Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
AndBackTheyZame
Ra
Level 125
God Stats
1W - 0L
1,600 SR
Queue Stats
79W - 68L
1,505 Elo+
Party 1
Arachne
Arachne
ItsWilReus11
Arachne
Level 143
God Stats
2W - 2L
1,500 SR
Queue Stats
17W - 18L
1,584 Elo+
Solo
Neith
Neith
JimFrigglnLahey
Neith
Level 124
God Stats
86W - 67L
1,608 SR
Queue Stats
543W - 567L
1,496 Elo+
Solo
Geb
Geb
SkizzyXIV
Geb
Level 147
God Stats
3W - 0L
1,649 SR
Queue Stats
66W - 69L
1,492 Elo+
Party 1
Team Averages
Level 136
1,571 SR
1,515 Elo+

VS

Team Averages
Level 105
1,569 SR
1,535 Elo+
Khepri
Khepri
CHUDNAFSKY
Khepri
Level 88
God Stats
3W - 1L
1,761 SR
Queue Stats
3W - 2L
1,648 Elo+
Solo
Fenrir
Fenrir
Rod_Kimballl
Fenrir
Level 117
God Stats
6W - 7L
1,527 SR
Queue Stats
254W - 276L
1,457 Elo+
Party 2
Zeus
Zeus
SonnyGunz27
Zeus
Level 119
God Stats
0W - 1L
1,462 SR
Queue Stats
358W - 335L
1,538 Elo+
Solo
Ullr
Ullr
ayyyyyeZach
Ullr
Level 93
God Stats
30W - 28L
1,589 SR
Queue Stats
487W - 555L
1,497 Elo+
Solo
Chang'e
Chang'e
edrblowout
Chang'e
Level 109
God Stats
16W - 15L
1,505 SR
Queue Stats
366W - 343L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
16
3 / 0 / 5
9,518
595
10,612
13,643
5,646
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
5 / 2 / 5
8,876
555
9,743
11,225
5,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
ItsWilReus11
Arachne
16
7 / 1 / 4
9,283
580
7,159
16,556
11,377
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
1 / 1 / 3
8,311
519
6,922
11,451
4,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
0 / 2 / 6
7,685
480
4,488
14,125
12,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
CHUDNAFSKY
Khepri
11
0 / 2 / 4
7,147
447
5,478
10,951
10,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
12
4 / 7 / 2
7,668
479
6,582
17,053
7,455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 5 / 1
7,262
454
7,627
9,580
3,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
0 / 0 / 2
7,981
499
7,692
6,378
2,884
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Chang'e
edrblowout
Chang'e
14
1 / 3 / 1
8,600
538
11,068
13,966
6,350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
16
16
Kills
6
6
Deaths
17
23
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
3
0
5
5.5
W
5
2
5
3.75
L
Khepri
CHUDNAFSKY
Khepri
0
2
4
1
W
Arachne
ItsWilReus11
Arachne
7
1
4
9
W
1
1
3
2.5
L
Fenrir
4
7
2
0.71
W
0
2
6
1.5
L
1
5
1
0.3
L
0
0
2
1
L
Chang'e
edrblowout
Chang'e
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,924
Damage
38,447
67,000
Taken
57,928
38,919
Mitigated
31,220
25,527
Healing
16,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
10,612
2,490
0
7,542
13,643
5,646
0
6,832
6,290
0
84,416
W
9,743
1,356
2,077
3,917
11,225
5,408
0
5,946
5,211
80,329
0
L
Khepri
CHUDNAFSKY
Khepri
5,478
413
206
2,345
10,951
10,595
0
4,097
6,854
26,071
0
W
Arachne
ItsWilReus11
Arachne
7,159
5,554
0
2,820
16,556
11,377
0
4,409
12,032
0
73,067
W
6,922
1,839
0
6,089
11,451
4,136
0
1,902
9,549
0
78,850
L
Fenrir
6,582
1,392
0
4,064
17,053
7,455
0
2,841
14,212
0
48,417
W
4,488
498
0
3,082
14,125
12,352
0
4,370
9,745
18,804
0
L
7,627
857
0
1,290
9,580
3,936
0
5,317
4,263
56,876
0
L
7,692
4,054
0
1,775
6,378
2,884
1,650
757
5,621
0
76,452
L
Chang'e
edrblowout
Chang'e
11,068
773
170
6,445
13,966
6,350
0
1,219
12,747
69,043
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,673
Gold Earned
38,658
568
Minions Killed
497
0
Camps Cleared
0
1,532,199
Distance Traveled
1,412,503
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,518
595
157
10
0
356,040
3
W
Ra
8,876
555
146
9
0
295,965
0
L
Khepri
7,147
447
37
2
0
295,553
0
W
Arachne
9,283
580
109
7
0
361,542
1
W
Neith
8,311
519
138
9
0
259,662
5
L
Fenrir
7,668
479
84
5
0
312,590
7
W
Geb
7,685
480
18
1
0
258,990
6
L
Zeus
7,262
454
93
6
0
263,983
5
L
Ullr
7,981
499
134
8
0
271,959
6
L
Chang'e
8,600
538
149
9
0
268,418
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role