Player Matchup

Chaac
Chaac
BimdunMilr
Chaac
Level 11
God Stats
3W - 0L
1,817 SR
Queue Stats
11W - 4L
1,645 Elo+
Party 1
Zhong Kui
Zhong Kui
ClassyDuck
Zhong Kui
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 13L
1,544 Elo+
Party 1
Loki
Loki
Nymerias__
Loki
Level 123
God Stats
2W - 1L
1,316 SR
Queue Stats
43W - 25L
1,583 Elo+
Party 1
Team Averages
Level 83
1,544 SR
1,590 Elo+

VS

Team Averages
Level 68
1,566 SR
1,415 Elo+
Cupid
Cupid
Creative2023
Cupid
Level 136
God Stats
0W - 2L
1,500 SR
Queue Stats
122W - 116L
1,515 Elo+
Party 2
Zhong Kui
Zhong Kui
Genshi Hayabusa
Zhong Kui
Level 63
God Stats
12W - 6L
1,698 SR
Queue Stats
59W - 79L
1,394 Elo+
Party 2
Cthulhu
Cthulhu
ULXecutioner
Cthulhu
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 4L
1,334 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
17
10 / 6 / 10
14,738
737
27,958
32,336
35,299
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
ClassyDuck
Zhong Kui
18
3 / 5 / 16
13,383
669
19,381
22,471
18,413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

19
8 / 7 / 10
14,673
734
22,125
21,439
11,319
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 6 / 5
16,123
806
27,778
25,834
11,591
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Zhong Kui
Genshi Hayabusa
Zhong Kui
18
7 / 7 / 4
13,565
678
27,202
29,867
19,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
ULXecutioner
Cthulhu
17
0 / 8 / 12
13,077
654
7,396
22,229
19,737
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
39
21
Kills
18
18
Deaths
21
36
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Chaac
10
6
10
2.5
W
Zhong Kui
ClassyDuck
Zhong Kui
3
5
16
2.2
L
11
6
5
2.25
L
Zhong Kui
Genshi Hayabusa
Zhong Kui
7
7
4
1.29
W
8
7
10
1.86
L
Cthulhu
ULXecutioner
Cthulhu
0
8
12
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,464
Damage
62,376
76,246
Taken
77,930
65,031
Mitigated
50,623
14,843
Healing
25,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
27,958
7,361
864
6,678
32,336
35,299
320
14,328
18,008
0
49,400
W
Zhong Kui
ClassyDuck
Zhong Kui
19,381
2,373
0
6,335
22,471
18,413
1,767
10,442
12,029
45,943
0
L
27,778
19,578
872
9,515
25,834
11,591
1,299
5,213
20,319
0
89,716
L
Zhong Kui
Genshi Hayabusa
Zhong Kui
27,202
2,541
283
12,380
29,867
19,295
0
7,910
21,363
62,065
0
W
22,125
5,981
0
966
21,439
11,319
118
10,377
11,062
0
56,993
L
Cthulhu
ULXecutioner
Cthulhu
7,396
1,134
336
1,886
22,229
19,737
13
5,568
16,318
21,426
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,794
Gold Earned
42,765
190
Minions Killed
204
11
Camps Cleared
7
1,018,571
Distance Traveled
930,461
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
14,738
737
52
3
2
337,439
2
W
Zhong Kui
13,383
669
82
4
2
316,822
1
L
Cupid
16,123
806
92
5
1
330,581
0
L
Zhong Kui
13,565
678
79
4
4
292,452
4
W
Loki
14,673
734
56
3
7
364,310
2
L
Cthulhu
13,077
654
33
2
2
307,428
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role