Player Matchup

Nemesis
Nemesis
Bronze III
Atiх
Nemesis
Bronze III
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,572 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 153
1,500 SR
1,572 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 33
1,683 SR
1,237 MMR
Vamana
Vamana
Silver II
VanedaPraim
Vamana
Silver II
Level 33
God Stats
0W - 1L
1,683 SR
Queue Stats
10W - 14L
1,237 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Atiх
Nemesis
19
3 / 0 / 0
12,479
891
17,364
15,202
15,707
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
BakasuraHadesHe BoAh Muzen CabBellona

VS

Bans
PoseidonKaliSkadiOlorunUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
16
0 / 3 / 0
10,386
742
10,553
20,110
30,290
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
0
3
Kills
0
0
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Atiх
Nemesis
3
0
0
3
L
Vamana
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,364
Damage
10,553
15,202
Taken
20,110
15,707
Mitigated
30,290
2,892
Healing
4,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Atiх
Nemesis
17,364
10,247
0
2,892
15,202
15,707
1,262
239
14,963
50
85,512
L
Vamana
10,553
5,094
0
4,509
20,110
30,290
0
590
19,520
0
61,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,479
Gold Earned
10,386
149
Minions Killed
118
7
Camps Cleared
5
311,607
Distance Traveled
273,579
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
12,479
891
149
11
7
311,607
0
L
Vamana
10,386
742
118
8
5
273,579
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role