Player Matchup

Bakasura
Bakasura
GrayElf
Bakasura
Level 86
God Stats
4W - 1L
1,399 SR
Queue Stats
257W - 301L
1,328 Elo+
Party 2
Ymir
Ymir
H3vnoraak
Ymir
Level 89
God Stats
2W - 0L
1,721 SR
Queue Stats
5W - 8L
1,333 Elo+
Solo
Eset
Eset
KingExx
Eset
Level 46
God Stats
2W - 1L
1,570 SR
Queue Stats
45W - 61L
1,451 Elo+
Solo
Tyr
Tyr
Tr4cerBuIIet
Tyr
Level 109
God Stats
3W - 0L
1,500 SR
Queue Stats
121W - 122L
1,325 Elo+
Party 2
Charybdis
Charybdis
photondragon2
Charybdis
Level 47
God Stats
4W - 4L
1,298 SR
Queue Stats
128W - 141L
1,344 Elo+
Party 2
Team Averages
Level 75
1,497 SR
1,356 Elo+

VS

Team Averages
Level 65
1,542 SR
1,366 Elo+
Bastet
Bastet
 
Bastet
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
NHonor
Ah Puch
Level 115
God Stats
46W - 31L
1,557 SR
Queue Stats
162W - 176L
1,434 Elo+
Solo
Kuzenbo
Kuzenbo
Xxdemo77
Kuzenbo
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 85L
1,344 Elo+
Solo
Erlang Shen
Erlang Shen
Zorro697
Erlang Shen
Level 40
God Stats
3W - 3L
1,696 SR
Queue Stats
155W - 185L
1,359 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
oeLarva
Ah Muzen Cab
Level 24
God Stats
7W - 13L
1,455 SR
Queue Stats
24W - 44L
1,194 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
GrayElf
Bakasura
14
2 / 1 / 5
8,083
577
7,107
11,777
4,747
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ymir
9
0 / 2 / 3
6,058
433
1,842
8,771
6,733
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Eset
KingExx
Eset
12
2 / 3 / 2
7,418
530
7,932
10,845
4,311
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
4 / 0 / 1
8,383
599
8,993
9,840
8,687
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
photondragon2
Charybdis
12
3 / 2 / 0
7,220
516
4,667
8,940
2,690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
11
2 / 1 / 1
6,487
463
5,457
12,813
4,222
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ah Puch
NHonor
Ah Puch
10
2 / 3 / 2
6,601
472
8,216
8,355
3,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
Xxdemo77
Kuzenbo
10
3 / 1 / 2
6,885
492
3,444
8,119
7,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Erlang Shen
Zorro697
Erlang Shen
10
0 / 3 / 0
6,085
435
3,428
10,925
4,753
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ah Muzen Cab
oeLarva
Ah Muzen Cab
9
1 / 4 / 1
5,817
416
4,763
8,717
2,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
14
11
Kills
8
8
Deaths
12
11
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
2
1
1
2.5
W
Bakasura
GrayElf
Bakasura
2
1
5
4.5
W
Ymir
0
2
3
0.75
W
Eset
KingExx
Eset
2
3
2
1
L
Ah Puch
NHonor
Ah Puch
2
3
2
1
W
4
0
1
4.5
L
Kuzenbo
Xxdemo77
Kuzenbo
3
1
2
4
L
Erlang Shen
Zorro697
Erlang Shen
0
3
0
0
L
Ah Muzen Cab
oeLarva
Ah Muzen Cab
1
4
1
0.38
W
Charybdis
photondragon2
Charybdis
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,541
Damage
25,308
50,173
Taken
48,929
27,168
Mitigated
22,725
17,021
Healing
11,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
5,457
2,350
0
4,104
12,813
4,222
0
1,449
11,034
0
39,713
W
Bakasura
GrayElf
Bakasura
7,107
4,903
0
3,204
11,777
4,747
438
1,719
10,058
0
63,428
W
Ymir
1,842
441
117
1,096
8,771
6,733
418
2,851
5,920
18,139
0
W
Eset
KingExx
Eset
7,932
429
234
4,147
10,845
4,311
903
5,722
5,123
42,592
0
L
Ah Puch
NHonor
Ah Puch
8,216
586
0
1,776
8,355
3,619
0
4,379
3,934
41,799
0
W
8,993
1,280
0
4,259
9,840
8,687
552
218
9,622
0
50,819
L
Kuzenbo
Xxdemo77
Kuzenbo
3,444
1,949
0
1,441
8,119
7,435
122
3,503
4,595
15,015
0
L
Erlang Shen
Zorro697
Erlang Shen
3,428
1,836
0
1,360
10,925
4,753
0
0
10,593
0
30,308
L
Ah Muzen Cab
oeLarva
Ah Muzen Cab
4,763
2,679
0
2,403
8,717
2,696
144
443
8,249
0
30,816
W
Charybdis
photondragon2
Charybdis
4,667
2,857
0
3,964
8,940
2,690
2,815
1,150
7,790
0
44,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,162
Gold Earned
31,875
431
Minions Killed
262
0
Camps Cleared
0
1,293,168
Distance Traveled
1,208,324
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
6,487
463
62
4
0
274,233
0
W
Bakasura
8,083
577
121
9
0
273,531
3
W
Ymir
6,058
433
30
2
0
254,420
1
W
Eset
7,418
530
79
6
0
239,612
3
L
Ah Puch
6,601
472
79
6
0
188,803
3
W
Tyr
8,383
599
114
8
0
273,497
4
L
Kuzenbo
6,885
492
20
1
0
269,826
12
L
Erlang Shen
6,085
435
59
4
0
237,547
1
L
Ah Muzen Cab
5,817
416
42
3
0
237,915
1
W
Charybdis
7,220
516
87
6
0
252,108
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role