Player Matchup

Bastet
Bastet
 
Bastet
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
 
He Bo
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
Ol Bojangles
Jing Wei
Level 32
God Stats
1W - 1L
1,500 SR
Queue Stats
224W - 217L
1,448 Elo+
Party 2
Olorun
Olorun
xIXKrazyVIIx
Olorun
Level 64
God Stats
3W - 3L
1,720 SR
Queue Stats
131W - 103L
1,466 Elo+
Party 2
Medusa
Medusa
xIXMURKIVx
Medusa
Level 116
God Stats
9W - 6L
1,531 SR
Queue Stats
246W - 212L
1,513 Elo+
Party 2
Team Averages
Level 97
1,550 SR
1,486 Elo+

VS

Team Averages
Level 127
1,459 SR
1,442 Elo+
Cthulhu
Cthulhu
ExplodedGibbon
Cthulhu
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 92L
1,366 Elo+
Solo
Ah Puch
Ah Puch
FALL1N1_G3TL3FT
Ah Puch
Level 44
God Stats
2W - 4L
1,319 SR
Queue Stats
95W - 106L
1,459 Elo+
Party 1
Olorun
Olorun
M3TH_860
Olorun
Level 159
God Stats
4W - 6L
1,386 SR
Queue Stats
403W - 447L
1,454 Elo+
Party 1
Chiron
Chiron
Pedronh0
Chiron
Level 157
God Stats
7W - 3L
1,863 SR
Queue Stats
550W - 574L
1,420 Elo+
Solo
Anhur
Anhur
Sheepdog9
Anhur
Level 160
God Stats
3W - 2L
1,227 SR
Queue Stats
462W - 465L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
16
6 / 5 / 14
10,166
847
16,584
14,566
6,175
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

He Bo
 
He Bo
15
2 / 6 / 8
8,766
731
8,429
10,480
3,861
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
Ol Bojangles
Jing Wei
16
4 / 6 / 10
9,697
808
9,199
13,765
5,634
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
15
1 / 7 / 14
9,141
762
5,127
12,786
5,044
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Medusa
xIXMURKIVx
Medusa
18
7 / 7 / 8
10,924
910
15,403
13,773
5,802
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 4 / 25
10,150
846
10,082
18,756
25,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
6 / 4 / 16
10,107
842
11,886
10,095
5,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Olorun
M3TH_860
Olorun
16
1 / 4 / 21
9,620
802
4,917
12,104
6,217
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
Pedronh0
Chiron
17
8 / 6 / 13
11,073
923
13,926
16,026
8,152
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Anhur
Sheepdog9
Anhur
19
16 / 4 / 12
12,030
1,003
16,062
13,335
7,110
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
118
20
Kills
31
31
Deaths
22
54
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
6
5
14
2.6
L
He Bo
 
He Bo
2
6
8
1
W
0
4
25
3.13
W
6
4
16
3.5
W
Olorun
M3TH_860
Olorun
1
4
21
2.88
L
Jing Wei
Ol Bojangles
Jing Wei
4
6
10
1.5
W
Chiron
Pedronh0
Chiron
8
6
13
2.42
W
Anhur
Sheepdog9
Anhur
16
4
12
5.5
L
Olorun
1
7
14
1.14
L
Medusa
xIXMURKIVx
Medusa
7
7
8
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,742
Damage
56,873
65,370
Taken
70,316
26,516
Mitigated
52,611
15,543
Healing
24,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
16,584
2,569
418
2,774
14,566
6,175
334
5,478
9,088
0
23,604
L
He Bo
 
He Bo
8,429
371
407
692
10,480
3,861
96
4,378
6,102
22,564
0
W
10,082
438
1,835
2,387
18,756
25,880
437
3,771
14,985
17,881
0
W
11,886
307
314
532
10,095
5,252
605
1,346
8,749
28,117
0
W
Olorun
M3TH_860
Olorun
4,917
1,599
5,587
4,030
12,104
6,217
2,126
2,902
9,202
20,605
0
L
Jing Wei
Ol Bojangles
Jing Wei
9,199
6,183
978
2,186
13,765
5,634
1,450
4,804
8,961
0
19,447
W
Chiron
Pedronh0
Chiron
13,926
3,807
2,235
3,968
16,026
8,152
1,763
3,412
12,591
0
26,328
W
Anhur
Sheepdog9
Anhur
16,062
7,742
1,297
2,209
13,335
7,110
2,478
2,111
11,224
0
32,993
L
Olorun
5,127
2,255
1,881
2,078
12,786
5,044
441
6,161
6,625
11,225
0
L
Medusa
xIXMURKIVx
Medusa
15,403
5,137
2,173
1,956
13,773
5,802
1,066
6,064
7,709
0
31,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,694
Gold Earned
52,980
120
Minions Killed
136
0
Camps Cleared
0
1,122,936
Distance Traveled
1,102,274
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
10,166
847
19
2
0
223,971
0
L
He Bo
8,766
731
31
3
0
210,748
0
W
Cthulhu
10,150
846
16
1
0
234,943
0
W
Ah Puch
10,107
842
32
3
0
214,186
0
W
Olorun
9,620
802
27
2
0
211,256
1
L
Jing Wei
9,697
808
20
2
0
242,617
0
W
Chiron
11,073
923
30
3
0
220,535
0
W
Anhur
12,030
1,003
31
3
0
221,354
0
L
Olorun
9,141
762
15
1
0
212,252
0
L
Medusa
10,924
910
35
3
0
233,348
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role