Player Matchup

Zhong Kui
Zhong Kui
DerekHesh
Zhong Kui
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
341W - 230L
1,812 Elo+
Party 1
Fenrir
Fenrir
KindaQuirky69
Fenrir
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
196W - 21L
1,955 Elo+
Party 1
Izanami
Izanami
Rvndumb
Izanami
Level 148
God Stats
23W - 13L
1,703 SR
Queue Stats
724W - 510L
1,799 Elo+
Party 1
Cabrakan
Cabrakan
blingblingboiii
Cabrakan
Level 128
God Stats
13W - 4L
1,805 SR
Queue Stats
219W - 77L
1,825 Elo+
Party 1
Chernobog
Chernobog
yungrambo
Chernobog
Level 58
God Stats
26W - 12L
1,551 SR
Queue Stats
217W - 193L
1,584 Elo+
Party 1
Team Averages
Level 101
1,612 SR
1,795 Elo+

VS

Team Averages
Level 88
1,519 SR
1,520 Elo+
Izanami
Izanami
 
Izanami
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
DA DONBOT
Merlin
Level 153
God Stats
6W - 4L
1,629 SR
Queue Stats
304W - 295L
1,540 Elo+
Party 3
Terra
Terra
DoveTail63
Terra
Level 41
God Stats
2W - 4L
1,537 SR
Queue Stats
5W - 9L
1,537 Elo+
Party 2
Set
Set
UnrulyD
Set
Level 93
God Stats
0W - 1L
1,270 SR
Queue Stats
175W - 150L
1,438 Elo+
Solo
King Arthur
King Arthur
thereekster187
King Arthur
Level 126
God Stats
41W - 36L
1,662 SR
Queue Stats
212W - 187L
1,585 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DerekHesh
Zhong Kui
13
0 / 0 / 3
7,435
572
3,475
6,943
5,132
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
6 / 2 / 2
9,578
737
11,796
18,717
10,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
Rvndumb
Izanami
16
9 / 0 / 0
9,472
729
10,852
6,512
2,927
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
13
2 / 0 / 9
7,949
611
3,944
9,992
10,018
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chernobog
yungrambo
Chernobog
15
6 / 0 / 2
9,631
741
7,973
7,464
3,038
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
9
0 / 5 / 0
5,575
429
5,245
9,820
3,323
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
DA DONBOT
Merlin
11
0 / 5 / 0
6,093
469
3,810
9,940
3,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Terra
9
0 / 4 / 0
5,115
393
1,481
7,781
3,257
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Set
9
0 / 5 / 0
5,482
422
2,787
12,635
5,215
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
thereekster187
King Arthur
10
2 / 4 / 0
6,363
489
6,416
12,091
9,951
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
2
23
Kills
2
2
Deaths
23
16
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
5
0
0
L
Merlin
DA DONBOT
Merlin
0
5
0
0
W
Zhong Kui
DerekHesh
Zhong Kui
0
0
3
1.5
L
Terra
0
4
0
0
W
6
2
2
3.5
W
Izanami
Rvndumb
Izanami
9
0
0
9
L
Set
0
5
0
0
W
Cabrakan
2
0
9
6.5
L
King Arthur
thereekster187
King Arthur
2
4
0
0.5
W
Chernobog
yungrambo
Chernobog
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,040
Damage
19,739
49,628
Taken
52,267
32,030
Mitigated
25,473
22,888
Healing
10,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
5,245
4,509
0
2,124
9,820
3,323
0
2,488
7,332
0
43,549
L
Merlin
DA DONBOT
Merlin
3,810
362
0
1,019
9,940
3,727
0
1,495
8,445
49,231
0
W
Zhong Kui
DerekHesh
Zhong Kui
3,475
544
0
4,763
6,943
5,132
0
780
6,163
50,510
0
L
Terra
1,481
220
184
1,069
7,781
3,257
0
1,457
6,324
17,288
0
W
11,796
6,222
0
8,874
18,717
10,915
2,442
353
18,364
0
65,968
W
Izanami
Rvndumb
Izanami
10,852
7,934
0
4,124
6,512
2,927
3,618
1,839
4,673
0
99,311
L
Set
2,787
1,929
0
3,814
12,635
5,215
0
877
11,758
0
25,584
W
Cabrakan
3,944
717
360
1,330
9,992
10,018
0
1,524
8,468
16,260
0
L
King Arthur
thereekster187
King Arthur
6,416
1,842
0
1,910
12,091
9,951
0
1,102
10,989
0
45,658
W
Chernobog
yungrambo
Chernobog
7,973
4,738
0
3,437
7,464
3,038
1,790
795
6,669
0
78,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,065
Gold Earned
28,628
549
Minions Killed
314
0
Camps Cleared
0
1,293,052
Distance Traveled
1,123,478
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,575
429
73
6
0
200,609
1
L
Merlin
6,093
469
85
7
0
206,741
3
W
Zhong Kui
7,435
572
83
6
0
285,070
4
L
Terra
5,115
393
35
3
0
282,873
2
W
Fenrir
9,578
737
130
10
0
263,630
0
W
Izanami
9,472
729
173
13
0
247,789
2
L
Set
5,482
422
52
4
0
214,780
1
W
Cabrakan
7,949
611
19
1
0
265,869
5
L
King Arthur
6,363
489
69
5
0
218,475
3
W
Chernobog
9,631
741
144
11
0
230,694
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role