Player Matchup

Aphrodite
Aphrodite
OGLoc22
Aphrodite
Level 7
God Stats
8W - 6L
1,297 SR
Queue Stats
22W - 13L
1,643 Elo+
Party 2
Danzaburou
Danzaburou
SimpnSandlio
Danzaburou
Level 104
God Stats
1W - 4L
1,423 SR
Queue Stats
291W - 206L
1,618 Elo+
Party 2
Nemesis
Nemesis
ThePenat
Nemesis
Level 47
God Stats
0W - 2L
1,306 SR
Queue Stats
3W - 8L
1,442 Elo+
Party 2
Sobek
Sobek
Zzzqxil
Sobek
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,556 Elo+
Party 2
Ra
Ra
sergeantskittlez
Ra
Level 85
God Stats
0W - 4L
1,847 SR
Queue Stats
247W - 162L
1,602 Elo+
Party 2
Team Averages
Level 62
1,474 SR
1,572 Elo+

VS

Team Averages
Level 111
1,623 SR
1,592 Elo+
Bellona
Bellona
 
Bellona
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
BenHoHoHo
Ah Puch
Level 22
God Stats
1W - 0L
1,771 SR
Queue Stats
28W - 19L
1,594 Elo+
Party 1
Chiron
Chiron
MrWisp
Chiron
Level 107
God Stats
1W - 0L
1,859 SR
Queue Stats
358W - 311L
1,565 Elo+
Party 1
Ne Zha
Ne Zha
ShadyPsycho
Ne Zha
Level 159
God Stats
4W - 7L
1,500 SR
Queue Stats
337W - 287L
1,654 Elo+
Party 1
Atlas
Atlas
noxiss2015
Atlas
Level 158
God Stats
28W - 29L
1,484 SR
Queue Stats
442W - 392L
1,648 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
OGLoc22
Aphrodite
15
0 / 2 / 0
8,929
446
2,144
11,047
4,510
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Danzaburou
SimpnSandlio
Danzaburou
15
1 / 6 / 1
9,565
478
8,509
17,255
6,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
ThePenat
Nemesis
17
6 / 3 / 1
10,403
520
16,257
21,880
11,350
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sobek
Zzzqxil
Sobek
11
0 / 3 / 6
8,263
413
6,772
20,381
20,005
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
4 / 5 / 3
9,708
485
17,737
17,350
8,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
16
4 / 5 / 6
11,215
561
14,692
22,446
20,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Puch
BenHoHoHo
Ah Puch
16
1 / 2 / 6
10,800
540
11,066
11,102
6,099
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chiron
MrWisp
Chiron
15
2 / 1 / 8
10,550
528
13,619
15,739
11,803
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ne Zha
19
11 / 1 / 3
12,529
626
17,579
19,884
11,236
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Atlas
17
0 / 2 / 2
10,423
521
8,424
19,080
12,179
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
43
11
Kills
18
19
Deaths
11
11
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
4
5
6
1.4
W
Ah Puch
BenHoHoHo
Ah Puch
1
2
6
2
W
Chiron
MrWisp
Chiron
2
1
8
6
L
Aphrodite
OGLoc22
Aphrodite
0
2
0
0
W
Ne Zha
11
1
3
12.5
L
Danzaburou
SimpnSandlio
Danzaburou
1
6
1
0.25
L
Nemesis
ThePenat
Nemesis
6
3
1
2.17
L
Sobek
Zzzqxil
Sobek
0
3
6
1
W
Atlas
0
2
2
0.5
L
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,419
Damage
65,380
87,913
Taken
88,251
51,260
Mitigated
61,416
24,885
Healing
36,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
14,692
5,304
0
3,727
22,446
20,099
888
11,060
11,386
0
97,810
W
Ah Puch
BenHoHoHo
Ah Puch
11,066
1,085
134
3,598
11,102
6,099
0
2,231
8,871
69,949
0
W
Chiron
MrWisp
Chiron
13,619
5,897
3,799
5,249
15,739
11,803
0
6,248
9,130
0
47,066
L
Aphrodite
OGLoc22
Aphrodite
2,144
99
278
5,380
11,047
4,510
0
3,568
7,479
61,309
0
W
Ne Zha
17,579
7,919
0
10,804
19,884
11,236
1,184
4,003
15,584
0
113,850
L
Danzaburou
SimpnSandlio
Danzaburou
8,509
3,716
0
4,316
17,255
6,761
0
645
16,610
0
76,551
L
Nemesis
ThePenat
Nemesis
16,257
9,491
0
2,193
21,880
11,350
187
6,435
15,445
0
90,665
L
Sobek
Zzzqxil
Sobek
6,772
881
2,502
5,702
20,381
20,005
0
5,353
15,028
18,619
0
W
Atlas
8,424
2,809
0
9,459
19,080
12,179
0
3,714
15,366
90,843
19,535
L
17,737
2,190
1,617
2,897
17,350
8,634
89
2,739
14,611
88,422
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,868
Gold Earned
55,517
535
Minions Killed
635
0
Camps Cleared
0
1,902,372
Distance Traveled
1,958,818
8
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,215
561
139
7
0
406,874
4
W
Ah Puch
10,800
540
125
6
0
320,345
7
W
Chiron
10,550
528
53
3
0
397,522
9
L
Aphrodite
8,929
446
113
6
0
332,980
0
W
Ne Zha
12,529
626
168
8
0
425,642
3
L
Danzaburou
9,565
478
149
7
0
351,672
4
L
Nemesis
10,403
520
119
6
0
471,346
0
L
Sobek
8,263
413
14
1
0
379,091
4
W
Atlas
10,423
521
150
8
0
408,435
6
L
Ra
9,708
485
140
7
0
367,283
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role