Player Matchup

Zhong Kui
Zhong Kui
Blewbury
Zhong Kui
Level 114
God Stats
15W - 9L
1,651 SR
Queue Stats
323W - 280L
1,575 Elo+
Party 1
Persephone
Persephone
BurnerBrawler
Persephone
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
217W - 109L
1,632 Elo+
Party 1
Sun Wukong
Sun Wukong
TYPEFRUITS
Sun Wukong
Level 48
God Stats
1W - 2L
1,500 SR
Queue Stats
130W - 101L
1,542 Elo+
Party 1
Chiron
Chiron
daviddog214
Chiron
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 19L
1,488 Elo+
Party 1
Mercury
Mercury
scottandré
Mercury
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 30L
1,233 Elo+
Party 1
Team Averages
Level 90
1,530 SR
1,494 Elo+

VS

Team Averages
Level 91
1,517 SR
1,451 Elo+
Set
Set
HeartOAGiant
Set
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
117W - 93L
1,514 Elo+
Solo
Chernobog
Chernobog
ShadoDestroyer
Chernobog
Level 143
God Stats
6W - 0L
1,803 SR
Queue Stats
136W - 136L
1,504 Elo+
Party 2
Thoth
Thoth
ShadowStr1k3r
Thoth
Level 138
God Stats
7W - 2L
1,544 SR
Queue Stats
134W - 133L
1,497 Elo+
Party 2
Bellona
Bellona
vancedom12
Bellona
Level 27
God Stats
3W - 2L
1,237 SR
Queue Stats
196W - 229L
1,409 Elo+
Solo
Agni
Agni
xGabrielsp
Agni
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 12L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Blewbury
Zhong Kui
16
5 / 5 / 11
10,060
719
13,715
13,787
9,729
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Persephone
BurnerBrawler
Persephone
17
0 / 3 / 12
9,513
680
17,122
12,362
5,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
TYPEFRUITS
Sun Wukong
15
1 / 6 / 8
8,849
632
8,145
17,831
13,938
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chiron
19
7 / 5 / 8
10,826
773
14,273
14,940
6,853
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mercury
scottandré
Mercury
17
8 / 4 / 5
10,858
776
10,970
17,601
18,686
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 2 / 13
12,672
905
14,686
27,551
25,923
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chernobog
ShadoDestroyer
Chernobog
19
9 / 3 / 6
11,980
856
16,670
10,195
6,327
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

19
5 / 3 / 11
11,617
830
16,014
10,840
5,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
vancedom12
Bellona
15
1 / 7 / 10
9,780
699
6,287
21,045
20,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
5 / 7 / 7
9,977
713
13,964
12,974
5,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
70
21
Kills
23
23
Deaths
22
44
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Blewbury
Zhong Kui
5
5
11
2.1
L
Persephone
BurnerBrawler
Persephone
0
3
12
2
W
3
2
13
4.75
W
Chernobog
ShadoDestroyer
Chernobog
9
3
6
4
W
5
3
11
3.5
L
Sun Wukong
TYPEFRUITS
Sun Wukong
1
6
8
0.83
L
Chiron
7
5
8
2.2
L
Mercury
scottandré
Mercury
8
4
5
2.63
W
Bellona
vancedom12
Bellona
1
7
10
0.86
W
5
7
7
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,225
Damage
67,621
76,521
Taken
82,605
55,053
Mitigated
63,787
24,268
Healing
28,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Blewbury
Zhong Kui
13,715
317
664
3,056
13,787
9,729
0
4,500
9,287
20,127
0
L
Persephone
BurnerBrawler
Persephone
17,122
676
1,568
3,713
12,362
5,847
117
4,022
8,337
31,224
0
W
14,686
4,219
2,628
12,742
27,551
25,923
442
8,956
18,595
1,463
33,084
W
Chernobog
ShadoDestroyer
Chernobog
16,670
9,603
910
1,242
10,195
6,327
3,428
4,223
5,972
0
41,142
W
16,014
198
2,205
2,653
10,840
5,217
2,024
4,933
5,907
33,840
0
L
Sun Wukong
TYPEFRUITS
Sun Wukong
8,145
1,293
863
3,136
17,831
13,938
315
6,073
11,758
0
12,601
L
Chiron
14,273
4,148
1,796
3,605
14,940
6,853
688
8,248
6,655
0
34,560
L
Mercury
scottandré
Mercury
10,970
2,589
2,400
3,467
17,601
18,686
531
7,825
9,776
0
21,794
W
Bellona
vancedom12
Bellona
6,287
595
1,213
4,051
21,045
20,522
1,121
9,660
11,385
0
11,361
W
13,964
775
218
1,055
12,974
5,798
574
3,065
9,909
25,645
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,106
Gold Earned
56,026
118
Minions Killed
152
0
Camps Cleared
0
1,309,226
Distance Traveled
1,301,646
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
10,060
719
21
2
0
256,684
0
L
Persephone
9,513
680
25
2
0
276,565
0
W
Set
12,672
905
42
3
0
288,654
0
W
Chernobog
11,980
856
56
4
0
236,266
0
W
Thoth
11,617
830
30
2
0
273,562
0
L
Sun Wukong
8,849
632
11
1
0
229,515
0
L
Chiron
10,826
773
44
3
0
249,220
0
L
Mercury
10,858
776
17
1
0
297,242
0
W
Bellona
9,780
699
8
1
0
257,140
4
W
Agni
9,977
713
16
1
0
246,024
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role