Player Matchup

Thoth
Thoth
 
Thoth
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Firehanlang
Cthulhu
Level 157
God Stats
6W - 10L
1,346 SR
Queue Stats
780W - 808L
1,497 Elo+
Solo
Neith
Neith
Treque
Neith
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
117W - 87L
1,553 Elo+
Solo
Atlas
Atlas
lIlKobralIl
Atlas
Level 151
God Stats
8W - 2L
1,592 SR
Queue Stats
254W - 157L
1,590 Elo+
Party 2
Hel
Hel
ЕбенаПиздена
Hel
Level 149
God Stats
3W - 1L
1,638 SR
Queue Stats
29W - 19L
1,589 Elo+
Party 2
Team Averages
Level 133
1,515 SR
1,546 Elo+

VS

Team Averages
Level 151
1,341 SR
1,584 Elo+
Yemoja
Yemoja
AbysseKUN
Yemoja
Level 160
God Stats
0W - 1L
1,248 SR
Queue Stats
106W - 91L
1,625 Elo+
Solo
Hercules
Hercules
ParalyzeD2016
Hercules
Level 119
God Stats
5W - 7L
1,447 SR
Queue Stats
494W - 532L
1,607 Elo+
Solo
Xing Tian
Xing Tian
Santoryu-Thunder
Xing Tian
Level 160
God Stats
5W - 1L
1,573 SR
Queue Stats
318W - 314L
1,537 Elo+
Party 1
Neith
Neith
almatawaa
Neith
Level 159
God Stats
1W - 7L
1,142 SR
Queue Stats
425W - 400L
1,571 Elo+
Party 1
Camazotz
Camazotz
Порохх
Camazotz
Level 157
God Stats
0W - 2L
1,295 SR
Queue Stats
157W - 150L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
17
6 / 1 / 19
9,812
892
18,610
7,261
4,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cthulhu
Firehanlang
Cthulhu
16
4 / 1 / 21
9,387
853
13,129
17,457
22,333
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
Treque
Neith
16
9 / 2 / 14
9,981
907
25,129
15,420
9,764
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

16
7 / 0 / 18
9,801
891
13,647
17,141
19,724
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

15
3 / 1 / 19
8,923
811
5,096
11,595
11,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
AbysseKUN
Yemoja
14
1 / 6 / 2
8,059
733
8,964
18,177
22,856
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hercules
ParalyzeD2016
Hercules
15
1 / 2 / 0
7,848
713
7,957
16,663
14,541
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Xing Tian
13
2 / 6 / 3
7,606
691
5,247
15,886
14,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
almatawaa
Neith
12
0 / 7 / 2
7,124
648
9,292
11,584
4,690
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Camazotz
Порохх
Camazotz
12
0 / 8 / 2
7,059
642
7,143
18,947
8,481
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
13
29
Kills
4
5
Deaths
29
91
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
6
1
19
15.5
L
Yemoja
AbysseKUN
Yemoja
1
6
2
0.33
W
Cthulhu
Firehanlang
Cthulhu
4
1
21
14.5
L
Hercules
ParalyzeD2016
Hercules
1
2
0
0.5
L
Xing Tian
2
6
3
0.58
W
Neith
Treque
Neith
9
2
14
8
L
Neith
almatawaa
Neith
0
7
2
0.14
W
7
0
18
16
W
3
1
19
12.5
L
Camazotz
Порохх
Camazotz
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,611
Damage
38,603
68,874
Taken
81,257
67,458
Mitigated
64,634
38,275
Healing
22,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
18,610
823
396
129
7,261
4,348
2,723
1,652
5,609
40,976
0
L
Yemoja
AbysseKUN
Yemoja
8,964
1,786
4,045
1,624
18,177
22,856
0
9,652
8,211
17,415
0
W
Cthulhu
Firehanlang
Cthulhu
13,129
373
1,998
1,496
17,457
22,333
559
2,909
14,548
28,819
0
L
Hercules
ParalyzeD2016
Hercules
7,957
1,075
372
7,336
16,663
14,541
0
9,990
6,322
0
15,963
L
Xing Tian
5,247
105
72
2,391
15,886
14,066
0
8,944
6,644
9,891
0
W
Neith
Treque
Neith
25,129
9,732
608
3,915
15,420
9,764
2,981
2,474
12,946
0
38,165
L
Neith
almatawaa
Neith
9,292
1,202
0
1,401
11,584
4,690
0
7,447
3,958
0
19,043
W
13,647
1,585
2,707
3,836
17,141
19,724
1,152
3,505
13,636
21,854
0
W
5,096
171
16,689
6,501
11,595
11,289
174
3,671
7,924
8,834
0
L
Camazotz
Порохх
Camazotz
7,143
589
633
4,762
18,947
8,481
0
12,829
5,640
0
15,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,904
Gold Earned
37,696
126
Minions Killed
76
0
Camps Cleared
0
1,240,838
Distance Traveled
891,199
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
9,812
892
44
4
0
242,490
3
L
Yemoja
8,059
733
13
1
0
144,405
0
W
Cthulhu
9,387
853
29
3
0
254,021
3
L
Hercules
7,848
713
23
2
0
229,450
6
L
Xing Tian
7,606
691
4
0
0
174,624
0
W
Neith
9,981
907
29
3
0
231,209
0
L
Neith
7,124
648
19
2
0
154,894
0
W
Atlas
9,801
891
18
2
0
258,066
7
W
Hel
8,923
811
6
1
0
255,052
0
L
Camazotz
7,059
642
17
2
0
187,826
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role