Player Matchup

Thor
Thor
EL SUPER CHEF
Thor
Level 17
God Stats
1W - 14L
1,130 SR
Queue Stats
1W - 19L
952 Elo+
Party 4
Cliodhna
Cliodhna
GildedStarlord
Cliodhna
Level 23
God Stats
0W - 5L
1,077 SR
Queue Stats
5W - 13L
1,283 Elo+
Party 4
Artio
Artio
HurtKitty xox
Artio
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
377W - 447L
1,315 Elo+
Party 2
Izanami
Izanami
Twerkasaurus413
Izanami
Level 46
God Stats
10W - 17L
1,339 SR
Queue Stats
23W - 61L
1,177 Elo+
Party 4
Cu Chulainn
Cu Chulainn
dnealon007
Cu Chulainn
Level 48
God Stats
4W - 7L
1,500 SR
Queue Stats
79W - 115L
1,312 Elo+
Party 2
Team Averages
Level 44
1,309 SR
1,208 Elo+

VS

Team Averages
Level 52
1,364 SR
1,339 Elo+
Zhong Kui
Zhong Kui
Crab6529
Zhong Kui
Level 45
God Stats
7W - 4L
1,304 SR
Queue Stats
27W - 23L
1,407 Elo+
Party 3
Medusa
Medusa
Gamer420_Skater
Medusa
Level 81
God Stats
5W - 3L
1,449 SR
Queue Stats
113W - 119L
1,333 Elo+
Party 1
Chaac
Chaac
King of Soup536
Chaac
Level 62
God Stats
4W - 2L
1,055 SR
Queue Stats
52W - 64L
1,400 Elo+
Party 3
Ares
Ares
big_a_b_fire
Ares
Level 46
God Stats
4W - 1L
1,500 SR
Queue Stats
42W - 46L
1,315 Elo+
Party 1
Fenrir
Fenrir
n Aeon n
Fenrir
Level 28
God Stats
18W - 7L
1,511 SR
Queue Stats
112W - 136L
1,240 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 0
5,700
475
1,979
9,649
4,774
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cliodhna
10
2 / 3 / 0
6,026
502
2,865
11,170
4,251
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8
0 / 2 / 0
4,989
416
4,477
12,304
5,676
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 3 / 1
5,974
498
3,487
10,739
4,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cu Chulainn
dnealon007
Cu Chulainn
7
0 / 3 / 0
4,742
395
4,154
7,776
5,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Crab6529
Zhong Kui
12
3 / 0 / 3
6,970
581
8,543
5,998
4,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
3 / 0 / 3
6,391
533
6,449
4,328
2,590
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
0 / 1 / 1
6,520
543
6,275
7,495
4,035
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
1 / 0 / 5
6,276
523
6,248
8,325
7,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
n Aeon n
Fenrir
11
5 / 1 / 0
6,953
579
6,014
8,449
3,354
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
24
2
Kills
12
12
Deaths
2
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Crab6529
Zhong Kui
3
0
3
4.5
L
0
1
0
0
W
3
0
3
4.5
L
Cliodhna
2
3
0
0.67
L
0
2
0
0
W
0
1
1
0.5
L
0
3
1
0.17
W
1
0
5
3.5
L
Cu Chulainn
dnealon007
Cu Chulainn
0
3
0
0
W
Fenrir
n Aeon n
Fenrir
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,962
Damage
33,529
51,638
Taken
34,595
24,591
Mitigated
21,223
17,596
Healing
11,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Crab6529
Zhong Kui
8,543
548
0
2,735
5,998
4,008
1,069
80
5,918
45,396
0
L
1,979
171
0
4,830
9,649
4,774
0
184
9,465
0
26,648
W
6,449
2,481
0
918
4,328
2,590
439
1,174
3,154
0
38,576
L
Cliodhna
2,865
442
0
3,130
11,170
4,251
0
2,594
8,576
0
28,094
L
4,477
528
762
3,738
12,304
5,676
0
4,377
7,927
24,228
0
W
6,275
424
0
2,289
7,495
4,035
284
0
7,203
0
39,724
L
3,487
2,551
0
3,275
10,739
4,230
209
5,222
5,517
0
44,584
W
6,248
1,639
118
1,349
8,325
7,236
69
2,502
5,823
19,555
0
L
Cu Chulainn
dnealon007
Cu Chulainn
4,154
1,717
145
1,716
7,776
5,660
0
2,414
5,362
0
18,688
W
Fenrir
n Aeon n
Fenrir
6,014
1,296
0
4,406
8,449
3,354
0
721
7,728
0
44,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,431
Gold Earned
33,110
232
Minions Killed
283
0
Camps Cleared
0
1,106,054
Distance Traveled
1,231,684
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
6,970
581
65
5
0
246,951
1
L
Thor
5,700
475
41
3
0
239,242
2
W
Medusa
6,391
533
58
5
0
221,893
1
L
Cliodhna
6,026
502
59
5
0
231,287
1
L
Artio
4,989
416
27
2
0
233,144
0
W
Chaac
6,520
543
66
6
0
236,216
2
L
Izanami
5,974
498
78
7
0
206,447
3
W
Ares
6,276
523
16
1
0
243,957
0
L
Cu Chulainn
4,742
395
27
2
0
195,934
1
W
Fenrir
6,953
579
78
7
0
282,667
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role