Player Matchup

Izanami
Izanami
ArianaGяande
Izanami
Level 160
God Stats
0W - 1L
1,292 SR
Queue Stats
22W - 6L
2,045 Elo+
Party 1
Sobek
Sobek
DefinePride
Sobek
Level 160
God Stats
94W - 41L
1,862 SR
Queue Stats
644W - 229L
1,888 Elo+
Party 1
Thoth
Thoth
LordPhlllp
Thoth
Level 143
God Stats
1W - 4L
1,556 SR
Queue Stats
378W - 314L
1,595 Elo+
Solo
Team Averages
Level 154
1,570 SR
1,843 Elo+

VS

Team Averages
Level 136
1,581 SR
1,744 Elo+
Chiron
Chiron
Nthwk
Chiron
Level 126
God Stats
1W - 1L
1,305 SR
Queue Stats
85W - 54L
1,775 Elo+
Party 2
Agni
Agni
PequeñoNut
Agni
Level 129
God Stats
6W - 1L
1,769 SR
Queue Stats
159W - 110L
1,739 Elo+
Party 2
Mulan
Mulan
momoflyer299
Mulan
Level 154
God Stats
77W - 56L
1,668 SR
Queue Stats
208W - 170L
1,717 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
16
6 / 9 / 7
11,777
736
15,352
21,551
8,460
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
3 / 6 / 9
12,083
755
10,448
25,742
36,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Thoth
17
6 / 7 / 6
12,283
768
16,134
15,613
6,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Nthwk
Chiron
19
10 / 2 / 10
13,756
860
27,559
17,168
8,783
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
6 / 8 / 10
12,394
775
13,749
14,206
6,855
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
6 / 5 / 10
12,139
759
13,452
19,879
22,216
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
52
15
Kills
22
22
Deaths
15
22
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Izanami
6
9
7
1.06
L
3
6
9
1.25
L
Thoth
6
7
6
1.29
W
Chiron
Nthwk
Chiron
10
2
10
7.5
W
6
8
10
1.38
W
6
5
10
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,934
Damage
54,760
62,906
Taken
51,253
51,577
Mitigated
37,854
12,380
Healing
11,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
15,352
11,711
0
5,163
21,551
8,460
1,606
6,369
14,601
0
52,047
L
10,448
1,244
0
5,680
25,742
36,695
120
3,610
21,297
25,920
0
L
Thoth
16,134
316
0
1,537
15,613
6,422
0
3,237
11,794
43,215
0
W
Chiron
Nthwk
Chiron
27,559
13,886
1,153
6,118
17,168
8,783
2,208
10,616
6,552
0
84,713
W
13,749
1,904
0
1,145
14,206
6,855
520
8,459
5,747
34,756
0
W
13,452
2,594
0
3,347
19,879
22,216
470
7,896
11,983
0
29,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,143
Gold Earned
38,289
168
Minions Killed
195
6
Camps Cleared
8
813,846
Distance Traveled
837,931
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
11,777
736
85
5
2
257,749
5
L
Sobek
12,083
755
11
1
1
298,025
2
L
Thoth
12,283
768
72
5
3
258,072
2
W
Chiron
13,756
860
125
8
6
301,905
3
W
Agni
12,394
775
50
3
0
245,920
0
W
Mulan
12,139
759
20
1
2
290,106
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role