Player Matchup

Cerberus
Cerberus
Gold II
AmericanPiexxx3
Cerberus
Gold II
Level 160
God Stats
6W - 4L
1,704 SR
Queue Stats
344W - 346L
1,467 MMR
Solo
King Arthur
King Arthur
Gold IV
BlaZe_KoolAiD
King Arthur
Gold IV
Level 113
God Stats
5W - 3L
1,575 SR
Queue Stats
24W - 24L
1,526 MMR
Solo
Ullr
Ullr
Platinum V
RevelationTW_
Ullr
Platinum V
Level 92
God Stats
2W - 2L
1,842 SR
Queue Stats
43W - 43L
1,813 MMR
Party 1
Ne Zha
Ne Zha
Gold V
gandolftheok
Ne Zha
Gold V
Level 98
God Stats
1W - 0L
1,763 SR
Queue Stats
64W - 72L
1,412 MMR
Party 1
Poseidon
Poseidon
Gold III
xxBEANS
Poseidon
Gold III
Level 154
God Stats
74W - 51L
1,584 SR
Queue Stats
785W - 763L
1,563 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 123
1,694 SR
1,556 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 142
1,654 SR
1,520 MMR
Ravana
Ravana
Silver I
GMaxamilli
Ravana
Silver I
Level 158
God Stats
0W - 1L
1,681 SR
Queue Stats
2W - 1L
1,592 MMR
Party 2
Zhong Kui
Zhong Kui
Gold IV
ReyDestroer
Zhong Kui
Gold IV
Level 106
God Stats
5W - 2L
1,843 SR
Queue Stats
224W - 235L
1,367 MMR
Solo
Anubis
Anubis
Gold IV
SizzleDonDaDa
Anubis
Gold IV
Level 158
God Stats
18W - 16L
1,668 SR
Queue Stats
279W - 283L
1,511 MMR
Solo
Charybdis
Charybdis
Gold III
Uncanniermarine
Charybdis
Gold III
Level 142
God Stats
14W - 10L
1,464 SR
Queue Stats
299W - 280L
1,511 MMR
Solo
Da Ji
Da Ji
Silver I
otgmikell
Da Ji
Silver I
Level 144
God Stats
0W - 1L
1,613 SR
Queue Stats
18W - 17L
1,618 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
20
6 / 2 / 20
15,410
497
12,731
36,694
59,922
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

King Arthur
BlaZe_KoolAiD
King Arthur
20
7 / 3 / 10
16,390
529
24,855
45,833
64,408
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
13 / 2 / 10
18,003
581
37,870
28,329
15,550
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ne Zha
20
3 / 5 / 10
14,151
456
11,873
36,990
19,478
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
xxBEANS
Poseidon
20
10 / 3 / 9
16,844
543
26,163
19,855
10,307
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
Sun WukongChernobogBaron SamediArachne

VS

Bans
LokiBakasuraFreyaAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
GMaxamilli
Ravana
20
7 / 3 / 1
14,934
482
29,440
29,091
47,257
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Zhong Kui
ReyDestroer
Zhong Kui
20
3 / 7 / 4
13,977
451
23,830
32,736
25,265
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
2 / 13 / 3
12,173
393
21,635
29,815
16,697
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charybdis
Uncanniermarine
Charybdis
20
3 / 6 / 1
16,025
517
21,458
26,637
12,396
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Da Ji
otgmikell
Da Ji
19
0 / 10 / 7
13,373
431
14,719
30,692
17,607
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
31
39
Kills
15
15
Deaths
39
59
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cerberus
6
2
20
8
W
King Arthur
BlaZe_KoolAiD
King Arthur
7
3
10
4
L
Ravana
GMaxamilli
Ravana
7
3
1
2.5
W
13
2
10
9
L
Zhong Kui
ReyDestroer
Zhong Kui
3
7
4
0.71
L
2
13
3
0.27
L
Charybdis
Uncanniermarine
Charybdis
3
6
1
0.58
W
Ne Zha
3
5
10
1.6
L
Da Ji
otgmikell
Da Ji
0
10
7
0.35
W
Poseidon
xxBEANS
Poseidon
10
3
9
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,492
Damage
111,082
167,701
Taken
148,971
169,665
Mitigated
119,222
51,793
Healing
33,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
12,731
450
0
13,191
36,694
59,922
239
11,317
25,377
39,782
0
W
King Arthur
BlaZe_KoolAiD
King Arthur
24,855
2,573
0
7,894
45,833
64,408
410
10,744
35,089
0
121,530
L
Ravana
GMaxamilli
Ravana
29,440
6,945
0
3,821
29,091
47,257
0
9,990
19,101
0
104,125
W
37,870
17,649
0
5,846
28,329
15,550
5,450
11,128
17,201
0
190,941
L
Zhong Kui
ReyDestroer
Zhong Kui
23,830
1,083
0
14,812
32,736
25,265
1,445
9,338
23,398
125,400
0
L
21,635
956
480
8,377
29,815
16,697
25
8,790
21,025
85,003
0
L
Charybdis
Uncanniermarine
Charybdis
21,458
14,347
0
3,623
26,637
12,396
1,146
5,586
21,051
0
168,570
W
Ne Zha
11,873
3,596
0
21,108
36,990
19,478
2,119
8,790
28,200
0
116,402
L
Da Ji
otgmikell
Da Ji
14,719
2,397
0
2,556
30,692
17,607
521
5,190
25,502
0
108,705
W
Poseidon
xxBEANS
Poseidon
26,163
2,785
0
3,754
19,855
10,307
2,001
5,545
14,310
191,120
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,798
Gold Earned
70,482
855
Minions Killed
834
0
Camps Cleared
0
3,105,774
Distance Traveled
2,621,466
40
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
15,410
497
64
2
0
613,535
11
W
King Arthur
16,390
529
191
6
0
586,698
5
L
Ravana
14,934
482
170
5
0
614,802
1
W
Ullr
18,003
581
225
7
0
614,168
6
L
Zhong Kui
13,977
451
148
5
0
492,259
1
L
Anubis
12,173
393
109
4
0
451,988
6
L
Charybdis
16,025
517
262
8
0
540,968
3
W
Ne Zha
14,151
456
146
5
0
648,477
8
L
Da Ji
13,373
431
145
5
0
521,449
8
W
Poseidon
16,844
543
229
7
0
642,896
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role