Player Matchup

Anhur
Anhur
DeCeee
Anhur
Level 142
God Stats
17W - 8L
1,500 SR
Queue Stats
967W - 459L
1,866 Elo+
Party 1
Sun Wukong
Sun Wukong
Mishą
Sun Wukong
Level 158
God Stats
9W - 8L
1,623 SR
Queue Stats
200W - 161L
1,625 Elo+
Party 1
Athena
Athena
NiceGuyBobby
Athena
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
370W - 74L
1,869 Elo+
Party 1
Lancelot
Lancelot
Yharnаm
Lancelot
Level 41
God Stats
1W - 3L
1,514 SR
Queue Stats
229W - 252L
1,383 Elo+
Solo
Zeus
Zeus
ZanCernelc555
Zeus
Level 101
God Stats
5W - 4L
1,607 SR
Queue Stats
109W - 94L
1,501 Elo+
Solo
Team Averages
Level 94
1,549 SR
1,649 Elo+

VS

Team Averages
Level 25
1,452 SR
1,235 Elo+
Cerberus
Cerberus
FireTankTV
Cerberus
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 11L
1,202 Elo+
Party 2
Bellona
Bellona
KoJotPlayGames
Bellona
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Eset
Eset
Verlaiden92
Eset
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 35L
1,158 Elo+
Party 2
Pele
Pele
marcinxdddddd
Pele
Level 24
God Stats
2W - 5L
1,500 SR
Queue Stats
3W - 10L
1,158 Elo+
Party 2
Chernobog
Chernobog
patrol1948r
Chernobog
Level 29
God Stats
0W - 2L
1,258 SR
Queue Stats
37W - 45L
1,158 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
DeCeee
Anhur
13
8 / 1 / 5
8,395
646
13,315
8,466
3,793
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sun Wukong
Mishą
Sun Wukong
14
4 / 0 / 3
8,562
659
8,691
8,579
6,877
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Athena
11
1 / 0 / 10
7,425
571
3,914
10,725
10,589
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Lancelot
Yharnаm
Lancelot
12
3 / 2 / 7
7,293
561
5,413
9,157
4,133
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
3 / 0 / 6
7,811
601
3,672
2,852
961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
FireTankTV
Cerberus
8
0 / 4 / 1
5,534
426
3,456
12,073
7,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 5 / 2
5,541
426
1,587
10,066
7,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
1 / 3 / 0
6,325
487
3,247
5,562
2,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 3 / 1
5,718
440
2,440
9,475
2,944
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chernobog
patrol1948r
Chernobog
10
0 / 4 / 3
5,765
443
3,271
10,651
2,900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
8
19
Kills
1
3
Deaths
19
31
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Anhur
DeCeee
Anhur
8
1
5
10.5
L
Cerberus
FireTankTV
Cerberus
0
4
1
0.13
L
0
5
2
0.2
W
Sun Wukong
Mishą
Sun Wukong
4
0
3
5.5
W
Athena
1
0
10
6
L
1
3
0
0.33
W
Lancelot
Yharnаm
Lancelot
3
2
7
3.25
W
3
0
6
6
L
0
3
1
0.17
L
Chernobog
patrol1948r
Chernobog
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,005
Damage
14,001
39,779
Taken
47,827
26,353
Mitigated
23,160
15,282
Healing
8,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
DeCeee
Anhur
13,315
8,292
0
1,921
8,466
3,793
2,843
2,113
6,353
0
59,056
L
Cerberus
FireTankTV
Cerberus
3,456
705
0
3,277
12,073
7,812
0
2,156
9,917
18,258
0
L
1,587
408
0
833
10,066
7,264
0
565
9,005
0
19,728
W
Sun Wukong
Mishą
Sun Wukong
8,691
2,184
0
5,475
8,579
6,877
450
985
7,594
0
61,008
W
Athena
3,914
1,826
2,065
2,251
10,725
10,589
80
2,276
8,449
16,521
0
L
3,247
469
262
910
5,562
2,240
0
973
4,549
39,315
0
W
Lancelot
Yharnаm
Lancelot
5,413
818
0
2,820
9,157
4,133
1,029
637
8,520
0
46,825
W
3,672
105
0
750
2,852
961
1,969
692
2,160
48,902
0
L
2,440
301
0
694
9,475
2,944
0
1,167
8,308
0
36,457
L
Chernobog
patrol1948r
Chernobog
3,271
2,238
0
2,258
10,651
2,900
0
2,725
7,886
0
40,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,486
Gold Earned
28,883
423
Minions Killed
274
0
Camps Cleared
0
1,352,481
Distance Traveled
1,190,633
17
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,395
646
100
8
0
237,250
5
L
Cerberus
5,534
426
33
3
0
240,662
1
L
Bellona
5,541
426
37
3
0
203,930
1
W
Sun Wukong
8,562
659
125
10
0
275,229
5
W
Athena
7,425
571
17
1
0
292,983
4
L
Eset
6,325
487
72
6
0
245,315
1
W
Lancelot
7,293
561
78
6
0
303,541
1
W
Zeus
7,811
601
103
8
0
243,478
2
L
Pele
5,718
440
66
5
0
259,537
0
L
Chernobog
5,765
443
66
5
0
241,189
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role