Player Matchup

Sylvanus
Sylvanus
DFurt
Sylvanus
Level 120
God Stats
1W - 2L
1,082 SR
Queue Stats
6W - 12L
1,112 Elo+
Party 2
Danzaburou
Danzaburou
DreZe
Danzaburou
Level 100
God Stats
24W - 23L
1,479 SR
Queue Stats
82W - 104L
1,379 Elo+
Party 2
Nox
Nox
GnarlyGrzzly
Nox
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 16L
1,092 Elo+
Party 2
Team Averages
Level 109
1,354 SR
1,194 Elo+

VS

Team Averages
Level 78
1,459 SR
1,370 Elo+
Neith
Neith
Brodeman2
Neith
Level 69
God Stats
28W - 24L
1,485 SR
Queue Stats
113W - 164L
1,308 Elo+
Party 1
Ares
Ares
IamLegend-_-16
Ares
Level 122
God Stats
1W - 2L
1,500 SR
Queue Stats
146W - 216L
1,342 Elo+
Party 1
Anubis
Anubis
Packk Sac
Anubis
Level 43
God Stats
11W - 8L
1,393 SR
Queue Stats
28W - 39L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DFurt
Sylvanus
14
2 / 1 / 6
9,867
705
8,349
13,050
13,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
DreZe
Danzaburou
15
6 / 3 / 3
10,247
732
17,925
14,040
6,700
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
1 / 5 / 7
8,576
613
7,525
14,440
9,317
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Brodeman2
Neith
16
4 / 1 / 5
9,689
692
13,151
9,738
4,579
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
3 / 5 / 6
10,059
719
10,652
19,013
20,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Anubis
Packk Sac
Anubis
13
2 / 3 / 5
8,672
619
8,476
12,157
6,663
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
25
9
Kills
9
9
Deaths
9
16
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Neith
Brodeman2
Neith
4
1
5
6.5
W
Sylvanus
DFurt
Sylvanus
2
1
6
5
W
Danzaburou
DreZe
Danzaburou
6
3
3
2.5
W
1
5
7
0.9
L
3
5
6
1.2
L
Anubis
Packk Sac
Anubis
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,799
Damage
32,279
41,530
Taken
40,908
29,849
Mitigated
32,003
14,226
Healing
6,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Brodeman2
Neith
13,151
5,239
0
1,656
9,738
4,579
636
4,113
5,625
0
44,939
W
Sylvanus
DFurt
Sylvanus
8,349
2,198
3,573
4,576
13,050
13,832
72
6,084
6,966
24,826
0
W
Danzaburou
DreZe
Danzaburou
17,925
6,025
0
1,973
14,040
6,700
198
5,476
8,564
0
55,330
W
7,525
1,055
0
4,104
14,440
9,317
0
8,346
6,094
23,548
0
L
10,652
592
306
1,872
19,013
20,761
176
6,429
12,584
20,040
0
L
Anubis
Packk Sac
Anubis
8,476
729
0
2,668
12,157
6,663
312
5,428
6,729
22,442
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,690
Gold Earned
28,420
149
Minions Killed
143
7
Camps Cleared
2
681,296
Distance Traveled
713,348
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,689
692
75
5
1
255,587
0
W
Sylvanus
9,867
705
31
2
2
215,148
0
W
Danzaburou
10,247
732
90
6
3
264,860
7
W
Nox
8,576
613
28
2
2
201,288
2
L
Ares
10,059
719
24
2
1
239,930
3
L
Anubis
8,672
619
44
3
0
217,831
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role