
Tyr
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
36W - 76L
1,353 Elo+
Solo
Thanatos
Thanatos
Ozunn
Thanatos
Level 17
God Stats
0W - 3L
1,500 SR
Queue Stats
37W - 66L
1,638 Elo+
Solo
Eset
Eset
drechslera
Eset
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 68L
1,261 Elo+
Solo
Team Averages
Level 20
1,500 SR
1,435 Elo+

VS

Team Averages
Level 100
1,770 SR
1,762 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Aquariqs
Tiamat
Level 160
God Stats
1W - 0L
1,857 SR
Queue Stats
85W - 39L
1,756 Elo+
Party 1
Ganesha
Ganesha
EBoyJuice
Ganesha
Level 131
God Stats
1W - 0L
1,623 SR
Queue Stats
77W - 17L
1,856 Elo+
Party 1
Freya
Freya
OopsIBeMissing
Freya
Level 25
God Stats
1W - 0L
1,915 SR
Queue Stats
67W - 20L
1,893 Elo+
Party 1
Charybdis
Charybdis
xSTeRoiDz--
Charybdis
Level 160
God Stats
2W - 0L
1,955 SR
Queue Stats
50W - 11L
1,805 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Dlom
Discordia
19
5 / 6 / 4
11,450
763
15,688
15,007
5,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artemis
HollywoodDon
Artemis
19
5 / 5 / 7
10,615
708
10,197
17,267
7,452
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

13
0 / 9 / 3
7,872
525
3,220
17,647
8,270
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thanatos
Ozunn
Thanatos
16
3 / 8 / 4
8,979
599
7,100
16,766
7,442
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

15
1 / 9 / 4
8,457
564
3,201
14,726
5,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
19
4 / 1 / 21
11,618
775
17,685
6,344
2,894
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tiamat
Aquariqs
Tiamat
20
14 / 2 / 17
12,437
829
23,717
14,439
10,905
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ganesha
EBoyJuice
Ganesha
15
0 / 6 / 21
10,390
693
8,738
20,833
19,733
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
17 / 2 / 11
12,747
850
14,241
13,526
6,665
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charybdis
xSTeRoiDz--
Charybdis
18
2 / 3 / 22
10,981
732
13,245
12,294
5,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
129
14
Kills
37
37
Deaths
14
22
Assists
92
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
4
1
21
14.5
W
Tiamat
Aquariqs
Tiamat
14
2
17
11.25
L
Discordia
Dlom
Discordia
5
6
4
1.17
W
Ganesha
EBoyJuice
Ganesha
0
6
21
1.75
L
Artemis
HollywoodDon
Artemis
5
5
7
1.7
L
0
9
3
0.17
W
17
2
11
11.25
L
Thanatos
Ozunn
Thanatos
3
8
4
0.63
L
1
9
4
0.33
W
Charybdis
xSTeRoiDz--
Charybdis
2
3
22
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,406
Damage
77,626
81,413
Taken
67,436
34,894
Mitigated
45,989
21,449
Healing
27,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
17,685
6,809
0
402
6,344
2,894
2,086
1,759
4,585
45,938
0
W
Tiamat
Aquariqs
Tiamat
23,717
899
398
7,016
14,439
10,905
985
4,797
9,494
39,805
0
L
Discordia
Dlom
Discordia
15,688
820
1,197
3,282
15,007
5,790
0
12,952
2,055
46,781
0
W
Ganesha
EBoyJuice
Ganesha
8,738
0
1,708
2,356
20,833
19,733
16
2,729
17,029
17,790
0
L
Artemis
HollywoodDon
Artemis
10,197
1,616
17
4,892
17,267
7,452
0
14,526
2,741
0
35,883
L
3,220
654
2,251
2,234
17,647
8,270
0
13,435
4,212
0
9,823
W
14,241
4,374
4,478
6,779
13,526
6,665
2,133
4,929
8,597
28,488
0
L
Thanatos
Ozunn
Thanatos
7,100
321
0
6,349
16,766
7,442
0
11,410
5,356
0
13,095
L
3,201
152
504
723
14,726
5,940
0
12,058
2,668
15,623
0
W
Charybdis
xSTeRoiDz--
Charybdis
13,245
6,698
1,758
2,773
12,294
5,792
2,403
4,675
7,619
0
29,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,373
Gold Earned
58,173
167
Minions Killed
160
0
Camps Cleared
0
1,247,544
Distance Traveled
1,387,670
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,618
775
56
4
0
263,452
0
W
Tiamat
12,437
829
36
2
0
293,899
0
L
Discordia
11,450
763
71
5
0
245,483
0
W
Ganesha
10,390
693
0
0
0
269,540
2
L
Artemis
10,615
708
39
3
0
236,740
3
L
Tyr
7,872
525
14
1
0
277,445
0
W
Freya
12,747
850
19
1
0
299,215
0
L
Thanatos
8,979
599
12
1
0
256,437
6
L
Eset
8,457
564
31
2
0
231,439
1
W
Charybdis
10,981
732
49
3
0
261,564
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role