Player Matchup

Zhong Kui
Zhong Kui
B4L_Crabby
Zhong Kui
Level 33
God Stats
15W - 6L
1,585 SR
Queue Stats
74W - 79L
1,406 Elo+
Party 1
Thanatos
Thanatos
B4L_DODOBUTTER
Thanatos
Level 83
God Stats
4W - 3L
1,508 SR
Queue Stats
209W - 248L
1,401 Elo+
Party 1
Chaac
Chaac
B4L_Money2X
Chaac
Level 27
God Stats
4W - 4L
1,580 SR
Queue Stats
35W - 41L
1,376 Elo+
Party 1
Team Averages
Level 48
1,558 SR
1,394 Elo+

VS

Team Averages
Level 71
1,416 SR
1,406 Elo+
Gilgamesh
Gilgamesh
Cpt Knuckles447
Gilgamesh
Level 87
God Stats
1W - 3L
1,286 SR
Queue Stats
19W - 24L
1,416 Elo+
Party 2
Danzaburou
Danzaburou
ShtinkyNelly
Danzaburou
Level 29
God Stats
13W - 13L
1,539 SR
Queue Stats
45W - 83L
1,397 Elo+
Party 2
Ra
Ra
VolantDragoon18
Ra
Level 97
God Stats
1W - 1L
1,423 SR
Queue Stats
46W - 86L
1,404 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
B4L_Crabby
Zhong Kui
17
5 / 4 / 13
12,886
678
23,821
17,354
12,806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Thanatos
20
15 / 2 / 4
14,948
787
20,994
15,576
9,269
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
0 / 4 / 14
12,310
648
9,676
23,794
19,919
Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Cpt Knuckles447
Gilgamesh
16
5 / 9 / 4
12,949
682
17,450
28,301
19,092
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Danzaburou
ShtinkyNelly
Danzaburou
14
4 / 7 / 2
11,345
597
9,545
18,862
6,834
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
1 / 4 / 7
11,613
611
12,488
15,789
6,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
23
20
Kills
10
10
Deaths
20
31
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
B4L_Crabby
Zhong Kui
5
4
13
2.88
W
Thanatos
15
2
4
8.5
W
0
4
14
1.75
L
Gilgamesh
Cpt Knuckles447
Gilgamesh
5
9
4
0.78
L
Danzaburou
ShtinkyNelly
Danzaburou
4
7
2
0.71
L
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,491
Damage
39,483
56,724
Taken
62,952
41,994
Mitigated
32,479
31,569
Healing
7,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
B4L_Crabby
Zhong Kui
23,821
1,393
273
8,160
17,354
12,806
760
4,829
12,525
51,606
0
W
Thanatos
20,994
9,248
0
16,570
15,576
9,269
1,626
4,271
11,305
0
75,087
W
9,676
2,127
0
6,566
23,794
19,919
547
3,679
20,115
0
45,066
L
Gilgamesh
Cpt Knuckles447
Gilgamesh
17,450
7,002
387
858
28,301
19,092
0
4,539
23,430
0
33,077
L
Danzaburou
ShtinkyNelly
Danzaburou
9,545
5,341
0
1,592
18,862
6,834
0
10,583
7,805
0
33,048
L
12,488
1,038
1,405
2,897
15,789
6,553
0
7,739
7,642
51,368
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,144
Gold Earned
35,907
227
Minions Killed
173
14
Camps Cleared
4
1,023,800
Distance Traveled
910,102
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
12,886
678
69
4
4
303,356
1
W
Thanatos
14,948
787
96
5
7
366,269
4
W
Chaac
12,310
648
62
3
3
354,175
1
L
Gilgamesh
12,949
682
27
1
0
317,364
6
L
Danzaburou
11,345
597
59
3
1
256,779
3
L
Ra
11,613
611
87
5
3
335,959
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role