Player Matchup

Cerberus
Cerberus
ArborSilver
Cerberus
Level 12
God Stats
5W - 2L
1,764 SR
Queue Stats
10W - 7L
1,553 Elo+
Party 2
Kukulkan
Kukulkan
DirtySkeever
Kukulkan
Level 17
God Stats
0W - 6L
1,084 SR
Queue Stats
31W - 37L
1,391 Elo+
Party 3
Nike
Nike
Risingsun2287
Nike
Level 44
God Stats
1W - 3L
1,373 SR
Queue Stats
137W - 119L
1,488 Elo+
Party 2
Apollo
Apollo
Rurrik
Apollo
Level 44
God Stats
1W - 4L
1,345 SR
Queue Stats
31W - 37L
1,391 Elo+
Party 3
Cthulhu
Cthulhu
ShadowSinker
Cthulhu
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 26L
1,427 Elo+
Party 2
Team Averages
Level 29
1,413 SR
1,450 Elo+

VS

Team Averages
Level 53
1,406 SR
1,523 Elo+
Tiamat
Tiamat
AVBgayming
Tiamat
Level 78
God Stats
3W - 0L
1,587 SR
Queue Stats
41W - 37L
1,481 Elo+
Party 1
Artemis
Artemis
DorsaIFin
Artemis
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 10L
1,556 Elo+
Party 1
King Arthur
King Arthur
Grreywolf72
King Arthur
Level 23
God Stats
1W - 0L
1,280 SR
Queue Stats
13W - 8L
1,559 Elo+
Party 1
Mercury
Mercury
JEFERAUL117
Mercury
Level 130
God Stats
1W - 2L
1,143 SR
Queue Stats
57W - 55L
1,468 Elo+
Solo
Bellona
Bellona
Jaypocket02
Bellona
Level 7
God Stats
5W - 2L
1,519 SR
Queue Stats
9W - 2L
1,554 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ArborSilver
Cerberus
20
0 / 5 / 9
14,686
979
12,122
28,825
49,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kukulkan
DirtySkeever
Kukulkan
20
3 / 4 / 9
14,858
991
31,413
12,883
7,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
9 / 11 / 8
16,305
1,087
29,732
40,243
39,898
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Apollo
Rurrik
Apollo
20
4 / 6 / 10
15,151
1,010
21,954
22,179
12,260
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
ShadowSinker
Cthulhu
20
5 / 6 / 11
15,620
1,041
24,673
33,074
52,868
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Team 1 Tickets

37

VS

Team 2 Tickets

81

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
AVBgayming
Tiamat
20
8 / 4 / 15
16,803
1,120
34,960
21,276
16,207
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Artemis
DorsaIFin
Artemis
20
3 / 8 / 14
15,049
1,003
26,727
26,329
13,012
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

King Arthur
Grreywolf72
King Arthur
20
15 / 1 / 11
18,416
1,228
30,337
27,262
44,168
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mercury
JEFERAUL117
Mercury
20
5 / 6 / 15
15,690
1,046
26,079
26,394
13,647
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bellona
Jaypocket02
Bellona
20
1 / 2 / 18
15,451
1,030
12,785
23,027
23,590
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
105
21
Kills
32
32
Deaths
21
47
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Tiamat
AVBgayming
Tiamat
8
4
15
3.88
L
Cerberus
ArborSilver
Cerberus
0
5
9
0.9
L
Kukulkan
DirtySkeever
Kukulkan
3
4
9
1.88
W
Artemis
DorsaIFin
Artemis
3
8
14
1.25
W
King Arthur
Grreywolf72
King Arthur
15
1
11
20.5
W
Mercury
JEFERAUL117
Mercury
5
6
15
2.08
W
Bellona
Jaypocket02
Bellona
1
2
18
5
L
9
11
8
1.18
L
Apollo
Rurrik
Apollo
4
6
10
1.5
L
Cthulhu
ShadowSinker
Cthulhu
5
6
11
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,894
Damage
130,888
137,204
Taken
124,288
162,497
Mitigated
110,624
10,699
Healing
17,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
AVBgayming
Tiamat
34,960
2,185
350
5,705
21,276
16,207
0
9,292
11,642
58,622
0
L
Cerberus
ArborSilver
Cerberus
12,122
768
0
2,738
28,825
49,487
0
5,447
22,990
37,049
0
L
Kukulkan
DirtySkeever
Kukulkan
31,413
3,072
0
764
12,883
7,984
0
2,077
10,704
63,719
0
W
Artemis
DorsaIFin
Artemis
26,727
19,250
0
4,082
26,329
13,012
0
12,973
13,247
0
41,305
W
King Arthur
Grreywolf72
King Arthur
30,337
2,713
0
212
27,262
44,168
0
15,833
11,110
0
67,435
W
Mercury
JEFERAUL117
Mercury
26,079
18,666
0
1,794
26,394
13,647
0
15,475
10,524
0
51,077
W
Bellona
Jaypocket02
Bellona
12,785
4,045
2,685
2,181
23,027
23,590
0
13,211
9,557
1,104
21,752
L
29,732
3,679
0
500
40,243
39,898
0
10,368
29,393
0
39,485
L
Apollo
Rurrik
Apollo
21,954
12,500
0
4,212
22,179
12,260
0
9,314
12,451
0
52,103
L
Cthulhu
ShadowSinker
Cthulhu
24,673
1,334
1,020
1,465
33,074
52,868
0
6,503
26,268
56,460
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,620
Gold Earned
81,409
311
Minions Killed
271
13
Camps Cleared
10
1,485,579
Distance Traveled
1,542,925
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
16,803
1,120
81
5
3
312,661
0
L
Cerberus
14,686
979
60
4
1
289,639
0
L
Kukulkan
14,858
991
74
5
0
309,688
1
W
Artemis
15,049
1,003
38
3
0
249,094
0
W
King Arthur
18,416
1,228
81
5
1
328,627
1
W
Mercury
15,690
1,046
51
3
5
325,836
0
W
Bellona
15,451
1,030
20
1
1
326,707
0
L
Nike
16,305
1,087
18
1
0
299,635
1
L
Apollo
15,151
1,010
58
4
11
281,504
0
L
Cthulhu
15,620
1,041
101
7
1
305,113
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role