Player Matchup

Terra
Terra
AmityGenesis
Terra
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
5W - 4L
1,710 Elo+
Party 2
Ra
Ra
Trace8396
Ra
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 11L
1,797 Elo+
Party 2
Fenrir
Fenrir
jimbrogo
Fenrir
Level 66
God Stats
2W - 5L
1,343 SR
Queue Stats
78W - 99L
1,415 Elo+
Party 2
Team Averages
Level 40
1,448 SR
1,641 Elo+

VS

Team Averages
Level 81
1,375 SR
1,442 Elo+
Neith
Neith
AHAHAHAHHAHAHAHA
Neith
Level 9
God Stats
2W - 3L
1,337 SR
Queue Stats
5W - 6L
1,463 Elo+
Party 1
Guan Yu
Guan Yu
iknowmyadcs
Guan Yu
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 20L
1,445 Elo+
Party 1
Nox
Nox
lenzler
Nox
Level 127
God Stats
2W - 2L
1,289 SR
Queue Stats
14W - 18L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 2
9,951
663
3,090
15,103
18,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
2 / 2 / 1
9,450
630
10,277
11,050
5,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
jimbrogo
Fenrir
12
0 / 3 / 2
8,076
538
5,270
12,355
5,631
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 5
8,842
589
12,601
5,600
2,965
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
iknowmyadcs
Guan Yu
14
1 / 1 / 4
10,214
681
8,026
14,453
17,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nox
16
4 / 1 / 1
10,096
673
13,799
8,216
4,026
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
15
3
Kills
5
5
Deaths
3
5
Assists
10
Player
Kills
Deaths
Assists
KDA
W
0
1
5
2.5
L
1
0
2
2
L
2
2
1
1.25
W
Guan Yu
iknowmyadcs
Guan Yu
1
1
4
3
L
Fenrir
jimbrogo
Fenrir
0
3
2
0.33
W
Nox
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,637
Damage
34,426
38,508
Taken
28,269
29,169
Mitigated
24,762
16,006
Healing
10,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,601
4,646
0
1,426
5,600
2,965
1,098
3,221
2,379
0
35,743
L
3,090
405
3,057
5,145
15,103
18,311
0
5,167
9,781
7,159
0
L
10,277
1,062
2,487
3,183
11,050
5,227
68
4,112
6,848
65,861
0
W
Guan Yu
iknowmyadcs
Guan Yu
8,026
971
2,790
6,153
14,453
17,771
19
6,557
7,896
0
24,668
L
Fenrir
jimbrogo
Fenrir
5,270
754
0
2,134
12,355
5,631
0
4,751
7,604
0
12,015
W
Nox
13,799
1,384
0
250
8,216
4,026
236
3,929
4,287
50,217
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,477
Gold Earned
29,152
157
Minions Killed
170
6
Camps Cleared
7
840,238
Distance Traveled
827,148
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,842
589
57
4
5
244,702
5
L
Terra
9,951
663
8
1
0
279,591
0
L
Ra
9,450
630
136
9
3
281,712
4
W
Guan Yu
10,214
681
25
2
0
305,487
6
L
Fenrir
8,076
538
13
1
3
278,935
0
W
Nox
10,096
673
88
6
2
276,959
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role