Player Matchup

Poseidon
Poseidon
Bellzor315
Poseidon
Level 59
God Stats
9W - 12L
1,413 SR
Queue Stats
182W - 220L
1,331 Elo+
Party 1
Hun Batz
Hun Batz
Gavin_McPurn
Hun Batz
Level 67
God Stats
13W - 12L
1,588 SR
Queue Stats
357W - 408L
1,329 Elo+
Party 1
Hou Yi
Hou Yi
NoirMonarque
Hou Yi
Level 88
God Stats
6W - 2L
1,549 SR
Queue Stats
54W - 64L
1,345 Elo+
Party 3
Bellona
Bellona
SlickSolar
Bellona
Level 69
God Stats
18W - 19L
1,480 SR
Queue Stats
198W - 202L
1,426 Elo+
Party 3
Ares
Ares
thatraijindude
Ares
Level 46
God Stats
15W - 15L
1,445 SR
Queue Stats
15W - 15L
1,330 Elo+
Party 3
Team Averages
Level 66
1,495 SR
1,352 Elo+

VS

Team Averages
Level 92
1,495 SR
1,408 Elo+
Horus
Horus
BluexZaddyB
Horus
Level 84
God Stats
10W - 16L
1,554 SR
Queue Stats
169W - 176L
1,441 Elo+
Party 2
Baron Samedi
Baron Samedi
DivineEnergy_xo
Baron Samedi
Level 64
God Stats
1W - 3L
1,478 SR
Queue Stats
93W - 103L
1,443 Elo+
Party 2
Ymir
Ymir
Lukester2904
Ymir
Level 98
God Stats
2W - 2L
1,261 SR
Queue Stats
182W - 202L
1,429 Elo+
Solo
Neith
Neith
PitusaSniper
Neith
Level 97
God Stats
14W - 10L
1,613 SR
Queue Stats
189W - 214L
1,329 Elo+
Solo
Nu Wa
Nu Wa
RayHidden39
Nu Wa
Level 117
God Stats
1W - 2L
1,569 SR
Queue Stats
133W - 134L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Bellzor315
Poseidon
10
6 / 0 / 1
5,988
599
5,353
4,119
1,499
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hun Batz
Gavin_McPurn
Hun Batz
9
0 / 1 / 3
5,261
526
3,803
6,908
2,431
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hou Yi
8
2 / 0 / 2
4,832
483
4,337
3,936
1,052
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
SlickSolar
Bellona
9
1 / 1 / 0
5,481
548
3,267
6,392
4,735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8
1 / 1 / 3
5,376
538
2,582
8,006
4,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 0
5,178
518
5,146
8,205
4,603
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
DivineEnergy_xo
Baron Samedi
7
0 / 2 / 1
4,548
455
2,140
7,052
3,379
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
1 / 3 / 0
5,021
502
1,779
7,936
3,594
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

8
1 / 2 / 0
4,780
478
5,599
6,374
2,301
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

9
0 / 2 / 1
5,187
519
2,507
4,607
1,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
5
10
Kills
3
3
Deaths
10
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Poseidon
Bellzor315
Poseidon
6
0
1
6.5
L
1
1
0
1
L
Baron Samedi
DivineEnergy_xo
Baron Samedi
0
2
1
0.25
W
Hun Batz
Gavin_McPurn
Hun Batz
0
1
3
1.5
L
1
3
0
0.33
W
Hou Yi
2
0
2
3
L
1
2
0
0.5
L
0
2
1
0.25
W
Bellona
SlickSolar
Bellona
1
1
0
1
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,342
Damage
17,171
29,361
Taken
34,174
14,093
Mitigated
15,338
8,090
Healing
12,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
Bellzor315
Poseidon
5,353
922
0
1,604
4,119
1,499
0
2,253
1,866
33,415
0
L
5,146
2,679
239
4,158
8,205
4,603
0
680
7,525
0
28,731
L
Baron Samedi
DivineEnergy_xo
Baron Samedi
2,140
526
1,192
1,810
7,052
3,379
0
2,688
4,364
12,586
0
W
Hun Batz
Gavin_McPurn
Hun Batz
3,803
1,198
0
428
6,908
2,431
0
1,686
5,131
0
38,768
L
1,779
473
0
2,680
7,936
3,594
0
1,078
6,858
26,762
0
W
Hou Yi
4,337
1,894
0
1,000
3,936
1,052
144
442
3,494
0
24,243
L
5,599
2,433
0
1,839
6,374
2,301
0
1,423
4,951
0
30,628
L
2,507
1,240
0
1,027
4,607
1,461
72
2,129
2,478
31,187
0
W
Bellona
SlickSolar
Bellona
3,267
1,899
0
2,078
6,392
4,735
0
168
5,874
0
33,448
W
2,582
171
172
2,808
8,006
4,376
0
1,877
6,098
13,145
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,938
Gold Earned
24,714
251
Minions Killed
213
0
Camps Cleared
0
968,715
Distance Traveled
855,951
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
5,988
599
57
6
0
194,250
7
L
Horus
5,178
518
37
4
0
173,566
0
L
Baron Samedi
4,548
455
10
1
0
173,257
5
W
Hun Batz
5,261
526
68
7
0
217,716
3
L
Ymir
5,021
502
55
6
0
189,747
0
W
Hou Yi
4,832
483
37
4
0
183,196
1
L
Neith
4,780
478
53
5
0
156,056
0
L
Nu Wa
5,187
519
58
6
0
163,325
0
W
Bellona
5,481
548
75
8
0
195,585
2
W
Ares
5,376
538
14
1
0
177,968
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role