Player Matchup

Ao Kuang
Ao Kuang
JoshuaX2
Ao Kuang
Level 126
God Stats
73W - 62L
1,622 SR
Queue Stats
755W - 807L
1,590 Elo+
Solo
Ymir
Ymir
NakedJulia
Ymir
Level 127
God Stats
5W - 3L
1,538 SR
Queue Stats
43W - 37L
1,516 Elo+
Solo
Merlin
Merlin
SakuUshiromiya
Merlin
Level 158
God Stats
68W - 90L
1,447 SR
Queue Stats
561W - 597L
1,515 Elo+
Solo
Heimdallr
Heimdallr
SuperiorPersona
Heimdallr
Level 138
God Stats
5W - 4L
1,710 SR
Queue Stats
272W - 301L
1,598 Elo+
Solo
Mulan
Mulan
wolfdragons13x
Mulan
Level 67
God Stats
30W - 24L
1,595 SR
Queue Stats
83W - 68L
1,645 Elo+
Solo
Team Averages
Level 123
1,582 SR
1,573 Elo+

VS

Team Averages
Level 124
1,572 SR
1,615 Elo+
Ullr
Ullr
 
Ullr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
MooMooMOOOO
Tsukuyomi
Level 66
God Stats
15W - 2L
2,125 SR
Queue Stats
35W - 7L
1,925 Elo+
Solo
Ares
Ares
Pimples
Ares
Level 160
God Stats
0W - 1L
1,300 SR
Queue Stats
224W - 250L
1,519 Elo+
Solo
Nox
Nox
Tevinter
Nox
Level 84
God Stats
18W - 28L
1,414 SR
Queue Stats
306W - 324L
1,530 Elo+
Solo
Ra
Ra
Thérmical
Ra
Level 149
God Stats
22W - 32L
1,518 SR
Queue Stats
724W - 757L
1,602 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
JoshuaX2
Ao Kuang
12
2 / 1 / 5
6,915
1,153
5,421
7,420
7,812
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

12
1 / 0 / 7
7,269
1,212
3,229
5,123
4,298
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
1 / 0 / 7
6,851
1,142
4,083
1,731
855
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
SuperiorPersona
Heimdallr
12
3 / 0 / 4
7,300
1,217
5,207
1,495
840
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 0 / 5
6,890
1,148
3,750
4,526
3,743
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Team 1 Tickets

368

VS

Team 2 Tickets

322

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
12
0 / 0 / 1
6,568
1,095
5,165
1,374
647
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tsukuyomi
MooMooMOOOO
Tsukuyomi
10
0 / 0 / 0
4,246
708
0
0
0
Ares
Pimples
Ares
11
0 / 5 / 1
6,557
1,093
3,272
12,484
11,037
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

11
0 / 1 / 1
6,186
1,031
3,060
2,982
1,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
1 / 2 / 0
6,929
1,155
5,756
6,178
2,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
4
8
Kills
1
1
Deaths
8
28
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
0
0
1
0.5
W
Ao Kuang
JoshuaX2
Ao Kuang
2
1
5
4.5
L
Tsukuyomi
MooMooMOOOO
Tsukuyomi
0
0
0
0
W
1
0
7
4.5
L
Ares
Pimples
Ares
0
5
1
0.1
W
1
0
7
4.5
W
Heimdallr
SuperiorPersona
Heimdallr
3
0
4
5
L
0
1
1
0.5
L
1
2
0
0.5
W
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,690
Damage
17,253
20,295
Taken
23,018
17,548
Mitigated
16,068
4,936
Healing
1,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
5,165
1,815
0
354
1,374
647
0
143
1,198
0
20,416
W
Ao Kuang
JoshuaX2
Ao Kuang
5,421
1,150
0
1,538
7,420
7,812
0
4,774
2,646
11,943
1,096
L
Tsukuyomi
MooMooMOOOO
Tsukuyomi
0
0
0
0
0
0
0
0
0
0
0
W
3,229
448
782
1,158
5,123
4,298
0
3,560
1,563
6,747
0
L
Ares
Pimples
Ares
3,272
20
176
262
12,484
11,037
0
7,631
4,693
6,093
0
W
4,083
263
72
551
1,731
855
0
1,008
723
22,717
0
W
Heimdallr
SuperiorPersona
Heimdallr
5,207
2,401
0
96
1,495
840
0
583
912
0
24,064
L
3,060
114
0
0
2,982
1,439
0
1,706
1,211
8,762
0
L
5,756
204
410
459
6,178
2,945
0
2,871
3,278
28,660
0
W
3,750
345
0
739
4,526
3,743
0
2,163
2,363
0
15,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,225
Gold Earned
30,486
131
Minions Killed
120
9
Camps Cleared
3
654,041
Distance Traveled
573,655
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
6,568
1,095
32
5
2
131,334
0
W
Ao Kuang
6,915
1,153
9
2
2
138,599
0
L
Tsukuyomi
4,246
708
0
0
0
0
0
W
Ymir
7,269
1,212
6
1
1
137,717
2
L
Ares
6,557
1,093
4
1
0
125,455
1
W
Merlin
6,851
1,142
36
6
2
132,271
1
W
Heimdallr
7,300
1,217
41
7
4
119,678
0
L
Nox
6,186
1,031
17
3
1
131,292
0
L
Ra
6,929
1,155
67
11
0
185,574
0
W
Mulan
6,890
1,148
39
7
0
125,776
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role