Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
Citrus469
Merlin
Level 8
God Stats
2W - 3L
1,470 SR
Queue Stats
2W - 20L
1,108 Elo+
Party 2
Tyr
Tyr
PeterYoli
Tyr
Level 142
God Stats
2W - 1L
1,500 SR
Queue Stats
50W - 50L
1,484 Elo+
Solo
Team Averages
Level 71
1,490 SR
1,364 Elo+

VS

Team Averages
Level 37
1,649 SR
1,446 Elo+
Anubis
Anubis
Banannana
Anubis
Level 43
God Stats
5W - 4L
1,740 SR
Queue Stats
21W - 28L
1,409 Elo+
Party 1
Sobek
Sobek
JoelA925
Sobek
Level 27
God Stats
3W - 1L
1,797 SR
Queue Stats
31W - 12L
1,579 Elo+
Party 1
Ne Zha
Ne Zha
babayaga18709
Ne Zha
Level 40
God Stats
6W - 14L
1,409 SR
Queue Stats
12W - 31L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
10
1 / 5 / 1
6,513
651
3,405
8,361
2,546
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
Citrus469
Merlin
9
0 / 7 / 1
5,873
587
4,810
8,515
2,494
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
1 / 2 / 1
7,250
725
7,084
15,723
13,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Banannana
Anubis
12
3 / 2 / 9
7,566
757
9,159
8,187
4,585
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
JoelA925
Sobek
12
3 / 0 / 8
7,963
796
5,483
8,368
7,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
8 / 0 / 5
8,307
831
10,910
8,102
3,595
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
36
2
Kills
14
14
Deaths
2
3
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
1
5
1
0.3
W
Anubis
Banannana
Anubis
3
2
9
3.75
L
Merlin
Citrus469
Merlin
0
7
1
0.07
W
Sobek
JoelA925
Sobek
3
0
8
7
L
1
2
1
0.75
W
8
0
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,299
Damage
25,552
32,599
Taken
24,657
18,093
Mitigated
16,062
9,157
Healing
9,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
3,405
1,337
139
1,589
8,361
2,546
0
4,568
3,793
0
10,335
W
Anubis
Banannana
Anubis
9,159
1,108
257
3,786
8,187
4,585
520
1,356
6,831
29,280
0
L
Merlin
Citrus469
Merlin
4,810
133
0
330
8,515
2,494
0
4,387
4,128
16,295
0
W
Sobek
JoelA925
Sobek
5,483
679
0
1,756
8,368
7,882
66
2,171
6,197
9,693
0
L
7,084
675
0
7,099
15,723
13,053
0
5,950
9,773
0
23,458
W
10,910
1,756
290
3,333
8,102
3,595
0
1,995
6,107
0
37,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,636
Gold Earned
23,836
83
Minions Killed
116
4
Camps Cleared
5
483,953
Distance Traveled
557,388
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,513
651
17
2
0
149,686
2
W
Anubis
7,566
757
62
6
2
150,792
1
L
Merlin
5,873
587
30
3
1
142,035
0
W
Sobek
7,963
796
8
1
0
197,021
1
L
Tyr
7,250
725
36
4
3
192,232
0
W
Ne Zha
8,307
831
46
5
3
209,575
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role