Player Matchup

Nox
Nox
Donut0406
Nox
Level 63
God Stats
47W - 41L
1,531 SR
Queue Stats
329W - 277L
1,555 Elo+
Solo
Baron Samedi
Baron Samedi
One Corndog
Baron Samedi
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 69L
1,446 Elo+
Solo
Cliodhna
Cliodhna
Taybro98
Cliodhna
Level 104
God Stats
2W - 1L
1,762 SR
Queue Stats
84W - 84L
1,527 Elo+
Solo
Agni
Agni
UbiquitousGaze
Agni
Level 88
God Stats
15W - 18L
1,572 SR
Queue Stats
567W - 575L
1,555 Elo+
Solo
Apollo
Apollo
xaLLGaMeSaReaiDz
Apollo
Level 143
God Stats
8W - 4L
1,652 SR
Queue Stats
205W - 196L
1,577 Elo+
Solo
Team Averages
Level 105
1,603 SR
1,532 Elo+

VS

Team Averages
Level 109
1,633 SR
1,517 Elo+
Rama
Rama
Aftermaph
Rama
Level 106
God Stats
174W - 161L
1,567 SR
Queue Stats
958W - 1,005L
1,542 Elo+
Solo
Zhong Kui
Zhong Kui
Bizcutz
Zhong Kui
Level 103
God Stats
5W - 3L
1,851 SR
Queue Stats
547W - 472L
1,530 Elo+
Solo
Merlin
Merlin
DarkLotus224
Merlin
Level 99
God Stats
44W - 61L
1,335 SR
Queue Stats
460W - 538L
1,434 Elo+
Solo
Odin
Odin
DeathHazardx
Odin
Level 89
God Stats
35W - 20L
1,688 SR
Queue Stats
572W - 608L
1,569 Elo+
Solo
Ares
Ares
Spaceboy089578
Ares
Level 149
God Stats
1W - 3L
1,722 SR
Queue Stats
306W - 297L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 3
7,216
1,203
4,258
1,970
998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
One Corndog
Baron Samedi
12
2 / 0 / 4
7,438
1,240
4,176
3,051
2,052
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cliodhna
Taybro98
Cliodhna
12
0 / 1 / 5
6,988
1,165
5,976
3,940
1,922
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

13
1 / 2 / 2
7,143
1,191
5,068
7,037
3,173
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
3 / 1 / 3
7,696
1,283
3,079
4,605
2,273
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Team 1 Tickets

344

VS

Team 2 Tickets

321

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
12
1 / 0 / 1
7,227
1,205
2,038
1,684
655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Zhong Kui
Bizcutz
Zhong Kui
12
2 / 2 / 2
7,423
1,237
3,870
5,056
6,112
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
12
0 / 1 / 2
6,808
1,135
4,317
4,083
2,027
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
0 / 3 / 4
6,830
1,138
5,861
8,547
5,273
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

12
1 / 1 / 2
6,797
1,133
2,419
5,568
3,844
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
15
7
Kills
4
4
Deaths
7
17
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Rama
1
0
1
1.5
L
Zhong Kui
Bizcutz
Zhong Kui
2
2
2
1.5
L
Merlin
0
1
2
1
L
0
3
4
0.67
W
1
0
3
2.5
W
Baron Samedi
One Corndog
Baron Samedi
2
0
4
4
L
1
1
2
2
W
Cliodhna
Taybro98
Cliodhna
0
1
5
2.5
W
1
2
2
1
W
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,557
Damage
18,505
20,603
Taken
24,938
10,418
Mitigated
17,911
3,078
Healing
1,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
2,038
1,743
0
289
1,684
655
0
554
1,130
0
14,430
L
Zhong Kui
Bizcutz
Zhong Kui
3,870
300
0
571
5,056
6,112
0
2,395
2,661
13,340
0
L
Merlin
4,317
43
195
393
4,083
2,027
0
2,688
1,395
22,161
0
L
5,861
843
0
0
8,547
5,273
0
5,481
3,066
0
10,754
W
4,258
499
0
0
1,970
998
0
1,143
827
13,593
0
W
Baron Samedi
One Corndog
Baron Samedi
4,176
616
879
1,074
3,051
2,052
0
1,958
1,093
13,148
0
L
2,419
253
0
144
5,568
3,844
0
2,384
3,184
5,735
0
W
Cliodhna
Taybro98
Cliodhna
5,976
819
0
422
3,940
1,922
0
2,057
1,883
0
16,294
W
5,068
257
0
634
7,037
3,173
0
2,911
4,126
18,892
0
W
3,079
1,014
0
69
4,605
2,273
0
2,537
2,068
0
15,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,481
Gold Earned
35,085
136
Minions Killed
124
7
Camps Cleared
5
653,176
Distance Traveled
596,261
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,227
1,205
50
8
2
128,324
1
L
Zhong Kui
7,423
1,237
22
4
0
106,185
0
L
Merlin
6,808
1,135
38
6
0
125,172
0
L
Odin
6,830
1,138
12
2
1
139,599
0
W
Nox
7,216
1,203
27
5
3
120,291
0
W
Baron Samedi
7,438
1,240
18
3
1
120,190
3
L
Ares
6,797
1,133
2
0
2
96,981
2
W
Cliodhna
6,988
1,165
30
5
0
154,707
1
W
Agni
7,143
1,191
33
6
2
134,773
0
W
Apollo
7,696
1,283
28
5
1
123,215
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role