Player Matchup

Ra
Ra
BelamyStark
Ra
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,573 Elo+
Solo
Shiva
Shiva
Derstern
Shiva
Level 160
God Stats
47W - 27L
1,533 SR
Queue Stats
402W - 260L
1,562 Elo+
Solo
Ullr
Ullr
fachagamer777
Ullr
Level 102
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 25L
1,423 Elo+
Solo
Team Averages
Level 126
1,511 SR
1,519 Elo+

VS

Team Averages
Level 109
1,684 SR
1,594 Elo+
Gilgamesh
Gilgamesh
F4uner
Gilgamesh
Level 24
God Stats
1W - 0L
1,731 SR
Queue Stats
7W - 4L
1,538 Elo+
Party 1
Cu Chulainn
Cu Chulainn
HeiNeKenZ14
Cu Chulainn
Level 156
God Stats
5W - 3L
1,419 SR
Queue Stats
270W - 185L
1,643 Elo+
Party 1
Janus
Janus
VENTTEXX
Janus
Level 146
God Stats
3W - 0L
1,900 SR
Queue Stats
100W - 56L
1,602 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 8 / 1
8,930
744
6,838
12,047
5,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shiva
Derstern
Shiva
11
0 / 4 / 7
7,728
644
9,779
13,336
6,544
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 7 / 4
8,285
690
5,662
14,351
6,295
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
F4uner
Gilgamesh
13
3 / 3 / 12
8,820
735
10,761
12,984
11,154
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Breastplate

Breastplate

+20
Physical Protection

Cu Chulainn
HeiNeKenZ14
Cu Chulainn
15
9 / 1 / 8
10,181
848
11,511
13,313
15,383
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
VENTTEXX
Janus
15
7 / 3 / 8
9,728
811
13,994
10,324
4,383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
47
6
Kills
19
19
Deaths
7
12
Assists
28
Player
Kills
Deaths
Assists
KDA
L
4
8
1
0.56
L
Shiva
Derstern
Shiva
0
4
7
0.88
W
Gilgamesh
F4uner
Gilgamesh
3
3
12
3
W
Cu Chulainn
HeiNeKenZ14
Cu Chulainn
9
1
8
13
W
Janus
VENTTEXX
Janus
7
3
8
3.67
L
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,279
Damage
36,266
39,734
Taken
36,621
18,353
Mitigated
30,920
3,270
Healing
5,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,838
419
462
1,101
12,047
5,514
0
4,635
6,982
23,215
0
L
Shiva
Derstern
Shiva
9,779
1,791
185
1,140
13,336
6,544
0
4,125
8,692
0
20,145
W
Gilgamesh
F4uner
Gilgamesh
10,761
2,994
0
1,086
12,984
11,154
383
2,992
9,992
0
15,984
W
Cu Chulainn
HeiNeKenZ14
Cu Chulainn
11,511
2,291
0
2,263
13,313
15,383
236
2,517
10,796
913
29,886
W
Janus
VENTTEXX
Janus
13,994
581
122
2,334
10,324
4,383
521
2,424
7,900
47,611
0
L
5,662
2,900
0
382
14,351
6,295
0
5,394
8,502
0
20,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,943
Gold Earned
28,729
95
Minions Killed
133
1
Camps Cleared
10
659,982
Distance Traveled
722,566
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,930
744
33
3
0
196,074
5
L
Shiva
7,728
644
16
1
0
240,432
2
W
Gilgamesh
8,820
735
7
1
2
244,932
3
W
Cu Chulainn
10,181
848
24
2
3
238,927
5
W
Janus
9,728
811
102
9
5
238,707
2
L
Ullr
8,285
690
46
4
1
223,476
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role