Player Matchup

Sol
Sol
Reeverrb
Sol
Level 107
God Stats
3W - 2L
1,531 SR
Queue Stats
7W - 9L
1,296 Elo+
Party 1
Charybdis
Charybdis
StayTunedKrispy
Charybdis
Level 127
God Stats
7W - 10L
1,629 SR
Queue Stats
86W - 109L
1,462 Elo+
Party 2
Hun Batz
Hun Batz
Thump3rrr
Hun Batz
Level 87
God Stats
2W - 2L
1,684 SR
Queue Stats
48W - 59L
1,426 Elo+
Party 1
Ares
Ares
iHas2Cats
Ares
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Vamana
Vamana
suitsncigars
Vamana
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 82L
1,447 Elo+
Party 2
Team Averages
Level 106
1,569 SR
1,426 Elo+

VS

Team Averages
Level 123
1,541 SR
1,458 Elo+
Tyr
Tyr
An1meGuy
Tyr
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 140L
1,482 Elo+
Solo
Medusa
Medusa
DrYeske
Medusa
Level 160
God Stats
20W - 37L
1,284 SR
Queue Stats
372W - 401L
1,385 Elo+
Solo
Baron Samedi
Baron Samedi
EckoSan
Baron Samedi
Level 160
God Stats
19W - 16L
1,607 SR
Queue Stats
567W - 612L
1,549 Elo+
Solo
Bacchus
Bacchus
elpochogamer
Bacchus
Level 63
God Stats
1W - 1L
1,718 SR
Queue Stats
5W - 9L
1,367 Elo+
Solo
Kuzenbo
Kuzenbo
xImmortalLifex
Kuzenbo
Level 127
God Stats
1W - 3L
1,594 SR
Queue Stats
77W - 82L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 0
6,611
509
2,465
8,351
3,280
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charybdis
StayTunedKrispy
Charybdis
12
1 / 2 / 0
7,056
543
3,940
7,609
2,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hun Batz
Thump3rrr
Hun Batz
10
0 / 3 / 2
6,182
476
3,071
10,918
4,290
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ares
9
0 / 4 / 1
5,815
447
2,509
11,295
7,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Vamana
13
1 / 0 / 0
7,637
587
5,713
8,460
8,596
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 0
6,822
525
5,903
9,345
8,880
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Medusa
DrYeske
Medusa
12
2 / 0 / 3
6,572
506
4,802
5,295
2,044
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Baron Samedi
EckoSan
Baron Samedi
14
3 / 0 / 0
8,098
623
8,092
8,049
4,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
elpochogamer
Bacchus
7
2 / 1 / 3
5,846
450
4,097
5,076
3,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
2 / 0 / 2
6,702
516
4,301
9,472
6,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
18
2
Kills
10
10
Deaths
2
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
L
Medusa
DrYeske
Medusa
2
0
3
3.5
L
Baron Samedi
EckoSan
Baron Samedi
3
0
0
3
W
0
1
0
0
W
Charybdis
StayTunedKrispy
Charybdis
1
2
0
0.5
W
Hun Batz
Thump3rrr
Hun Batz
0
3
2
0.33
L
Bacchus
elpochogamer
Bacchus
2
1
3
3.5
W
Ares
0
4
1
0.13
W
Vamana
1
0
0
1
L
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,698
Damage
27,195
46,633
Taken
37,237
26,812
Mitigated
24,412
16,844
Healing
15,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,903
970
0
2,227
9,345
8,880
44
0
9,345
0
47,238
L
Medusa
DrYeske
Medusa
4,802
2,338
0
2,201
5,295
2,044
0
678
4,617
0
43,697
L
Baron Samedi
EckoSan
Baron Samedi
8,092
962
701
3,626
8,049
4,107
140
2,755
5,294
69,522
0
W
2,465
781
0
4,076
8,351
3,280
0
4,252
3,838
52,476
0
W
Charybdis
StayTunedKrispy
Charybdis
3,940
2,367
0
4,057
7,609
2,795
1,040
2,083
5,506
0
63,704
W
Hun Batz
Thump3rrr
Hun Batz
3,071
1,521
0
3,736
10,918
4,290
0
3,218
7,650
0
39,249
L
Bacchus
elpochogamer
Bacchus
4,097
1,219
0
1,873
5,076
3,167
0
840
4,236
14,045
0
W
Ares
2,509
306
0
807
11,295
7,851
0
6,416
4,772
14,278
0
W
Vamana
5,713
2,938
0
4,168
8,460
8,596
0
269
8,191
0
58,689
L
4,301
1,641
0
5,232
9,472
6,214
36
807
8,665
44,501
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,301
Gold Earned
34,040
408
Minions Killed
386
0
Camps Cleared
0
1,257,311
Distance Traveled
1,176,537
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
6,822
525
74
6
0
253,882
3
L
Medusa
6,572
506
72
6
0
252,366
3
L
Baron Samedi
8,098
623
133
10
0
241,736
4
W
Sol
6,611
509
98
8
0
249,513
2
W
Charybdis
7,056
543
113
9
0
237,159
4
W
Hun Batz
6,182
476
68
5
0
255,982
2
L
Bacchus
5,846
450
21
2
0
140,712
2
W
Ares
5,815
447
18
1
0
259,514
6
W
Vamana
7,637
587
111
9
0
255,143
2
L
Kuzenbo
6,702
516
86
7
0
287,841
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role