Player Matchup

Bellona
Bellona
AbbehKitteh
Bellona
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Susano
Susano
Dragen991239
Susano
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,408 Elo+
Party 1
Cernunnos
Cernunnos
Goldenater1
Cernunnos
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 85L
1,456 Elo+
Solo
Baron Samedi
Baron Samedi
K1LLING4FUN
Baron Samedi
Level 160
God Stats
2W - 6L
1,434 SR
Queue Stats
351W - 358L
1,453 Elo+
Solo
Hades
Hades
L0N6L1V3A5AP
Hades
Level 80
God Stats
0W - 3L
1,178 SR
Queue Stats
48W - 56L
1,366 Elo+
Solo
Team Averages
Level 68
1,422 SR
1,437 Elo+

VS

Team Averages
Level 79
1,576 SR
1,499 Elo+
Medusa
Medusa
GuttsBR
Medusa
Level 132
God Stats
2W - 2L
1,500 SR
Queue Stats
156W - 170L
1,415 Elo+
Solo
Olorun
Olorun
JordanC13
Olorun
Level 98
God Stats
3W - 3L
1,453 SR
Queue Stats
311W - 243L
1,532 Elo+
Party 2
Loki
Loki
JordanC131313
Loki
Level 17
God Stats
1W - 0L
1,776 SR
Queue Stats
72W - 30L
1,547 Elo+
Party 2
Chaac
Chaac
KizzleDizle2
Chaac
Level 84
God Stats
2W - 0L
1,344 SR
Queue Stats
89W - 61L
1,577 Elo+
Solo
Merlin
Merlin
oOBatsOo
Merlin
Level 63
God Stats
4W - 0L
1,806 SR
Queue Stats
66W - 85L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AbbehKitteh
Bellona
19
3 / 6 / 11
12,536
696
7,528
23,411
22,916
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
18
4 / 10 / 14
11,801
656
12,463
21,226
10,571
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cernunnos
Goldenater1
Cernunnos
20
1 / 3 / 17
11,804
656
20,441
20,436
9,925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
K1LLING4FUN
Baron Samedi
20
11 / 6 / 5
12,704
706
28,336
21,151
13,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
2 / 5 / 19
12,284
682
16,592
26,935
30,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
GuttsBR
Medusa
20
7 / 4 / 12
12,897
717
23,128
18,955
8,750
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Olorun
JordanC13
Olorun
17
0 / 6 / 13
10,821
601
11,082
19,284
9,837
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
10 / 4 / 13
13,629
757
25,731
16,366
9,064
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
5 / 4 / 16
12,435
691
19,151
27,676
40,358
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
oOBatsOo
Merlin
20
8 / 3 / 16
13,819
768
24,544
15,189
8,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
100
21
Kills
30
30
Deaths
21
66
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Bellona
AbbehKitteh
Bellona
3
6
11
1.42
L
Susano
4
10
14
1.1
L
Cernunnos
Goldenater1
Cernunnos
1
3
17
3.17
W
Medusa
GuttsBR
Medusa
7
4
12
3.25
W
Olorun
JordanC13
Olorun
0
6
13
1.08
W
10
4
13
4.13
L
Baron Samedi
K1LLING4FUN
Baron Samedi
11
6
5
2.25
W
5
4
16
3.25
L
2
5
19
2.3
W
Merlin
oOBatsOo
Merlin
8
3
16
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,360
Damage
103,636
113,159
Taken
97,470
87,622
Mitigated
76,373
44,332
Healing
29,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
AbbehKitteh
Bellona
7,528
2,504
2,680
4,511
23,411
22,916
0
8,383
14,544
0
17,452
L
Susano
12,463
2,105
0
608
21,226
10,571
378
6,546
14,432
0
23,201
L
Cernunnos
Goldenater1
Cernunnos
20,441
7,102
2,483
7,246
20,436
9,925
723
4,814
15,412
0
48,235
W
Medusa
GuttsBR
Medusa
23,128
11,131
1,962
5,747
18,955
8,750
1,843
9,037
9,918
0
38,501
W
Olorun
JordanC13
Olorun
11,082
5,437
910
3,574
19,284
9,837
1,727
10,187
9,097
25,569
0
W
25,731
5,901
3,517
2,091
16,366
9,064
418
4,411
11,955
0
44,897
L
Baron Samedi
K1LLING4FUN
Baron Samedi
28,336
1,896
11,091
6,893
21,151
13,731
601
8,033
12,605
53,447
0
W
19,151
1,553
1,178
4,127
27,676
40,358
283
13,259
14,417
0
27,931
L
16,592
1,746
2,369
6,451
26,935
30,479
126
5,937
20,540
24,601
0
W
Merlin
oOBatsOo
Merlin
24,544
1,187
3,506
3,330
15,189
8,364
450
8,034
7,155
49,601
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,129
Gold Earned
63,601
180
Minions Killed
198
0
Camps Cleared
0
1,526,068
Distance Traveled
1,595,589
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
12,536
696
20
1
0
315,841
1
L
Susano
11,801
656
29
2
0
299,573
1
L
Cernunnos
11,804
656
63
4
0
320,409
5
W
Medusa
12,897
717
50
3
0
297,033
0
W
Olorun
10,821
601
30
2
0
297,187
2
W
Loki
13,629
757
27
2
0
364,506
1
L
Baron Samedi
12,704
706
51
3
0
277,591
2
W
Chaac
12,435
691
17
1
0
334,749
0
L
Hades
12,284
682
17
1
0
312,654
0
W
Merlin
13,819
768
74
4
0
302,114
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role