Player Matchup

Chronos
Chronos
Bluntception
Chronos
Level 67
God Stats
2W - 0L
1,736 SR
Queue Stats
110W - 110L
1,467 Elo+
Party 1
Sol
Sol
DeepSpacebeans
Sol
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 38L
1,348 Elo+
Party 1
Guan Yu
Guan Yu
IGGIGsChUnKyMuC
Guan Yu
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 35L
1,418 Elo+
Party 3
Raijin
Raijin
PartypandaST
Raijin
Level 79
God Stats
3W - 1L
1,604 SR
Queue Stats
28W - 37L
1,395 Elo+
Party 3
Neith
Neith
protosyn
Neith
Level 16
God Stats
2W - 0L
1,350 SR
Queue Stats
10W - 9L
1,485 Elo+
Party 1
Team Averages
Level 42
1,538 SR
1,423 Elo+

VS

Team Averages
Level 51
1,499 SR
1,568 Elo+
Chang'e
Chang'e
Keyuuni
Chang'e
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 4L
1,686 Elo+
Party 2
Anubis
Anubis
LiIJake
Anubis
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,686 Elo+
Party 2
Erlang Shen
Erlang Shen
ayuukistar
Erlang Shen
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,686 Elo+
Party 2
Susano
Susano
bibibabi
Susano
Level 125
God Stats
1W - 2L
1,493 SR
Queue Stats
172W - 171L
1,303 Elo+
Solo
Amaterasu
Amaterasu
naiuumi
Amaterasu
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 4L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Bluntception
Chronos
20
5 / 3 / 27
12,822
754
26,421
24,672
11,594
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

20
5 / 3 / 19
12,515
736
19,299
17,238
7,494
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

17
2 / 5 / 19
10,973
645
9,470
23,285
24,527
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Raijin
20
11 / 5 / 17
12,644
744
31,193
19,816
8,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
protosyn
Neith
20
13 / 3 / 19
14,000
824
37,342
18,744
10,191
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Keyuuni
Chang'e
20
2 / 4 / 12
11,676
687
14,672
20,908
12,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
LiIJake
Anubis
20
8 / 10 / 7
12,546
738
29,002
28,685
16,379
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
ayuukistar
Erlang Shen
19
3 / 6 / 11
12,208
718
18,516
28,553
24,726
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Susano
bibibabi
Susano
13
2 / 10 / 2
9,578
563
10,105
27,032
10,206
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
naiuumi
Amaterasu
18
3 / 6 / 11
11,951
703
10,254
30,031
25,767
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
61
36
Kills
18
19
Deaths
36
101
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Chronos
Bluntception
Chronos
5
3
27
6.17
W
5
3
19
4.83
W
2
5
19
2.3
L
Chang'e
Keyuuni
Chang'e
2
4
12
2
L
Anubis
LiIJake
Anubis
8
10
7
1.15
W
Raijin
11
5
17
3.9
L
Erlang Shen
ayuukistar
Erlang Shen
3
6
11
1.42
L
Susano
bibibabi
Susano
2
10
2
0.3
L
Amaterasu
naiuumi
Amaterasu
3
6
11
1.42
W
Neith
protosyn
Neith
13
3
19
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

123,725
Damage
82,549
103,755
Taken
135,209
62,309
Mitigated
89,108
53,259
Healing
54,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
Bluntception
Chronos
26,421
10,587
3,794
7,660
24,672
11,594
963
8,836
15,836
45,335
0
W
19,299
7,043
1,447
5,402
17,238
7,494
3,144
7,275
9,963
40,642
0
W
9,470
883
9,977
8,291
23,285
24,527
50
11,810
11,475
0
16,696
L
Chang'e
Keyuuni
Chang'e
14,672
1,825
8,553
7,518
20,908
12,030
772
16,265
4,643
32,311
0
L
Anubis
LiIJake
Anubis
29,002
892
874
10,522
28,685
16,379
100
18,334
10,351
56,731
0
W
Raijin
31,193
3,194
3,243
4,669
19,816
8,503
731
9,436
10,380
47,968
0
L
Erlang Shen
ayuukistar
Erlang Shen
18,516
5,809
1,963
6,263
28,553
24,726
446
17,070
11,483
0
27,747
L
Susano
bibibabi
Susano
10,105
822
351
3,692
27,032
10,206
157
10,933
16,099
0
21,523
L
Amaterasu
naiuumi
Amaterasu
10,254
3,259
5,487
9,087
30,031
25,767
161
14,311
15,720
0
18,743
W
Neith
protosyn
Neith
37,342
15,468
2,472
6,304
18,744
10,191
3,670
6,317
12,427
0
66,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,954
Gold Earned
57,959
174
Minions Killed
160
0
Camps Cleared
0
1,464,410
Distance Traveled
1,327,421
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
12,822
754
34
2
0
320,727
1
W
Sol
12,515
736
41
2
0
282,824
1
W
Guan Yu
10,973
645
12
1
0
295,529
0
L
Chang'e
11,676
687
41
2
0
292,266
1
L
Anubis
12,546
738
64
4
0
206,655
0
W
Raijin
12,644
744
31
2
0
270,811
0
L
Erlang Shen
12,208
718
19
1
0
320,537
0
L
Susano
9,578
563
19
1
0
196,695
0
L
Amaterasu
11,951
703
17
1
0
311,268
0
W
Neith
14,000
824
56
3
0
294,519
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role