Player Matchup

Atlas
Atlas
 
Atlas
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
Akyllez
Janus
Level 154
God Stats
24W - 26L
1,411 SR
Queue Stats
949W - 954L
1,517 Elo+
Party 1
Neith
Neith
Aztroh 7
Neith
Level 14
God Stats
1W - 5L
1,381 SR
Queue Stats
2W - 8L
1,238 Elo+
Party 1
Mercury
Mercury
Blazelwood209
Mercury
Level 123
God Stats
63W - 32L
1,743 SR
Queue Stats
553W - 545L
1,543 Elo+
Party 1
Bellona
Bellona
TD DarkReligion
Bellona
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 101L
1,461 Elo+
Party 1
Team Averages
Level 97
1,507 SR
1,452 Elo+

VS

Team Averages
Level 105
1,507 SR
1,498 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
Ay3 Echo
Janus
Level 144
God Stats
13W - 16L
1,443 SR
Queue Stats
102W - 104L
1,600 Elo+
Party 2
Baron Samedi
Baron Samedi
DefiantlyJovial
Baron Samedi
Level 38
God Stats
15W - 4L
1,818 SR
Queue Stats
164W - 97L
1,687 Elo+
Party 2
Neith
Neith
PFCtheGANG
Neith
Level 39
God Stats
1W - 11L
1,087 SR
Queue Stats
1W - 12L
1,058 Elo+
Solo
Ravana
Ravana
SRG Predator
Ravana
Level 147
God Stats
2W - 0L
1,687 SR
Queue Stats
80W - 53L
1,647 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
10
2 / 3 / 2
6,339
423
7,643
12,064
9,424
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Janus
Akyllez
Janus
12
1 / 4 / 3
7,577
505
7,912
7,884
2,723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
Aztroh 7
Neith
10
0 / 2 / 2
5,830
389
2,861
7,264
2,641
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Mercury
12
4 / 5 / 3
7,302
487
7,596
14,946
5,647
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
4 / 3 / 1
8,021
535
7,543
16,546
18,780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
16
3 / 3 / 2
9,754
650
14,787
17,697
8,486
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Janus
Ay3 Echo
Janus
14
2 / 3 / 3
8,395
560
5,386
8,017
2,965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
DefiantlyJovial
Baron Samedi
12
2 / 0 / 7
7,497
500
8,785
13,802
6,884
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
11
4 / 5 / 0
6,719
448
6,735
8,848
3,768
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ravana
13
6 / 2 / 6
8,317
554
9,022
12,486
5,307
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
35
11
Kills
17
17
Deaths
13
11
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
2
3
2
1
W
Cliodhna
 
Cliodhna
3
3
2
1.33
L
Janus
Akyllez
Janus
1
4
3
0.63
W
Janus
Ay3 Echo
Janus
2
3
3
1.17
L
Neith
Aztroh 7
Neith
0
2
2
0.5
L
Mercury
4
5
3
1.1
W
Baron Samedi
DefiantlyJovial
Baron Samedi
2
0
7
5.5
W
Neith
4
5
0
0.8
W
Ravana
6
2
6
4.5
L
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,555
Damage
44,715
58,704
Taken
60,850
39,215
Mitigated
27,410
12,379
Healing
25,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
7,643
2,584
227
2,400
12,064
9,424
0
3,987
8,015
26,418
0
W
Cliodhna
 
Cliodhna
14,787
3,113
0
9,997
17,697
8,486
1,206
287
17,396
0
94,858
L
Janus
Akyllez
Janus
7,912
952
0
364
7,884
2,723
572
2,890
4,850
56,760
0
W
Janus
Ay3 Echo
Janus
5,386
627
0
154
8,017
2,965
486
2,868
4,497
64,089
0
L
Neith
Aztroh 7
Neith
2,861
1,370
0
1,824
7,264
2,641
0
2,498
4,766
0
26,276
L
Mercury
7,596
3,441
0
2,173
14,946
5,647
0
3,498
11,334
0
40,455
W
Baron Samedi
DefiantlyJovial
Baron Samedi
8,785
1,059
634
8,042
13,802
6,884
0
5,870
7,398
41,609
0
W
Neith
6,735
3,767
0
1,743
8,848
3,768
0
2,482
6,034
0
35,043
W
Ravana
9,022
3,059
0
4,775
12,486
5,307
0
2,682
9,546
0
50,055
L
7,543
3,444
0
5,391
16,546
18,780
0
936
15,568
0
46,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,069
Gold Earned
40,682
319
Minions Killed
493
0
Camps Cleared
0
1,470,288
Distance Traveled
1,408,256
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
6,339
423
33
2
0
265,493
2
W
Cliodhna
9,754
650
172
11
0
306,480
1
L
Janus
7,577
505
102
7
0
292,373
2
W
Janus
8,395
560
123
8
0
295,668
1
L
Neith
5,830
389
50
3
0
262,788
1
L
Mercury
7,302
487
66
4
0
361,105
1
W
Baron Samedi
7,497
500
49
3
0
267,386
5
W
Neith
6,719
448
66
4
0
229,040
0
W
Ravana
8,317
554
83
6
0
309,682
3
L
Bellona
8,021
535
68
5
0
288,529
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role