Player Matchup

Set
Set
Louie Spenth
Set
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
233W - 224L
1,533 Elo+
Party 3
Bacchus
Bacchus
Sgt Pinkyy
Bacchus
Level 143
God Stats
2W - 6L
1,336 SR
Queue Stats
355W - 373L
1,404 Elo+
Party 3
Odin
Odin
SwitchHandheld
Odin
Level 153
God Stats
5W - 11L
1,291 SR
Queue Stats
590W - 647L
1,401 Elo+
Solo
Chiron
Chiron
vConfiance-
Chiron
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 61L
1,459 Elo+
Party 4
Poseidon
Poseidon
vlCrunchy--
Poseidon
Level 67
God Stats
2W - 1L
1,692 SR
Queue Stats
37W - 41L
1,534 Elo+
Party 4
Team Averages
Level 111
1,464 SR
1,466 Elo+

VS

Team Averages
Level 69
1,507 SR
1,454 Elo+
Baron Samedi
Baron Samedi
CosbySvveater-
Baron Samedi
Level 108
God Stats
4W - 1L
1,512 SR
Queue Stats
47W - 39L
1,493 Elo+
Party 1
Cthulhu
Cthulhu
DaddySmurf8243
Cthulhu
Level 17
God Stats
2W - 1L
1,543 SR
Queue Stats
3W - 2L
1,457 Elo+
Party 2
Heimdallr
Heimdallr
Lys Mousset7066
Heimdallr
Level 45
God Stats
3W - 2L
1,432 SR
Queue Stats
94W - 112L
1,408 Elo+
Party 2
Fenrir
Fenrir
lmFenrir
Fenrir
Level 96
God Stats
13W - 9L
1,533 SR
Queue Stats
30W - 26L
1,463 Elo+
Party 1
Sun Wukong
Sun Wukong
stiegi-jusn
Sun Wukong
Level 80
God Stats
6W - 5L
1,516 SR
Queue Stats
26W - 24L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 6 / 3
9,697
422
15,027
23,069
10,539
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bacchus
Sgt Pinkyy
Bacchus
13
1 / 4 / 4
8,959
390
11,251
23,149
27,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
1 / 7 / 2
9,484
412
16,674
22,738
24,063
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chiron
15
5 / 5 / 3
9,559
416
18,028
19,198
8,274
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Poseidon
vlCrunchy--
Poseidon
15
2 / 6 / 2
9,598
417
9,394
15,758
6,839
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CosbySvveater-
Baron Samedi
18
8 / 1 / 12
11,974
521
23,507
16,220
9,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
0 / 5 / 9
10,186
443
8,730
22,233
20,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heimdallr
Lys Mousset7066
Heimdallr
18
2 / 3 / 5
11,293
491
9,562
18,113
8,454
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
lmFenrir
Fenrir
20
12 / 2 / 8
13,150
572
21,661
22,695
12,176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Sun Wukong
stiegi-jusn
Sun Wukong
19
6 / 2 / 4
12,564
546
10,999
22,368
17,323
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
66
12
Kills
28
28
Deaths
13
14
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
CosbySvveater-
Baron Samedi
8
1
12
14
W
0
5
9
0.9
L
3
6
3
0.75
W
Heimdallr
Lys Mousset7066
Heimdallr
2
3
5
1.5
L
Bacchus
Sgt Pinkyy
Bacchus
1
4
4
0.75
L
1
7
2
0.29
W
Fenrir
lmFenrir
Fenrir
12
2
8
8
W
Sun Wukong
stiegi-jusn
Sun Wukong
6
2
4
4
L
Chiron
5
5
3
1.3
L
Poseidon
vlCrunchy--
Poseidon
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,374
Damage
74,459
103,912
Taken
101,629
77,613
Mitigated
68,154
23,831
Healing
45,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
CosbySvveater-
Baron Samedi
23,507
2,304
4,447
6,810
16,220
9,437
1,868
7,609
8,421
78,165
0
W
8,730
1,845
1,080
4,650
22,233
20,764
957
5,525
16,433
38,810
0
L
15,027
4,673
0
3,770
23,069
10,539
0
7,816
15,253
0
65,563
W
Heimdallr
Lys Mousset7066
Heimdallr
9,562
4,238
0
7,010
18,113
8,454
2,663
2,364
15,749
0
94,942
L
Bacchus
Sgt Pinkyy
Bacchus
11,251
994
973
5,098
23,149
27,898
0
6,317
16,832
40,618
0
L
16,674
2,337
116
4,355
22,738
24,063
0
6,624
15,207
14,416
52,405
W
Fenrir
lmFenrir
Fenrir
21,661
8,815
0
11,926
22,695
12,176
0
4,408
18,127
0
117,953
W
Sun Wukong
stiegi-jusn
Sun Wukong
10,999
2,513
0
9,094
22,368
17,323
3,541
4,035
17,250
0
79,931
L
Chiron
18,028
7,549
691
5,338
19,198
8,274
0
6,365
12,833
0
66,943
L
Poseidon
vlCrunchy--
Poseidon
9,394
1,249
0
3,490
15,758
6,839
0
5,115
10,643
78,600
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,297
Gold Earned
59,167
462
Minions Killed
573
0
Camps Cleared
0
2,189,239
Distance Traveled
2,152,504
20
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,974
521
107
5
0
421,142
9
W
Cthulhu
10,186
443
44
2
0
451,938
5
L
Set
9,697
422
93
4
0
499,068
4
W
Heimdallr
11,293
491
138
6
0
388,229
4
L
Bacchus
8,959
390
39
2
0
408,874
3
L
Odin
9,484
412
117
5
0
402,230
4
W
Fenrir
13,150
572
144
6
0
487,157
9
W
Sun Wukong
12,564
546
140
6
0
404,038
2
L
Chiron
9,559
416
91
4
0
440,800
3
L
Poseidon
9,598
417
122
5
0
438,267
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role