Player Matchup

Sylvanus
Sylvanus
ADAPTlNG
Sylvanus
Level 127
God Stats
1W - 3L
1,507 SR
Queue Stats
103W - 105L
1,570 Elo+
Solo
Ymir
Ymir
AwesomeJoke408
Ymir
Level 123
God Stats
3W - 6L
1,689 SR
Queue Stats
23W - 28L
1,542 Elo+
Party 3
Arachne
Arachne
FluffyFriend
Arachne
Level 155
God Stats
12W - 21L
1,300 SR
Queue Stats
246W - 253L
1,541 Elo+
Party 2
Yu Huang
Yu Huang
JackUzii
Yu Huang
Level 146
God Stats
0W - 1L
1,611 SR
Queue Stats
84W - 76L
1,643 Elo+
Party 3
Cernunnos
Cernunnos
TeachMeSylv
Cernunnos
Level 160
God Stats
3W - 16L
1,038 SR
Queue Stats
402W - 418L
1,616 Elo+
Party 2
Team Averages
Level 142
1,429 SR
1,582 Elo+

VS

Team Averages
Level 153
1,618 SR
1,617 Elo+
Hercules
Hercules
 
Hercules
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
BellWitch
Yu Huang
Level 160
God Stats
30W - 20L
1,641 SR
Queue Stats
377W - 329L
1,650 Elo+
Party 1
Lancelot
Lancelot
Løop
Lancelot
Level 147
God Stats
4W - 4L
1,619 SR
Queue Stats
331W - 291L
1,649 Elo+
Party 1
Aphrodite
Aphrodite
Senpaaaai
Aphrodite
Level 148
God Stats
1W - 0L
1,799 SR
Queue Stats
263W - 228L
1,613 Elo+
Party 1
Apollo
Apollo
Wýre
Apollo
Level 150
God Stats
4W - 4L
1,529 SR
Queue Stats
115W - 102L
1,675 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ADAPTlNG
Sylvanus
11
0 / 0 / 0
5,968
597
5,292
5,030
2,837
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

7
0 / 2 / 0
4,728
473
1,936
6,776
3,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Arachne
FluffyFriend
Arachne
8
0 / 3 / 0
4,809
481
1,204
7,632
3,067
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yu Huang
JackUzii
Yu Huang
9
0 / 2 / 0
5,496
550
1,863
5,014
1,725
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cernunnos
TeachMeSylv
Cernunnos
8
0 / 3 / 0
4,633
463
3,571
8,096
1,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
10
1 / 0 / 4
5,079
508
4,154
6,138
3,054
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Yu Huang
BellWitch
Yu Huang
12
1 / 0 / 3
6,695
670
2,144
2,958
1,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Lancelot
Løop
Lancelot
10
4 / 0 / 1
5,951
595
3,767
6,332
2,533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Aphrodite
Senpaaaai
Aphrodite
11
0 / 0 / 0
6,186
619
1,390
8,017
3,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
Wýre
Apollo
10
4 / 0 / 2
5,746
575
6,055
5,759
1,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
20
0
Kills
10
10
Deaths
0
0
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
1
0
4
3
L
Sylvanus
ADAPTlNG
Sylvanus
0
0
0
0
L
0
2
0
0
W
Yu Huang
BellWitch
Yu Huang
1
0
3
2.5
L
Arachne
FluffyFriend
Arachne
0
3
0
0
L
Yu Huang
JackUzii
Yu Huang
0
2
0
0
W
Lancelot
Løop
Lancelot
4
0
1
4.5
W
Aphrodite
Senpaaaai
Aphrodite
0
0
0
0
L
Cernunnos
TeachMeSylv
Cernunnos
0
3
0
0
W
Apollo
Wýre
Apollo
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,866
Damage
17,510
32,548
Taken
29,204
13,187
Mitigated
11,764
10,434
Healing
15,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
4,154
1,818
0
1,933
6,138
3,054
0
1,158
4,980
0
24,289
L
Sylvanus
ADAPTlNG
Sylvanus
5,292
2,239
0
3,137
5,030
2,837
0
1,158
3,872
36,546
10,455
L
1,936
528
0
1,226
6,776
3,591
0
0
6,776
11,627
0
W
Yu Huang
BellWitch
Yu Huang
2,144
345
0
460
2,958
1,147
0
793
2,081
56,872
0
L
Arachne
FluffyFriend
Arachne
1,204
775
0
1,323
7,632
3,067
0
1,462
6,170
0
25,715
L
Yu Huang
JackUzii
Yu Huang
1,863
274
0
1,120
5,014
1,725
0
914
4,100
36,044
0
W
Lancelot
Løop
Lancelot
3,767
681
0
3,106
6,332
2,533
0
1,194
5,050
0
35,926
W
Aphrodite
Senpaaaai
Aphrodite
1,390
192
255
6,957
8,017
3,134
0
3,980
4,037
47,806
0
L
Cernunnos
TeachMeSylv
Cernunnos
3,571
1,802
0
3,628
8,096
1,967
0
0
8,096
0
31,741
W
Apollo
Wýre
Apollo
6,055
4,235
0
3,132
5,759
1,896
120
778
4,981
0
45,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,634
Gold Earned
29,657
307
Minions Killed
437
0
Camps Cleared
0
908,475
Distance Traveled
973,500
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
5,079
508
44
4
0
190,464
3
L
Sylvanus
5,968
597
88
9
0
155,612
3
L
Ymir
4,728
473
17
2
0
182,230
3
W
Yu Huang
6,695
670
118
12
0
191,812
4
L
Arachne
4,809
481
52
5
0
215,383
0
L
Yu Huang
5,496
550
86
9
0
180,134
5
W
Lancelot
5,951
595
78
8
0
240,918
2
W
Aphrodite
6,186
619
122
12
0
174,232
5
L
Cernunnos
4,633
463
64
6
0
175,116
2
W
Apollo
5,746
575
75
8
0
176,074
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role