Player Matchup

Sol
Sol
CTPAHEH
Sol
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 36L
1,287 Elo+
Solo
Skadi
Skadi
Ruvez
Skadi
Level 103
God Stats
9W - 12L
1,446 SR
Queue Stats
10W - 14L
1,395 Elo+
Party 2
Chaac
Chaac
Xellcy
Chaac
Level 69
God Stats
2W - 2L
1,180 SR
Queue Stats
2W - 2L
1,310 Elo+
Party 2
Team Averages
Level 90
1,375 SR
1,330 Elo+

VS

Team Averages
Level 73
1,308 SR
1,433 Elo+
Osiris
Osiris
Edward25
Osiris
Level 156
God Stats
0W - 2L
1,362 SR
Queue Stats
121W - 120L
1,537 Elo+
Solo
Hel
Hel
Solodkovskii94
Hel
Level 35
God Stats
0W - 2L
1,129 SR
Queue Stats
7W - 22L
1,262 Elo+
Party 1
Hachiman
Hachiman
Werp1986
Hachiman
Level 29
God Stats
2W - 4L
1,431 SR
Queue Stats
5W - 24L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
12
1 / 0 / 7
7,402
740
10,320
5,873
2,303
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Skadi
Ruvez
Skadi
13
8 / 0 / 3
8,138
814
12,256
5,266
1,900
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Chaac
Xellcy
Chaac
12
3 / 2 / 4
7,362
736
8,137
9,875
7,033
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Edward25
Osiris
10
1 / 3 / 1
5,885
589
4,289
12,331
11,453
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
0 / 5 / 2
5,832
583
4,246
12,988
5,065
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
Werp1986
Hachiman
9
1 / 4 / 1
5,977
598
5,381
10,823
3,866
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
12
Kills
2
2
Deaths
12
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sol
1
0
7
4.5
L
Osiris
Edward25
Osiris
1
3
1
0.5
W
Skadi
Ruvez
Skadi
8
0
3
9.5
L
0
5
2
0.2
L
Hachiman
Werp1986
Hachiman
1
4
1
0.38
W
Chaac
Xellcy
Chaac
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,713
Damage
13,916
21,014
Taken
36,142
11,236
Mitigated
20,384
7,569
Healing
6,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
10,320
3,267
118
2,303
5,873
2,303
770
1,188
4,685
26,492
2,259
L
Osiris
Edward25
Osiris
4,289
1,508
0
1,263
12,331
11,453
0
3,676
8,655
0
10,725
W
Skadi
Ruvez
Skadi
12,256
4,909
0
1,110
5,266
1,900
266
725
4,541
0
25,896
L
4,246
338
1,977
3,169
12,988
5,065
0
3,929
9,059
16,471
0
L
Hachiman
Werp1986
Hachiman
5,381
888
0
0
10,823
3,866
36
2,304
8,519
0
16,082
W
Chaac
Xellcy
Chaac
8,137
1,603
106
3,932
9,875
7,033
62
2,956
6,919
0
23,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,902
Gold Earned
17,694
112
Minions Killed
62
8
Camps Cleared
1
544,919
Distance Traveled
491,791
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,402
740
55
6
2
169,011
1
L
Osiris
5,885
589
16
2
0
158,187
0
W
Skadi
8,138
814
31
3
2
187,337
4
L
Hel
5,832
583
22
2
1
162,468
1
L
Hachiman
5,977
598
24
2
0
171,136
1
W
Chaac
7,362
736
26
3
4
188,571
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role