Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Arbyzi
Thanatos
Level 29
God Stats
2W - 7L
1,388 SR
Queue Stats
6W - 13L
1,300 Elo+
Party 1
Ymir
Ymir
EnZoZiO
Ymir
Level 42
God Stats
3W - 1L
1,846 SR
Queue Stats
19W - 28L
1,718 Elo+
Solo
Artemis
Artemis
xX_M0RK0VKA_Xx
Artemis
Level 28
God Stats
1W - 3L
1,727 SR
Queue Stats
4W - 10L
1,304 Elo+
Party 1
Janus
Janus
ГоРоХ321
Janus
Level 56
God Stats
6W - 11L
1,374 SR
Queue Stats
26W - 28L
1,404 Elo+
Party 1
Team Averages
Level 48
1,567 SR
1,445 Elo+

VS

Team Averages
Level 77
1,613 SR
1,500 Elo+
Cupid
Cupid
AgusCoolGirl
Cupid
Level 88
God Stats
11W - 16L
1,482 SR
Queue Stats
223W - 207L
1,379 Elo+
Solo
Tsukuyomi
Tsukuyomi
KeironHall24
Tsukuyomi
Level 68
God Stats
41W - 34L
1,616 SR
Queue Stats
213W - 206L
1,541 Elo+
Party 2
Chaac
Chaac
Liam2002
Chaac
Level 103
God Stats
18W - 7L
1,677 SR
Queue Stats
349W - 332L
1,544 Elo+
Party 2
Cthulhu
Cthulhu
PepeStalin
Cthulhu
Level 89
God Stats
20W - 14L
1,628 SR
Queue Stats
358W - 337L
1,496 Elo+
Party 2
Hel
Hel
Waldaize
Hel
Level 38
God Stats
6W - 6L
1,661 SR
Queue Stats
149W - 147L
1,539 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
7
0 / 4 / 0
4,587
459
2,483
8,723
5,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thanatos
Arbyzi
Thanatos
7
0 / 2 / 1
4,428
443
2,663
7,558
2,424
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ymir
EnZoZiO
Ymir
6
0 / 1 / 1
4,603
460
4,079
8,878
4,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
2 / 2 / 0
4,670
467
4,221
4,230
1,592
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
1 / 3 / 0
5,238
524
3,690
5,421
1,932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 1
5,247
525
2,752
5,339
1,652
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tsukuyomi
KeironHall24
Tsukuyomi
11
5 / 0 / 3
6,562
656
2,892
5,725
2,061
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chaac
Liam2002
Chaac
11
4 / 0 / 2
6,871
687
7,887
6,261
2,782
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
PepeStalin
Cthulhu
9
1 / 1 / 3
5,687
569
5,171
7,503
4,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
1 / 1 / 4
5,778
578
3,769
4,317
1,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
25
3
Kills
12
12
Deaths
3
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
0
4
0
0
W
1
1
1
1.5
L
Thanatos
Arbyzi
Thanatos
0
2
1
0.25
L
Ymir
EnZoZiO
Ymir
0
1
1
0.5
W
Tsukuyomi
KeironHall24
Tsukuyomi
5
0
3
6.5
W
Chaac
Liam2002
Chaac
4
0
2
5
W
Cthulhu
PepeStalin
Cthulhu
1
1
3
2.5
W
1
1
4
3
L
2
2
0
1
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,136
Damage
22,471
34,810
Taken
29,145
15,500
Mitigated
12,399
11,334
Healing
16,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
2,483
1,003
0
2,443
8,723
5,141
0
463
8,260
0
21,739
W
2,752
1,357
211
1,681
5,339
1,652
192
1,340
3,999
0
28,939
L
Thanatos
Arbyzi
Thanatos
2,663
918
0
4,678
7,558
2,424
0
471
7,087
0
16,734
L
Ymir
EnZoZiO
Ymir
4,079
684
0
3,150
8,878
4,411
0
3,364
5,514
18,135
0
W
Tsukuyomi
KeironHall24
Tsukuyomi
2,892
885
0
3,588
5,725
2,061
894
635
5,090
0
33,686
W
Chaac
Liam2002
Chaac
7,887
1,998
0
3,311
6,261
2,782
336
989
5,226
0
43,729
W
Cthulhu
PepeStalin
Cthulhu
5,171
499
283
2,735
7,503
4,180
0
2,341
5,088
20,157
0
W
3,769
249
2,320
2,145
4,317
1,724
174
2,214
1,973
37,146
0
L
4,221
1,813
0
1,063
4,230
1,592
0
2,264
1,966
0
21,729
L
3,690
240
0
0
5,421
1,932
0
2,378
3,043
35,502
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,526
Gold Earned
30,145
222
Minions Killed
304
0
Camps Cleared
0
878,681
Distance Traveled
945,737
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
4,587
459
51
5
0
166,161
3
W
Cupid
5,247
525
60
6
0
174,283
2
L
Thanatos
4,428
443
37
4
0
191,839
0
L
Ymir
4,603
460
29
3
0
173,501
1
W
Tsukuyomi
6,562
656
71
7
0
199,890
1
W
Chaac
6,871
687
83
8
0
223,540
0
W
Cthulhu
5,687
569
26
3
0
182,287
2
W
Hel
5,778
578
64
6
0
165,737
0
L
Artemis
4,670
467
33
3
0
164,567
2
L
Janus
5,238
524
72
7
0
182,613
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role