Player Matchup

Thanatos
Thanatos
ArchanglesBlade
Thanatos
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,806 Elo+
Party 1
Janus
Janus
Fredw_4
Janus
Level 125
God Stats
1W - 2L
1,486 SR
Queue Stats
191W - 55L
1,862 Elo+
Party 1
Gilgamesh
Gilgamesh
StoneTheYang
Gilgamesh
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,854 Elo+
Party 1
Team Averages
Level 97
1,495 SR
1,841 Elo+

VS

Team Averages
Level 111
1,714 SR
1,581 Elo+
Heimdallr
Heimdallr
GusgusTheRussian
Heimdallr
Level 126
God Stats
1W - 0L
2,074 SR
Queue Stats
475W - 148L
1,778 Elo+
Solo
Pele
Pele
ImPreflexTTV
Pele
Level 106
God Stats
14W - 9L
1,414 SR
Queue Stats
51W - 61L
1,453 Elo+
Solo
Hercules
Hercules
Xi Zephyr Xi
Hercules
Level 101
God Stats
24W - 22L
1,653 SR
Queue Stats
294W - 293L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
16
3 / 8 / 8
11,812
622
9,076
20,816
8,901
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Janus
Fredw_4
Janus
17
4 / 1 / 8
12,913
680
22,260
15,651
5,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

Gilgamesh
StoneTheYang
Gilgamesh
16
5 / 7 / 7
13,185
694
17,393
28,849
28,314
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
18
5 / 3 / 9
13,157
692
17,661
16,077
8,376
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
6 / 5 / 8
13,139
692
21,635
20,536
10,419
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
Xi Zephyr Xi
Hercules
18
5 / 4 / 8
13,020
685
17,916
31,286
38,486
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
41
12
Kills
16
16
Deaths
12
23
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Thanatos
3
8
8
0.88
L
Janus
Fredw_4
Janus
4
1
8
8
W
Heimdallr
5
3
9
3.17
W
6
5
8
2
L
Gilgamesh
StoneTheYang
Gilgamesh
5
7
7
1.21
W
Hercules
Xi Zephyr Xi
Hercules
5
4
8
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,729
Damage
57,212
65,316
Taken
67,899
42,405
Mitigated
57,281
13,566
Healing
17,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
9,076
2,886
0
6,652
20,816
8,901
0
280
20,536
0
24,409
L
Janus
Fredw_4
Janus
22,260
733
93
1,506
15,651
5,190
720
158
15,493
67,517
0
W
Heimdallr
17,661
7,478
0
3,530
16,077
8,376
1,952
8,765
6,910
0
61,901
W
21,635
4,667
0
3,300
20,536
10,419
376
5,450
14,836
0
67,688
L
Gilgamesh
StoneTheYang
Gilgamesh
17,393
4,417
1,038
4,277
28,849
28,314
532
42
28,803
2,879
26,518
W
Hercules
Xi Zephyr Xi
Hercules
17,916
4,931
319
10,150
31,286
38,486
366
9,462
21,158
0
42,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,910
Gold Earned
39,316
157
Minions Killed
213
3
Camps Cleared
14
1,126,384
Distance Traveled
1,004,953
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
11,812
622
33
2
3
398,729
3
L
Janus
12,913
680
107
6
0
364,988
0
W
Heimdallr
13,157
692
99
5
4
337,228
1
W
Pele
13,139
692
70
4
8
336,787
4
L
Gilgamesh
13,185
694
17
1
0
362,667
3
W
Hercules
13,020
685
44
2
2
330,938
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role