Player Matchup

Tiamat
Tiamat
Detective_Cheeks
Tiamat
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
100W - 143L
1,413 Elo+
Party 2
King Arthur
King Arthur
J_Wall_West
King Arthur
Level 73
God Stats
10W - 13L
1,374 SR
Queue Stats
148W - 202L
1,422 Elo+
Party 2
Kali
Kali
JitFryer
Kali
Level 66
God Stats
3W - 3L
1,500 SR
Queue Stats
160W - 233L
1,413 Elo+
Party 2
Shiva
Shiva
hammatimme
Shiva
Level 64
God Stats
6W - 11L
1,370 SR
Queue Stats
127W - 179L
1,414 Elo+
Party 2
Izanami
Izanami
joeyypwnsj00
Izanami
Level 157
God Stats
3W - 5L
1,569 SR
Queue Stats
312W - 276L
1,521 Elo+
Solo
Team Averages
Level 85
1,462 SR
1,437 Elo+

VS

Team Averages
Level 99
1,533 SR
1,520 Elo+
Sylvanus
Sylvanus
DANtheMAN TBK
Sylvanus
Level 114
God Stats
2W - 4L
1,500 SR
Queue Stats
105W - 94L
1,523 Elo+
Party 3
Hel
Hel
Leo_wolfxx
Hel
Level 127
God Stats
8W - 8L
1,464 SR
Queue Stats
838W - 789L
1,482 Elo+
Party 1
Jing Wei
Jing Wei
LoneArcticWo1f
Jing Wei
Level 61
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 5L
1,537 Elo+
Party 3
Mulan
Mulan
Ryabeetus
Mulan
Level 105
God Stats
2W - 1L
1,702 SR
Queue Stats
205W - 175L
1,602 Elo+
Party 3
Ne Zha
Ne Zha
SilentSnipes_YT
Ne Zha
Level 86
God Stats
4W - 2L
1,500 SR
Queue Stats
456W - 428L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 1 / 4
10,613
531
15,926
20,812
14,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
J_Wall_West
King Arthur
15
2 / 2 / 5
9,033
452
11,794
15,717
12,125
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kali
15
3 / 1 / 2
9,503
475
7,551
14,358
6,540
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Shiva
17
1 / 1 / 1
10,160
508
12,868
21,532
18,433
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
joeyypwnsj00
Izanami
18
5 / 2 / 2
11,077
554
13,901
14,193
6,251
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DANtheMAN TBK
Sylvanus
14
2 / 5 / 3
9,314
466
10,188
23,532
28,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
2 / 4 / 1
9,748
487
12,339
14,682
7,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jing Wei
14
0 / 2 / 1
8,096
405
9,745
13,168
4,668
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mulan
Ryabeetus
Mulan
18
1 / 1 / 0
11,073
554
15,788
20,105
22,278
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

13
2 / 3 / 1
8,150
408
8,932
15,068
7,522
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
13
15
Kills
7
7
Deaths
15
14
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
DANtheMAN TBK
Sylvanus
2
5
3
0.7
W
4
1
4
6
W
King Arthur
J_Wall_West
King Arthur
2
2
5
2.25
W
Kali
3
1
2
4
L
2
4
1
0.63
L
Jing Wei
0
2
1
0.25
L
Mulan
Ryabeetus
Mulan
1
1
0
1
L
2
3
1
0.83
W
Shiva
1
1
1
1.5
W
Izanami
joeyypwnsj00
Izanami
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,040
Damage
56,992
86,612
Taken
86,555
58,003
Mitigated
70,116
23,196
Healing
31,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
DANtheMAN TBK
Sylvanus
10,188
2,345
1,083
6,116
23,532
28,206
0
1,031
22,501
32,797
0
W
15,926
1,206
153
5,835
20,812
14,654
1,388
9,302
11,510
82,296
0
W
King Arthur
J_Wall_West
King Arthur
11,794
1,596
487
3,330
15,717
12,125
0
5,391
10,326
0
59,299
W
Kali
7,551
3,865
0
2,717
14,358
6,540
2,044
3,230
11,128
0
66,377
L
12,339
1,419
1,177
5,515
14,682
7,442
1,140
7,770
6,912
76,641
0
L
Jing Wei
9,745
7,643
0
4,776
13,168
4,668
0
415
12,753
0
62,572
L
Mulan
Ryabeetus
Mulan
15,788
1,896
0
9,295
20,105
22,278
672
1,947
18,158
0
102,175
L
8,932
2,311
0
3,646
15,068
7,522
0
4,763
10,305
0
62,375
W
Shiva
12,868
3,742
0
7,908
21,532
18,433
0
420
21,112
0
77,827
W
Izanami
joeyypwnsj00
Izanami
13,901
9,912
0
2,766
14,193
6,251
3,816
4,184
10,009
0
107,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,386
Gold Earned
46,381
626
Minions Killed
562
0
Camps Cleared
0
1,848,594
Distance Traveled
1,861,030
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
9,314
466
53
3
0
356,910
0
W
Tiamat
10,613
531
124
6
0
330,466
3
W
King Arthur
9,033
452
86
4
0
399,046
5
W
Kali
9,503
475
111
6
0
440,130
1
L
Hel
9,748
487
125
6
0
355,717
3
L
Jing Wei
8,096
405
101
5
0
368,557
1
L
Mulan
11,073
554
195
10
0
346,277
1
L
Ne Zha
8,150
408
88
4
0
433,569
9
W
Shiva
10,160
508
128
6
0
346,608
3
W
Izanami
11,077
554
177
9
0
332,344
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role