Player Matchup

Persephone
Persephone
Silver II
 
Persephone
Silver II
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cthulhu
Cthulhu
Silver V
 
Cthulhu
Silver V
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Silver II
Blumiére
Thanatos
Silver II
Level 158
God Stats
3W - 6L
1,474 SR
Queue Stats
22W - 28L
1,168 MMR
Party 2
Jing Wei
Jing Wei
Silver V
DiIlyDilIy
Jing Wei
Silver V
Level 127
God Stats
0W - 1L
1,781 SR
Queue Stats
2W - 5L
1,227 MMR
Party 1
Horus
Horus
Silver V
ImJacobo
Horus
Silver V
Level 149
God Stats
1W - 1L
1,251 SR
Queue Stats
2W - 5L
1,227 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 140
1,501 SR
1,324 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 132
1,564 SR
1,397 MMR
Amaterasu
Amaterasu
Gold V
 
Amaterasu
Gold V
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Gold V
 
Sylvanus
Gold V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chernobog
Chernobog
Gold IV
BloodyConverse
Chernobog
Gold IV
Level 89
God Stats
3W - 5L
1,331 SR
Queue Stats
543W - 554L
1,434 MMR
Solo
Erlang Shen
Erlang Shen
Silver I
HyddynReaper
Erlang Shen
Silver I
Level 138
God Stats
2W - 0L
1,871 SR
Queue Stats
195W - 201L
1,132 MMR
Solo
Zeus
Zeus
Gold IV
Usseles123
Zeus
Gold IV
Level 129
God Stats
34W - 27L
1,620 SR
Queue Stats
641W - 651L
1,420 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
18
1 / 5 / 2
12,445
519
11,480
11,150
4,607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
 
Cthulhu
18
0 / 3 / 0
11,767
490
17,177
22,162
18,295
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thanatos
Blumiére
Thanatos
18
4 / 3 / 2
12,016
501
15,394
21,059
9,715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jing Wei
DiIlyDilIy
Jing Wei
18
0 / 2 / 1
10,797
450
7,978
19,451
8,473
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
ImJacobo
Horus
14
1 / 4 / 2
9,839
410
3,562
17,318
12,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
NemesisAgniAh Muzen CabRavana

VS

Bans
VamanaBaron SamediKaliGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
20
4 / 1 / 3
13,810
575
9,813
29,795
32,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sylvanus
 
Sylvanus
18
1 / 0 / 10
11,420
476
7,980
21,156
23,901
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chernobog
BloodyConverse
Chernobog
20
3 / 1 / 8
13,997
583
16,132
13,730
6,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Erlang Shen
HyddynReaper
Erlang Shen
20
4 / 2 / 4
13,538
564
8,758
22,461
14,035
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
5 / 2 / 5
13,892
579
20,455
11,940
5,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
47
6
Kills
17
17
Deaths
6
7
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
1
5
2
0.4
L
Cthulhu
 
Cthulhu
0
3
0
0
W
Amaterasu
 
Amaterasu
4
1
3
5.5
W
Sylvanus
 
Sylvanus
1
0
10
6
W
Chernobog
BloodyConverse
Chernobog
3
1
8
7
L
Thanatos
Blumiére
Thanatos
4
3
2
1.67
L
Jing Wei
DiIlyDilIy
Jing Wei
0
2
1
0.25
W
Erlang Shen
HyddynReaper
Erlang Shen
4
2
4
3
L
Horus
ImJacobo
Horus
1
4
2
0.5
W
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,591
Damage
63,138
91,140
Taken
99,082
53,542
Mitigated
82,587
43,110
Healing
46,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
11,480
366
0
1,218
11,150
4,607
0
6,755
4,390
101,547
0
L
Cthulhu
 
Cthulhu
17,177
2,810
372
5,962
22,162
18,295
624
6,017
16,145
113,406
0
W
Amaterasu
 
Amaterasu
9,813
4,731
0
14,188
29,795
32,334
562
13,913
14,640
0
93,617
W
Sylvanus
 
Sylvanus
7,980
2,808
2,490
9,575
21,156
23,901
1,195
7,336
13,618
50,664
18,440
W
Chernobog
BloodyConverse
Chernobog
16,132
11,182
0
6,139
13,730
6,713
5,974
1,847
11,819
0
122,104
L
Thanatos
Blumiére
Thanatos
15,394
3,937
0
21,325
21,059
9,715
0
3,941
17,118
0
92,331
L
Jing Wei
DiIlyDilIy
Jing Wei
7,978
5,691
0
10,176
19,451
8,473
1,320
3,167
16,284
0
111,271
W
Erlang Shen
HyddynReaper
Erlang Shen
8,758
3,592
0
10,705
22,461
14,035
2,187
3,981
18,279
0
148,358
L
Horus
ImJacobo
Horus
3,562
1,568
566
3,491
17,318
12,452
0
7,667
9,429
0
24,965
W
20,455
972
0
3,722
11,940
5,604
2,561
2,729
9,141
140,022
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,864
Gold Earned
66,657
713
Minions Killed
804
0
Camps Cleared
0
2,329,239
Distance Traveled
2,360,614
23
Wards Purchased
41
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
12,445
519
192
8
0
460,069
5
L
Cthulhu
11,767
490
195
8
0
448,201
4
W
Amaterasu
13,810
575
165
7
0
504,549
7
W
Sylvanus
11,420
476
100
4
0
442,817
13
W
Chernobog
13,997
583
177
7
0
430,597
7
L
Thanatos
12,016
501
131
5
0
528,335
8
L
Jing Wei
10,797
450
158
7
0
428,087
6
W
Erlang Shen
13,538
564
179
7
0
531,170
9
L
Horus
9,839
410
37
2
0
464,547
0
W
Zeus
13,892
579
183
8
0
451,481
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role