Player Matchup

Poseidon
Poseidon
FMJ JARVIs1
Poseidon
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 12L
1,145 Elo+
Party 1
Arachne
Arachne
MrCrowley13
Arachne
Level 87
God Stats
24W - 21L
1,500 SR
Queue Stats
96W - 122L
1,200 Elo+
Party 1
Chaac
Chaac
ObeyTheEnvy
Chaac
Level 106
God Stats
15W - 6L
1,693 SR
Queue Stats
422W - 487L
1,348 Elo+
Party 1
Team Averages
Level 67
1,564 SR
1,231 Elo+

VS

Team Averages
Level 87
1,480 SR
1,320 Elo+
Baron Samedi
Baron Samedi
D3Audi
Baron Samedi
Level 122
God Stats
63W - 61L
1,440 SR
Queue Stats
343W - 464L
1,351 Elo+
Solo
Atlas
Atlas
DemonDimensions
Atlas
Level 71
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 29L
1,251 Elo+
Solo
Thanatos
Thanatos
OTGSplurge
Thanatos
Level 69
God Stats
0W - 7L
1,500 SR
Queue Stats
61W - 86L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
FMJ JARVIs1
Poseidon
12
0 / 5 / 7
9,247
578
4,696
7,945
2,745
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Arachne
MrCrowley13
Arachne
18
9 / 4 / 5
12,429
777
21,771
21,478
11,622
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

17
5 / 2 / 7
11,611
726
18,009
26,433
29,664
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
D3Audi
Baron Samedi
16
7 / 5 / 2
11,412
713
19,581
18,013
10,218
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
1 / 2 / 9
10,210
638
12,763
17,657
20,165
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
OTGSplurge
Thanatos
15
3 / 7 / 6
10,864
679
11,307
16,796
8,405
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
28
14
Kills
11
11
Deaths
14
19
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
D3Audi
Baron Samedi
7
5
2
1.6
L
1
2
9
2.75
W
Poseidon
FMJ JARVIs1
Poseidon
0
5
7
0.7
W
Arachne
MrCrowley13
Arachne
9
4
5
2.88
L
Thanatos
OTGSplurge
Thanatos
3
7
6
0.86
W
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,476
Damage
43,651
55,856
Taken
52,466
44,031
Mitigated
38,788
18,391
Healing
19,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
D3Audi
Baron Samedi
19,581
290
3,882
5,660
18,013
10,218
423
1,268
16,745
41,293
0
L
12,763
5,098
646
692
17,657
20,165
239
3,032
14,625
39,199
0
W
Poseidon
FMJ JARVIs1
Poseidon
4,696
1,044
0
706
7,945
2,745
0
4,351
3,418
12,402
0
W
Arachne
MrCrowley13
Arachne
21,771
13,563
0
7,210
21,478
11,622
99
12,503
8,468
0
41,576
L
Thanatos
OTGSplurge
Thanatos
11,307
3,702
0
8,206
16,796
8,405
466
790
16,006
0
27,803
W
18,009
1,928
0
10,475
26,433
29,664
132
14,411
11,358
0
55,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,287
Gold Earned
32,486
130
Minions Killed
186
7
Camps Cleared
7
827,576
Distance Traveled
824,145
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
11,412
713
68
4
1
250,184
3
L
Atlas
10,210
638
63
4
3
277,655
1
W
Poseidon
9,247
578
12
1
0
208,005
2
W
Arachne
12,429
777
30
2
5
307,005
3
L
Thanatos
10,864
679
55
3
3
296,306
0
W
Chaac
11,611
726
88
6
2
312,566
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role