Player Matchup

Aphrodite
Aphrodite
AboveRaptor
Aphrodite
Level 78
God Stats
5W - 1L
1,318 SR
Queue Stats
28W - 20L
1,451 Elo+
Party 1
King Arthur
King Arthur
BlueFire34
King Arthur
Level 97
God Stats
12W - 7L
1,677 SR
Queue Stats
63W - 36L
1,650 Elo+
Party 1
Skadi
Skadi
mutesasox
Skadi
Level 62
God Stats
10W - 10L
1,526 SR
Queue Stats
59W - 62L
1,501 Elo+
Solo
Tyr
Tyr
ratmonkey187
Tyr
Level 66
God Stats
1W - 1L
1,681 SR
Queue Stats
10W - 8L
1,391 Elo+
Solo
Scylla
Scylla
xXJ_StarkXx
Scylla
Level 84
God Stats
1W - 1L
1,291 SR
Queue Stats
197W - 214L
1,411 Elo+
Solo
Team Averages
Level 77
1,499 SR
1,481 Elo+

VS

Team Averages
Level 113
1,459 SR
1,472 Elo+
Fenrir
Fenrir
 
Fenrir
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
DENVER_4_EVER_
Cupid
Level 112
God Stats
89W - 86L
1,472 SR
Queue Stats
136W - 163L
1,456 Elo+
Solo
Cthulhu
Cthulhu
MadCheese3
Cthulhu
Level 107
God Stats
1W - 1L
1,785 SR
Queue Stats
30W - 38L
1,469 Elo+
Solo
Freya
Freya
NerfRece9k
Freya
Level 66
God Stats
0W - 4L
1,119 SR
Queue Stats
4W - 9L
1,380 Elo+
Solo
Anubis
Anubis
TheJungleDiener
Anubis
Level 144
God Stats
0W - 1L
1,417 SR
Queue Stats
21W - 23L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AboveRaptor
Aphrodite
17
2 / 3 / 3
10,844
986
9,648
11,402
7,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
BlueFire34
King Arthur
17
3 / 1 / 7
11,743
1,068
23,100
17,862
19,060
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

Skadi
mutesasox
Skadi
18
4 / 2 / 8
12,751
1,159
17,120
8,752
4,094
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
1 / 2 / 7
11,049
1,004
8,321
14,486
12,119
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
17
3 / 1 / 4
11,666
1,061
12,557
6,453
3,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

231

VS

Team 2 Tickets

156

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
0 / 1 / 3
10,432
948
3,270
12,088
8,605
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
3 / 3 / 5
11,827
1,075
18,422
19,523
10,425
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
MadCheese3
Cthulhu
18
1 / 2 / 6
11,594
1,054
12,699
19,026
23,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Freya
15
2 / 1 / 2
10,433
948
2,517
3,197
1,380
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
3 / 6 / 4
11,872
1,079
15,966
20,531
13,423
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
29
13
Kills
9
9
Deaths
13
29
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
1
3
1.5
W
Aphrodite
AboveRaptor
Aphrodite
2
3
3
1.17
W
King Arthur
BlueFire34
King Arthur
3
1
7
6.5
L
3
3
5
1.83
L
Cthulhu
MadCheese3
Cthulhu
1
2
6
2
L
Freya
2
1
2
3
L
3
6
4
0.83
W
Skadi
mutesasox
Skadi
4
2
8
4
W
1
2
7
2.25
W
Scylla
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,746
Damage
52,874
58,955
Taken
74,365
46,046
Mitigated
57,185
15,238
Healing
6,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
3,270
611
53
3,683
12,088
8,605
0
4,541
7,367
0
7,075
W
Aphrodite
AboveRaptor
Aphrodite
9,648
1,246
6,355
5,511
11,402
7,523
0
7,648
3,386
19,576
0
W
King Arthur
BlueFire34
King Arthur
23,100
3,936
0
0
17,862
19,060
0
8,089
9,159
0
41,671
L
18,422
12,819
94
1,240
19,523
10,425
0
5,376
13,963
0
39,048
L
Cthulhu
MadCheese3
Cthulhu
12,699
1,151
0
210
19,026
23,352
0
4,391
14,501
33,616
0
L
Freya
2,517
825
0
484
3,197
1,380
0
634
2,563
5,154
0
L
15,966
613
0
1,139
20,531
13,423
0
6,513
13,766
46,924
0
W
Skadi
mutesasox
Skadi
17,120
6,568
730
166
8,752
4,094
0
5,249
3,387
0
51,849
W
8,321
1,406
516
1,306
14,486
12,119
0
6,538
7,585
0
14,864
W
Scylla
12,557
1,218
521
133
6,453
3,250
0
2,125
4,256
36,247
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,053
Gold Earned
56,158
235
Minions Killed
218
10
Camps Cleared
8
1,197,723
Distance Traveled
980,074
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,432
948
7
1
3
268,017
3
W
Aphrodite
10,844
986
33
3
1
236,684
1
W
King Arthur
11,743
1,068
35
3
0
245,988
0
L
Cupid
11,827
1,075
36
3
3
208,291
1
L
Cthulhu
11,594
1,054
73
7
0
238,842
0
L
Freya
10,433
948
11
1
1
66,967
0
L
Anubis
11,872
1,079
91
8
1
197,957
1
W
Skadi
12,751
1,159
77
7
7
239,014
5
W
Tyr
11,049
1,004
23
2
1
264,766
0
W
Scylla
11,666
1,061
67
6
1
211,271
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role