Player Matchup

Tiamat
Tiamat
Eclipssse
Tiamat
Level 51
God Stats
8W - 3L
1,732 SR
Queue Stats
243W - 220L
1,531 Elo+
Party 1
Chaac
Chaac
KoFnFresh
Chaac
Level 58
God Stats
7W - 3L
1,437 SR
Queue Stats
236W - 241L
1,501 Elo+
Party 1
Serqet
Serqet
KoFnSpace
Serqet
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 51L
1,611 Elo+
Party 1
Raijin
Raijin
iimissher
Raijin
Level 56
God Stats
2W - 1L
1,500 SR
Queue Stats
340W - 279L
1,519 Elo+
Party 1
Ne Zha
Ne Zha
onlyodd
Ne Zha
Level 28
God Stats
3W - 4L
1,237 SR
Queue Stats
182W - 105L
1,585 Elo+
Solo
Team Averages
Level 44
1,481 SR
1,550 Elo+

VS

Team Averages
Level 23
1,414 SR
1,539 Elo+
Bacchus
Bacchus
Commando Bearz
Bacchus
Level 26
God Stats
0W - 1L
1,287 SR
Queue Stats
6W - 12L
1,697 Elo+
Solo
Tsukuyomi
Tsukuyomi
Time is Daddy
Tsukuyomi
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,738 Elo+
Solo
Fafnir
Fafnir
Void x Sky
Fafnir
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,107 Elo+
Solo
Sol
Sol
WaifuGodDende
Sol
Level 18
God Stats
0W - 3L
1,500 SR
Queue Stats
13W - 12L
1,635 Elo+
Solo
Jormungandr
Jormungandr
YoDaddySon69
Jormungandr
Level 28
God Stats
0W - 3L
1,283 SR
Queue Stats
107W - 125L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Eclipssse
Tiamat
17
7 / 3 / 13
10,506
808
15,979
13,790
8,913
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chaac
KoFnFresh
Chaac
16
2 / 3 / 20
10,042
772
9,989
16,311
19,568
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Serqet
KoFnSpace
Serqet
16
5 / 6 / 16
10,078
775
8,454
12,101
7,384
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Raijin
iimissher
Raijin
16
2 / 4 / 23
10,401
800
9,644
10,769
4,875
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ne Zha
onlyodd
Ne Zha
19
17 / 2 / 13
12,341
949
23,536
18,345
9,435
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 4 / 6
10,166
782
7,537
13,301
20,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tsukuyomi
Time is Daddy
Tsukuyomi
15
3 / 12 / 3
9,116
701
9,630
18,056
6,651
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fafnir
Void x Sky
Fafnir
16
4 / 6 / 8
9,245
711
8,848
20,128
24,847
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
4 / 6 / 4
10,103
777
13,778
14,246
4,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
YoDaddySon69
Jormungandr
16
2 / 5 / 11
9,738
749
8,694
10,653
9,407
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
49
33
Kills
17
18
Deaths
33
85
Assists
32
Player
Kills
Deaths
Assists
KDA
L
4
4
6
1.75
W
Tiamat
Eclipssse
Tiamat
7
3
13
4.5
W
Chaac
KoFnFresh
Chaac
2
3
20
4
W
Serqet
KoFnSpace
Serqet
5
6
16
2.17
L
Tsukuyomi
Time is Daddy
Tsukuyomi
3
12
3
0.38
L
Fafnir
Void x Sky
Fafnir
4
6
8
1.33
L
4
6
4
1
L
Jormungandr
YoDaddySon69
Jormungandr
2
5
11
1.5
W
Raijin
iimissher
Raijin
2
4
23
3.38
W
Ne Zha
onlyodd
Ne Zha
17
2
13
11.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,602
Damage
48,487
71,316
Taken
76,384
50,175
Mitigated
65,600
29,802
Healing
11,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,537
421
266
975
13,301
20,600
31
4,731
8,570
11,441
0
W
Tiamat
Eclipssse
Tiamat
15,979
891
3,068
4,776
13,790
8,913
1,154
7,833
5,957
26,459
0
W
Chaac
KoFnFresh
Chaac
9,989
2,116
998
4,704
16,311
19,568
867
5,430
10,881
0
21,430
W
Serqet
KoFnSpace
Serqet
8,454
4,029
2,318
1,947
12,101
7,384
5,679
7,241
4,860
0
10,391
L
Tsukuyomi
Time is Daddy
Tsukuyomi
9,630
2,096
183
361
18,056
6,651
348
5,908
11,832
0
17,645
L
Fafnir
Void x Sky
Fafnir
8,848
3,463
605
4,832
20,128
24,847
351
6,860
13,122
16,664
0
L
13,778
3,831
182
3,885
14,246
4,095
1,078
4,030
9,858
26,321
0
L
Jormungandr
YoDaddySon69
Jormungandr
8,694
2,551
0
0
10,653
9,407
245
4,094
6,559
21,028
0
W
Raijin
iimissher
Raijin
9,644
983
1,496
1,358
10,769
4,875
769
6,702
4,067
21,002
0
W
Ne Zha
onlyodd
Ne Zha
23,536
5,751
1,865
7,272
18,345
9,435
970
11,651
6,694
0
51,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,368
Gold Earned
48,368
116
Minions Killed
80
0
Camps Cleared
0
1,219,425
Distance Traveled
1,125,374
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
10,166
782
8
1
0
275,467
1
W
Tiamat
10,506
808
17
1
0
265,430
0
W
Chaac
10,042
772
15
1
0
263,020
0
W
Serqet
10,078
775
11
1
0
210,104
1
L
Tsukuyomi
9,116
701
17
1
0
217,082
0
L
Fafnir
9,245
711
10
1
0
206,298
0
L
Sol
10,103
777
28
2
0
189,171
0
L
Jormungandr
9,738
749
17
1
0
237,356
0
W
Raijin
10,401
800
20
2
0
214,424
0
W
Ne Zha
12,341
949
53
4
0
266,447
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role